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Literally you playing a modern game and not a paper game.
https://www.nexusmods.com/starfield/mods/6890
Their Spaceship Systems & Fuel module (still requires the main mod, but you can turn features you don't like off or tweak them to your liking) should fufill most of your needs.
While I only use the Main and Ships system I have tried other of their modules and they seem solid. This mod will likely stay in my load order for quite a long time.
Okay, so Starfield isn't that kinda game.
You can adjust, take it on its own terms, and have fun with it... or complain that it's not what you expected and insist that makes it bad.
Behold the genius that is Todd and Emil.
It's science fiction, not science.
Space is cool and there could easily be gravity on todays space ships, just need good engines to constantly accelerate at 1 G.
I read books about ships that would accelerate at a constant 4 G's to travel long distances but it was of course uncomfortable, and even higher G's sometimes, and the living conditions and everything. Brutal decel for weeks as well.
Really interesting stuff, just no engines that can do that at the moment basically, and if there are no one is talking about them.
By the way the bad aliens in those books were bugs and they ambushed humanity! Took the orbital stations and it was a set up, then massive space battles and giant fleets doing high G accelerating for weeks and lots of cool stuff.
Laser point defence that travel at the speed of light, the fastest known speed, so aim is accurate even against high speed missiles, but those were just one line of defence and wouldnt be needed if possible and lots of cool stuff.
Comm time lag over vast distances with super impossible to believe fleet speeds and everything in those books.
The missiles would be off so fast that comm speed would be impossible quickly to intercept enemy fleets, so pilots in small ships that were trained to handle impossible G's would chase the missiles to reduce comm lag. They would launch a 1/5 of a solar system away to keep distance, if they could find them not hiding behind planets and stuff, but so would the other fleet and all sorts of stuff.
I already went on about those books before on forums.
Really cool stuff.
"I am Just here to refuel" and other references.
Yeah I'm really surprised there's not a space encounter where you run into a ship that 'ran out of fuel'. Probably was and they cut it. Now it's 'we need 20 iron' or 'we need 10 Ship Parts'.
The fuel need being cut is well documented though, so it was there, and got cut. I personally think it would have been fine, and would have at least given us a reason to build some refueling bases in systems, but they way they put together the feature must have failed play-testing.
Refueling my ship isnt how Id like to spend my time but you do you, booboo.
You dumb down the game to the lowest common denominator, and you just have a dumb game.