Starfield

Starfield

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Rootiga Feb 11 @ 5:03pm
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So this is just dead then?
A year and a half and the best they could muster was one sub-par DLC? Seriously? No regular updates, and even though I would hate paying for it, (NO OTHER DLC!?!?!?) Mod's can't save this and bethesda seems to be sweeping it under the rug in preparation for the incoming disaster that will be ES6... Are they really just abandoning this? It had so much potential...
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Originally posted by Rootiga:
A year and a half and the best they could muster was one sub-par DLC?

DLC is substantial and there have been regular updates since launch
RasaNova Feb 11 @ 5:13pm 
Hardly dead. It's certainly coming along slower than their other games, and not as popular as the big long-standing flagship titles like Skyrim and the Fallouts. But there's nothing to indicate that it's abandoned, it's had several updates and 1 DLC in the year since launch, and we're probably getting at least 1-3 more DLCs (based on dev talk and previous bgs history.)

That being said, if you didn't like the game (which is fine, it has its issues) then I don't think more DLCs are going to change your mind.
Cephei (Banned) Feb 11 @ 5:17pm 
Originally posted by Rootiga:
A year and a half and the best they could muster was one sub-par DLC? Seriously? No regular updates, and even though I would hate paying for it, (NO OTHER DLC!?!?!?) Mod's can't save this and bethesda seems to be sweeping it under the rug in preparation for the incoming disaster that will be ES6... Are they really just abandoning this? It had so much potential...

Yep, the game has been abandoned. Bethesda clearly knows there’s no real future for Starfield so they’re just quietly moving on. One overpriced, subpar DLC in a year and a half? No meaningful updates? Its obvious they don’t see a long term future in it either. Not even the modders can’t keep it alive at this point.
oak Feb 11 @ 5:31pm 
Why do people keep saying this about a single player game?

I'll let Inigo offer their thoughts;
https://www.youtube.com/watch?v=G2y8Sx4B2Sk
there are issues at Bethesda Game Studios and they're cleaning these up
It plays just fine for me OP.

If it's dead for you, maybe there's something wrong with your PC.
HeyYou (Banned) Feb 11 @ 6:07pm 
Originally posted by oak:
Why do people keep saying this about a single player game?

I'll let Inigo offer their thoughts;
https://www.youtube.com/watch?v=G2y8Sx4B2Sk
Ah, The Princess Bride. :D That was a great movie.

Have fun storming the castle!! :D
oak Feb 11 @ 6:10pm 
Originally posted by HeyYou:
Originally posted by oak:
Why do people keep saying this about a single player game?

I'll let Inigo offer their thoughts;
https://www.youtube.com/watch?v=G2y8Sx4B2Sk
Ah, The Princess Bride. :D That was a great movie.

Have fun storming the castle!! :D
Much fun :D

I agree it's a great movie, I think the story is kind of terrible but OMG the characters and the wit! *chefs kiss*
Varanus Feb 11 @ 6:14pm 
Originally posted by Rootiga:
No regular updates,
People these days be spoiled. Back in my day, when a game was out, what you bought, was what you got. That was it. There were no such thing as updates. Now people demand updates, like its their weekly paycheck.
Cephei (Banned) Feb 11 @ 6:17pm 
Originally posted by Varanus:
Originally posted by Rootiga:
No regular updates,
People these days be spoiled. Back in my day, when a game was out, what you bought, was what you got. That was it. There were no such thing as updates. Now people demand updates, like its their weekly paycheck.

Well VarAnus, I also lived in that time and back then, they delivered finished games, games that respected their players. No need for constant patches or fixes, just a solid product from the get go. Now we get half baked releases and a bunch of updates to make up for it. Funny how good ol days suddenly seem better when you look at it that way.
oak Feb 11 @ 6:23pm 
Originally posted by Cephei:
Originally posted by Varanus:
People these days be spoiled. Back in my day, when a game was out, what you bought, was what you got. That was it. There were no such thing as updates. Now people demand updates, like its their weekly paycheck.

Well VarAnus, I also lived in that time and back then, they delivered finished games, games that respected their players. No need for constant patches or fixes, just a solid product from the get go. Now we get half baked releases and a bunch of updates to make up for it. Funny how good ol days suddenly seem better when you look at it that way.

