Starfield

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New City in New Atlantis?
I have started working on a mod for a new city in New Atlantis, called Armstrong. My question. Would this be lore accurate? Is there something preventing other cities on this planet? I could always move it if it is.
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Showing 1-15 of 21 comments
jonnin Apr 3 @ 11:40am 
There isn't any reason that I know of. The treaty was that each faction could colonize three systems, with no stated limits on how many planets or cities that would entail.

And, with the war, I am not sure if that limit is still in force.
Last edited by jonnin; Apr 3 @ 11:41am
Starbug Apr 3 @ 11:48am 
Sounds like a good idea. And a nice name for the city
Diernayr (Banned) Apr 3 @ 11:53am 
I think the lore is pretty flexible in Starfield. One of the unity outcomes is constellation turns into plants or something. Plus they have an entire cult devoted to snakes that arent even in the game. I think youre good.
HeyYou (Banned) Apr 3 @ 11:57am 
Originally posted by Diernayr:
I think the lore is pretty flexible in Starfield. One of the unity outcomes is constellation turns into plants or something. Plus they have an entire cult devoted to snakes that arent even in the game. I think youre good.
Do heat leaches qualify as 'snakes'??? They are rather snake-like at the very least.
Diernayr (Banned) Apr 3 @ 12:01pm 
Originally posted by HeyYou:
Originally posted by Diernayr:
I think the lore is pretty flexible in Starfield. One of the unity outcomes is constellation turns into plants or something. Plus they have an entire cult devoted to snakes that arent even in the game. I think youre good.
Do heat leaches qualify as 'snakes'??? They are rather snake-like at the very least.
No because that would be cool and fun and against company policy.

Edit : That really is a great idea and would have made the DLC so much better and make sense.
Last edited by Diernayr; Apr 3 @ 12:07pm
Varanus Apr 3 @ 12:19pm 
I find it odd that each main planet only have one city. Theres not even smaller villages out there. so yeah, I'm all for people adding more cities or smaller town. Makes sense to me, that they would be there.
Nah go nuts - when you're modding, you get to take the lore into your own hands and make it what you want. I don't generally use mods but if I did, anything that fits within the context of the game would be great.

Bonus points if you can link it to the New Atlantis transit.
EchoSON Apr 3 @ 1:59pm 
Originally posted by Low Standards:
I have started working on a mod for a new city in New Atlantis, called Armstrong. My question. Would this be lore accurate? Is there something preventing other cities on this planet? I could always move it if it is.

If it's a UC city then no

But also , why make another UC city on that planet ?

You'd be better off building a unique colony concept around a different planets more unique features.
Originally posted by RasaNova:
Nah go nuts - when you're modding, you get to take the lore into your own hands and make it what you want. I don't generally use mods but if I did, anything that fits within the context of the game would be great.

Bonus points if you can link it to the New Atlantis transit.

You read my mind.
Originally posted by Low Standards:
I have started working on a mod for a new city in New Atlantis, called Armstrong. My question. Would this be lore accurate? Is there something preventing other cities on this planet? I could always move it if it is.
Do you mean "on Jemison", maybe?

Because NA is pretty rounded as is: The Well as "Ye awlde Towne", and the neo-brutalistic Skyscraperia above... ...where would Armstrong then be?

Not saying having a more ... organically grown city somewhere else on Jemison wouldn't make sense. Lore-wise... ...well, the Lore isn't that tight. So, well, IMHO, go ahead...
momopovich (Banned) Apr 3 @ 7:06pm 
Originally posted by Diernayr:
they have an entire cult devoted to snakes that arent even in the game. I think youre good.

they have a cult devoted to one singular "great serpent"

Speaking of which, IRL pretty much all cults and religions are devoted to some entity that isn't even there, so I'm not sure where your thought process is going
Last edited by momopovich; Apr 3 @ 7:06pm
momopovich (Banned) Apr 3 @ 7:09pm 
Originally posted by Varanus:
I find it odd that each main planet only have one city. Theres not even smaller villages out there.

There are small villages on all planets with human made POIs
https://starfieldwiki.net/wiki/Starfield:Places

CF "civilian outposts"

not to mention all the scientific/mining/plant with friendly npcs that can sort of qualify as "villages".
jonnin Apr 3 @ 11:16pm 
Originally posted by HeyYou:
Originally posted by Diernayr:
I think the lore is pretty flexible in Starfield. One of the unity outcomes is constellation turns into plants or something. Plus they have an entire cult devoted to snakes that arent even in the game. I think youre good.
Do heat leaches qualify as 'snakes'??? They are rather snake-like at the very least.

leeches are something else. They have their own backstory.
Originally posted by jonnin:
Originally posted by HeyYou:
Do heat leaches qualify as 'snakes'??? They are rather snake-like at the very least.

leeches are something else. They have their own backstory.
Yeah but it would make sense, a serpent rising up to devour the non-believers. Who's to say that the original house settlers didn't have a few heat leaches turn into terrormorphs and eat a few peasants, maybe they believe there's a giga chad heat leech out there somewhere. That'd be a fun boss fight.
Still no news.
LS must have given up.
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