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There are like 3 parts you can decide later, like if they should buy another company to keep the workers, what to do with the implant they used and about the new/old CEO. Nothing has any real meaning after it is done (unless you count the crew reaction), besides some SSNN news and a small extra at the ending, so it all depends on the player which way to go.
I see. Thank you for the reply!
For now I will continue with other factions and sidequests. I have done a whole lot of them but I barely have progressed the main quest. It can wait, as per Bethesda tradition.
As for the HopeTech thing. I felt conflicted too about that quest...until I did another group's questline. I'll avoid spoilers though.
Corp espionage happens all the time. (less guns - but payoffs, blackmail, propaganda, schmoozing)
I love it - because I've been in less than savory industries and right from juniors to junior management, we've all had to justify-to-ourselves("cope") what we were doing to society.
I don't have a better option yet, but the fire-with-fire talk is just cope the people tell themselves on the road to heck.