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And, as far as I can tell from the steam user reviews, more enjoyable than the (hubristically) self-proclaimed magnum opus of a masterpiece SF
lol wut
Did the swith to the vaunted UE5 fix it?
Tell me what dragons and magic and all such crap has to do with Starifield, I'm all ears...
No it still has the same loading screens as Oblivion does and UE5 in its own right has plenty of them too so it wouldn’t fix anything anyway.
It’s just using a graphics overlay it still running gamebryo for the game mechanics.
I think each of the Bethesda games have their good and bad parts. Oblivion for example has some rather outdated game mechanics like the enemies that are scaling with your level, which was the last Bethesda game that had this (I know Skyrim had a hybrid of level ranges, max levels some enemies could scale up to) and just generally an awful game mechanic if enemies always keep leveling with you. There are many even older RPG's (like Gothic 1 and 2) that felt so much better to play if you are running into enemies that are too strong and later when you are able to beat them, it feels like you are progressing which Oblivion doesn't offer as enemies always remain similar to you in strength due to level scaling. If you level up in Oblivion you may become a little stronger, but so will your enemies.