Starfield

Starfield

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Don't Miss Visiting Your Prisoners
In the Crimson Fleet questline, as you collect evidence, members of the fleet are being rounded up and imprisoned on the UC Vigilance. Don't miss the chance to visit the brig on the UC Vigilance (just follow the signs) and talk to each of them. I didn't realize how entertaining and interesting these conversations would be. It's just another fun little detail Bethesda thought to include.

And if, in the end, you side with the fleet, you'll get a chance to free these prisoners during the assault on the Vigilance.
Last edited by Bronze Dragon; Jan 25 @ 6:39am
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Showing 1-4 of 4 comments
tkwoods Jan 25 @ 7:11am 
I'll try this when I get to that part. Thanks for the information.

It's all these little encounters that negate the lazy developer comments being leveled here non-stop.
Originally posted by tkwoods:
I'll try this when I get to that part. Thanks for the information.

It's all these little encounters that negate the lazy developer comments being leveled here non-stop.
Developing a game like this is a MONUMENTAL feat! Anyone claiming the developers were lazy knows absolutely nothing about game design and development.

Did they take some shortcuts? Sure. Are there parts of the game I wish were more fully developed (fashion, furnishings and decor, ground and atmosphere vehicles, etc.)? Absolutely! But they aren't done with DLCs yet. And Bethesda game are deliberately the easiest games to mod, and there are already mods out there to address at least some of these concerns.

Overall, Starfield remains one of my favorite games (though maybe for different reasons than Cyberpunk '77 or other, more complex and challenging ones).
Last edited by Bronze Dragon; Jan 25 @ 8:30am
tkwoods Jan 25 @ 8:39am 
Originally posted by Bronze Dragon:
Originally posted by tkwoods:
I'll try this when I get to that part. Thanks for the information.

It's all these little encounters that negate the lazy developer comments being leveled here non-stop.
Developing a game like this is a MONUMENTAL feat! Anyone claiming the developers were lazy knows absolutely nothing about game design and development.

Did they take some shortcuts? Sure. Are there parts of the game I wish were more fully developed (fashion, furnishings and decor, ground and atmosphere vehicles, etc.)? Absolutely! But they aren't done with DLCs yet. And Bethesda game are deliberately the easiest games to mod, and there are already mods out there to address at least some of these concerns.

Overall, Starfield remains one of my favorite games (though maybe for different reasons than Cyberpunk '77 or other, more complex and challenging ones).

I can't even imagine the work that 200,000 lines of dialog including voiced dialog took to get done.
Vlad 254 Jan 25 @ 9:18am 
Originally posted by Bronze Dragon:
In the Crimson Fleet questline, as you collect evidence, members of the fleet are being rounded up and imprisoned on the UC Vigilance. Don't miss the chance to visit the brig on the UC Vigilance (just follow the signs) and talk to each of them. I didn't realize how entertaining and interesting these conversations would be. It's just another fun little detail Bethesda thought to include.

And if, in the end, you side with the fleet, you'll get a chance to free these prisoners during the assault on the Vigilance.
I enjoyed every minute of my conversations with all of them. And the fact I put them all there and they knew it made it all the more satisfying. I haven't went and visited them in my last few playthroughs so thanks for the reminder. Everyone should do it at least once.
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Date Posted: Jan 25 @ 6:38am
Posts: 4