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Is this what you want? Similar to the landing screen we get on new planets and starports? Something to show you went there as opposed to just fading? Something like the NMS and ED system to system travel screen but do that for local travel? Its the same concept except you get some animation that you will want to skip the 3rd or 4th time you see it. It still adds zero game play on your ship. B/c you still are not travelling anywhere so there is no reason to get up and enjoy your ship in flight. This is the exact reason why I keep telling people that ship interiors in Elite would add NOTHING to the game play. Absolutely nothing.
There is literally no space game like that, even Elite and Star Citizen have their hyperdrives as loading screens.
If we ever actually had such tech most of it would be auto pilot. Set destination and the ship takes you there. You understand why grav drive is a loading screen, now understand how going from one planet to another is essential the same with auto pilot. There is a reason ships have a kitchen and living quarters, it takes a long time to get from one planet to another.
This has been misunderstood - I want to be able to travel WITHIN star systems without loading screens. Not from one system to another. I probably didn't word it very well.
My entire point is that travel from A to B won't take 10 years. I don't want nor need it to be realistic. Using a jump or skip drive solves this. As I mentioned, when you fast travel within the current system, you get a nice little cutscene of your ship trundling off using its regular engines. That makes no sense, because as we've all agreed it literally would take months or years at those speeds.
But one thing I will assure you is that it requires a lot more design and a lot more thought than a 5 min critique or a trite answer on a forum.
I actually haven't discovered any reason after 60 hours of playing to do surveys yet.
It's for those of us that enjoy the sandbox part of the game.
so almost 10 years just in our own solar system.
This would be very realistic space travel.
Those other games all have different ways to speed that up, because realistic space travel is extremely boring...
I just made the trip from the bubble in Elite to Colonia and I had to go through a minimum of 345 loading screens or jumps. To say nothing of refueling, planetary exploration, dropping to local and other things I did along the way. It took me 12 in-game hours to get there b/c I took the Colonia Bridge. 12 hours. I think the record is something like 7 hours or somewhere around that. And my ship was doing 65 light years per jump. Was it fun? For me yes b/c I appreciate what Elite let me do. And I've been to Colonia many times before so I knew what to expect. Space is big. Thus fast travel. And even in Elite it was using fast travel.
Actually quantum drive in Star Citizen is just a fast travel mechanic - the Warp/Wormhole for traveling between systems will technically be a loading screen as you will have load a whole new star systems.
But you can fly between planets within the same system if you have the fuel and time.