Starfield

Starfield

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Waresky Aug 16, 2024 @ 4:07am
Fuel Consumption, Refueling? Realism NON-EXISTENT
In 1979 we played on PAPER @Traveller (Mark W.Miller Copyright). After EACH Jump, depending on the type of engine the distance you could reach, so J-1, J-2 J-3 etc., you HAD to refuel: either at a Space Base, or IF you had the Fuel Scoop MODULE, around a Gas Giant. Starfield, which boasts of being quite Realistic.. has NOTHING of all that. You travel between planets. WITHOUT any fuel consumption, and the jumps? Limited only to a TRIVIAL distance. The "Universe" of Starfield is one of the SMALLEST EVER SEEN, perhaps only the games of the 80s had so few Solar SYSTEMS. I'm NOT saying that they are SMALL individually, even if in the end it's just a POINT AND CLICK.. but it's RIDICULOUS to have called it "STARFIELD". INSERT the CONSUMPTION. Inserted the FUEL SCOOP Module, CHANGE the ENTIRE refueling apparatus and MAKE making Refueled Bases INDISPENSABLE. As it is done it is a SHAME to call yourselves: Developers. Never read a Sci-Fi book?:steamthumbsdown:
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Showing 16-30 of 59 comments
rufus_mcgayhee Aug 16, 2024 @ 5:56am 
"My disappointment is immeasurable and my day is ruined."

Literally you playing a modern game and not a paper game.
Ihateeverybody Aug 16, 2024 @ 6:01am 
I recommend Starvival - Immersive Survival Addon

https://www.nexusmods.com/starfield/mods/6890

Their Spaceship Systems & Fuel module (still requires the main mod, but you can turn features you don't like off or tweak them to your liking) should fufill most of your needs.

While I only use the Main and Ships system I have tried other of their modules and they seem solid. This mod will likely stay in my load order for quite a long time.
patrick68794 Aug 16, 2024 @ 6:08am 
they said they removed fuel consumption because the feedback during playtesting was negative
jerrypocalypse Aug 16, 2024 @ 6:09am 
Originally posted by Mikoto:
You...do not space has no gravity or friction right? you literally do not need fuel in space, not like what you are thinking, like at all.
... NASA would like a word
BionicDance Aug 16, 2024 @ 7:07am 
Originally posted by Waresky:
In 1979 we played on PAPER @Traveller (Mark W.Miller Copyright). After EACH Jump, depending on the type of engine the distance you could reach, so J-1, J-2 J-3 etc., you HAD to refuel: either at a Space Base, or IF you had the Fuel Scoop MODULE, around a Gas Giant. Starfield, which boasts of being quite Realistic.. has NOTHING of all that.

Okay, so Starfield isn't that kinda game.

You can adjust, take it on its own terms, and have fun with it... or complain that it's not what you expected and insist that makes it bad.
Diernayr Aug 16, 2024 @ 7:09am 
The jetpack runs out of fuel in 2 seconds, however Starships never run out of fuel.

Behold the genius that is Todd and Emil.
Lowe0 Aug 16, 2024 @ 7:19am 
I could see it coming back later as part of an update to the Survivor mode toggles. Gotta figure out a way to make it fun first.
Langkard Aug 16, 2024 @ 7:20am 
If you're going to claim that Traveller was realistic, I have to disagree. I played it too, back in the day. There is nothing realistic about FTL or an FGMP-15 (fusion gun, man portable) or a host of other things.

It's science fiction, not science.
Flippy Aug 16, 2024 @ 7:25am 
Originally posted by Ruin:
Originally posted by Mikoto:
You...do not space has no gravity or friction right? you literally do not need fuel in space, not like what you are thinking, like at all.

Ummm... Yes, you do... Even in a vacuum, you still need a source of energy for propulsion, hence, fuel... Sure, it's not much, but you still need to expend energy to move...

And in space, gravity is always present, and is always trying to influence objects... Without gravity, everything within our solar system would just fly out into deep space, rather than orbiting our sun -- they don't due to our suns' gravity... So, again, you need a source of energy to fight against the effects of gravity, hence, fuel...