People think it's the games standards that have dropped.
In reality what has changed is the expected standard.

Games have always released with bugs and glitches, but because we *couldn't* get patches for them we didn't *expect* patches for them so we accepted games *as they were*.
How does everyone think speed-running got a foothold? Glitches. Bugs. (That's just one example.)

Now because we *can* get patches with almost zero effort, it simply makes it seem that the problem is worse than it actually is, or ever was. Current day perspective is simply different, that's all.
RasaNova Feb 11 @ 6:38pm 
Originally posted by Cephei:
Originally posted by Varanus:
People these days be spoiled. Back in my day, when a game was out, what you bought, was what you got. That was it. There were no such thing as updates. Now people demand updates, like its their weekly paycheck.

Well VarAnus, I also lived in that time and back then, they delivered finished games, games that respected their players. No need for constant patches or fixes, just a solid product from the get go. Now we get half baked releases and a bunch of updates to make up for it. Funny how good ol days suddenly seem better when you look at it that way.
You're not serious are you? (nah that's a rhetorical question, I know you're trying to sound like you mean it.) I'll agree that modern gaming has much higher profile releases, good and bad. But anyone who honestly believes that games through the 80s and 90s were finished, solid products not requiring fixes has obviously not actually been buying games since then, or possibly has just been very, very lucky.

It was so much worse. We didn't have the resources we do now to learn about a game before buying, OR to give feedback on games that had issues. And it's not that games didn't need patches as much as patches just weren't a thing.
Cephei (Banned) Feb 11 @ 6:45pm 
Originally posted by RasaNova:
Originally posted by Cephei:

Well VarAnus, I also lived in that time and back then, they delivered finished games, games that respected their players. No need for constant patches or fixes, just a solid product from the get go. Now we get half baked releases and a bunch of updates to make up for it. Funny how good ol days suddenly seem better when you look at it that way.
You're not serious are you? (nah that's a rhetorical question, I know you're trying to sound like you mean it.) I'll agree that modern gaming has much higher profile releases, good and bad. But anyone who honestly believes that games through the 80s and 90s were finished, solid products not requiring fixes has obviously not actually been buying games since then, or possibly has just been very, very lucky.

It was so much worse. We didn't have the resources we do now to learn about a game before buying, OR to give feedback on games that had issues. And it's not that games didn't need patches as much as patches just weren't a thing.

Back in the 80s and 90s games were finished because they were a lot less complex. There werent endless systems, massive open worlds or hundreds of mechanics to balance. The games that had issues were often just more straightforward so it was easier to put out something that didn’t require constant updates. I know 80s and 90s games still had bugs but they were usually pretty easy to avoid and didn’t break the experience

Todays games are far more complex sure but that also means more chances for things to go wrong and it doesn't mean we should just accept subpar releases. It's all about striking a balance and that’s something a lot of modern games struggle with.
A good example of that is Flight Simulator 24, one of the most horrible launches ever with endless bugs. It's practically not even in beta yet its out there with a premium price tag.
Last edited by Cephei; Feb 11 @ 6:47pm
Originally posted by Cephei:
Back in the 80s and 90s games were finished because they were a lot less complex. There werent endless systems, massive open worlds or hundreds of mechanics to balance. The games that had issues were often just more straightforward so it was easier to put out something that didn’t require constant updates. I know 80s and 90s games still had bugs but they were usually pretty easy to avoid and didn’t break the experience

If you played exclusively car racing games or that sort of stuff maybe

Rpgs were massive bug piles and never patched. Bugs were just accepted
RasaNova Feb 11 @ 6:59pm 
Originally posted by momopovich:
Originally posted by Cephei:
Back in the 80s and 90s games were finished because they were a lot less complex. There werent endless systems, massive open worlds or hundreds of mechanics to balance. The games that had issues were often just more straightforward so it was easier to put out something that didn’t require constant updates. I know 80s and 90s games still had bugs but they were usually pretty easy to avoid and didn’t break the experience

If you played exclusively car racing games or that sort of stuff maybe

Rpgs were massive bug piles and never patched. Bugs were just accepted
A lot of dud strategy games and such as well. And yeah we learned to work around them, accept them, or just let that game box gather dust on a shelf after realizing we just wasted $50.
Last edited by RasaNova; Feb 11 @ 7:00pm
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