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Yea i even hacked her computer, but still had to run the quest that didnt even have a boss enemy or anything, just the same 1 enemy like 20x. lol
I'm not saying its difficult, but it's just the principle of not being able to just find some way around it. I always found that very rewarding in other RPG's. This just has none built in, because they stretched the content so thin they didn't have the resources to make multiple paths possible.
You sit in that convo, they say its a suicide, and then you get 3 dialogue options which all amount to "ok ill do it". As someone's first day on the job. As far as canon goes, that's just terrible imho.
Yeah exactly, even tried running back to the ecliptic when I read the email about contract renewal but no bueno. Either run it or bust. Very disappointing.
I know. I was joking. I also dislike shoe-horned quests. Although, it's pretty short, and if you really want to just bypass it, you can always turn down the game difficulty to very easy to just slaughter your way through it real quick - it's not that interesting anyway. The next parts are kinda cool though.
You either seem to miss the point, or are just here to get under someone's skin. Both are sad.
Alternate between sprinting and running.
Yeah I did the same, after I was forced to do it. It's just the little things.
Like how do you boost a ship to a certain speed in space, but then slow down once the boost runs out lmao. There is nothing to slow you down in space.
Doesn't necessarily have to be cartoonishly evil. Ambivalent or cold would be a start, intimidation/threatening would also be nice. But the option is usually play captain picard or shoot them.
Yeah I liked the bit where I had to run 15 minutes across the planet towards the mech factory.
Hmm, when i landed the second time i landed near it...
Just bethesda things.
Same goes for a lot of surface travel, particularly in low gravity.