In the context of Starfield lore, Helium 3 is required to provide sufficient energy to your ship's Grav Drive in order to fold space, and travel instantly... That's why fuel tanks are required...

Space is cool and there could easily be gravity on todays space ships, just need good engines to constantly accelerate at 1 G.

I read books about ships that would accelerate at a constant 4 G's to travel long distances but it was of course uncomfortable, and even higher G's sometimes, and the living conditions and everything. Brutal decel for weeks as well.

Really interesting stuff, just no engines that can do that at the moment basically, and if there are no one is talking about them.

By the way the bad aliens in those books were bugs and they ambushed humanity! Took the orbital stations and it was a set up, then massive space battles and giant fleets doing high G accelerating for weeks and lots of cool stuff.

Laser point defence that travel at the speed of light, the fastest known speed, so aim is accurate even against high speed missiles, but those were just one line of defence and wouldnt be needed if possible and lots of cool stuff.

Comm time lag over vast distances with super impossible to believe fleet speeds and everything in those books.

The missiles would be off so fast that comm speed would be impossible quickly to intercept enemy fleets, so pilots in small ships that were trained to handle impossible G's would chase the missiles to reduce comm lag. They would launch a 1/5 of a solar system away to keep distance, if they could find them not hiding behind planets and stuff, but so would the other fleet and all sorts of stuff.

I already went on about those books before on forums.

Really cool stuff.
Last edited by Flippy; Aug 16, 2024 @ 8:16am
AuddieD Aug 16, 2024 @ 8:13am 
Not having to refuel your faster-than-light while in system and instantaneous space folding to other systems ships breaks realism... :steamfacepalm:
rufus_mcgayhee Aug 16, 2024 @ 8:14am 
Originally posted by AuddieD:
Not having to refuel your faster-than-light while in system and instantaneous space folding to other systems ships breaks realism... :steamfacepalm:
lmao... not to mention floating alien artifacts. mAh rEaLiSm!
Ihateeverybody Aug 16, 2024 @ 8:15am 
It wouldn't be so bad if it wasn't constantly referenced in the Game.

"I am Just here to refuel" and other references.
LeBurns Aug 16, 2024 @ 8:22am 
Originally posted by Ihateeverybody:
It wouldn't be so bad if it wasn't constantly referenced in the Game.

"I am Just here to refuel" and other references.

Yeah I'm really surprised there's not a space encounter where you run into a ship that 'ran out of fuel'. Probably was and they cut it. Now it's 'we need 20 iron' or 'we need 10 Ship Parts'.

The fuel need being cut is well documented though, so it was there, and got cut. I personally think it would have been fine, and would have at least given us a reason to build some refueling bases in systems, but they way they put together the feature must have failed play-testing.
rufus_mcgayhee Aug 16, 2024 @ 8:24am 
Originally posted by LeBurns:
Originally posted by Ihateeverybody:
It wouldn't be so bad if it wasn't constantly referenced in the Game.

"I am Just here to refuel" and other references.

Yeah I'm really surprised there's not a space encounter where you run into a ship that 'ran out of fuel'. Probably was and they cut it. Now it's 'we need 20 iron' or 'we need 10 Ship Parts'.

The fuel need being cut is well documented though, so it was there, and got cut. I personally think it would have been fine, and would have at least given us a reason to build some refueling bases in systems, but they way they put together the feature must have failed play-testing.
Eh, theres a mod for it if you really want to punish yourself.

Refueling my ship isnt how Id like to spend my time but you do you, booboo.
dtt.scanner Aug 16, 2024 @ 8:27am 
That's why you carry enough fuel for the return trip. Duh. Load on more fuel tanks, and spend some of those credits for He-3. It would make "jobs" more valid while in system because you need it for fuel. The playtesters were dweebs. Firefly scrabbling to make ends meet is much more intuitive for a space RPG setting, and would have made the game much more playable, because all of the side quests to make money would be necessary. It would make owning an HE-3 outpost VALUABLE, and give purpose to outposts in general.

You dumb down the game to the lowest common denominator, and you just have a dumb game.
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Date Posted: Aug 16, 2024 @ 4:07am
Posts: 59