Starfield

Starfield

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Kuno Sep 15, 2023 @ 11:29pm
To all saying the Vanilla Game is bad... Did you forget Skyrim?
Game's not perfect. Will be the first to admit, but it sure as hell is better than unmodded vanilla Fallout 4. And Skyrim too. People seem to keep forgetting that unmodded Skyrim is kinda... mid. Where both Fallout 4 and Skyrim REALLY started shining was with mod support and the creations of the community. So me? I believe that in a few years it will go from good to incredible thanks to the modding community. Just like Skyrim.
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Showing 31-45 of 46 comments
PocketYoda Sep 16, 2023 @ 12:27am 
Originally posted by JimmyTheSaint™:
Originally posted by PocketYoda:
Skyrim ran flawlessly for me, this did not. Still doesn't tbh. To be fair my specs cpu are under minimum so it probably be my fault.. i thought it was in spec when i pre ordered.

Again to you also sir, You clearly didnt play Skyrim at launch. Many people think of Skyrim with rose colored glasses because they played it several years after it released and was patched a dozen times.

To this day, Skyrim and Fallout 4 have more weird bugs esp with physics that any other game in modern times. I cant count the number of times something was yeeted off into space in Skyrim. The world of ElderScrolls has its own satellites of trolls, giants and Dovikin all orbiting the planet.
No i really did run skyrim at release.. And Fallout 4. I ran Fallout 1 and 2 at release which is showing my age.

I've tried every single Beth game at release except Daggerfall which i played much later. To be fair giants yeeting stuff was more a feature than a bug.
Last edited by PocketYoda; Sep 16, 2023 @ 12:28am
Butcher Sep 16, 2023 @ 12:27am 
Originally posted by CloudsInTheSky:
Skyrim was mid because you could compare it with Oblivion and Morrowind. If it would have been the first installment, it would have been revolutionary as a game of its style for that time.
Skyrim had ♥♥♥♥ combat AI that couldn't jump to get you on tables, making archer and mage playthough very easy. Enemies in Enclave from 2003 could jump, not to mention recent Elden Ring.
https://store.steampowered.com/app/253980/Enclave/
Hobo Misanthropus Sep 16, 2023 @ 12:28am 
The only thing I absolutely hate about this game is the flow of Space Travel. It's so bad. It dumps you right into combat all the time with no warning and it really sucks you out of the experience.

In my opinion, space travel should flow more like this, starting from a planetary surface:

> Take off from Pad/Surface

> Load in 6 oclock FACING the planet, 10-20KM away from the space "POI" the game will generate (Battle, Checkpoint for smuggler, hail request, etc) This gives you time to plan, use stealth to smuggle or avoid a confrontation

Traveling from a space destination to a new one:

>Grav or Non Grav drive Spool sequence

>arrive at target destination, 12 o clock facing the planet, 10.-20KM away from the space POI (Battle, Hail, Checkpoint) allowing you to use stealth to smuggle, or avoid combat and land. Hostiles should be able to detect you at maximum range if you have your weapons and shields powered on, so if you are playing stealth you can run with these systems powered down almost 24/7 as kind of a stealth risk/reward.

A more complicated opinion might be though, that space gameplay is mostly unsalvageable because of how disconnected it is from the rest of the game. The space stuff is okay, good and great even at times, but it just feels so detached and it breaks the flow too often.
Mister Burkes Sep 16, 2023 @ 12:29am 
Skyrim was mid because it didn't improve enough over Oblivion.

Fallout 4 was mid because it didn't fix any of the issues with FO3, had lazy writing, and just added more fluff like settlements.

Starfield is extremely mid because there's literally 0 innovation except for ship building and it's actually very boring.
PocketYoda Sep 16, 2023 @ 12:30am 
Originally posted by Butcher:
Originally posted by CloudsInTheSky:
Skyrim was mid because you could compare it with Oblivion and Morrowind. If it would have been the first installment, it would have been revolutionary as a game of its style for that time.
Skyrim had ♥♥♥♥ combat AI that couldn't jump to get you on tables, making archer and mage playthough very easy. Enemies in Enclave from 2003 could jump, not to mention recent Elden Ring.
https://store.steampowered.com/app/253980/Enclave/
Preferred this myself
https://store.steampowered.com/app/2100/Dark_Messiah_of_Might__Magic/
GoreTiger Sep 16, 2023 @ 12:31am 
Originally posted by Kuno:
Game's not perfect. Will be the first to admit, but it sure as hell is better than unmodded vanilla Fallout 4. And Skyrim too. People seem to keep forgetting that unmodded Skyrim is kinda... mid. Where both Fallout 4 and Skyrim REALLY started shining was with mod support and the creations of the community. So me? I believe that in a few years it will go from good to incredible thanks to the modding community. Just like Skyrim.
Uh, Skyrim was revolutionary at it's time of release. Only reason people pretend to hate it now is because we're tired of it constantly getting re-released. OP's entire take is bad lmao.
~Lazy_Eggs~ Sep 16, 2023 @ 12:38am 
I remember Skyrim running flawlessly for me. Fallout 4 i unfortunately got the gamebreaking bug, so that ruined it for me. Haven't bought anything at full price after that from bethesda. I got fallout 76 for free though
Lavarious Sep 16, 2023 @ 12:40am 
I feel like Starfields biggest problem is how it presents content. It FEELS considerably smaller any semi modern Bethesda release. There's zero Bethesda style exploration, you cannot pick a direction and just see what you encounter. Every single questline is started by, and contained by chosen fast travel points. I'm never going west of x city to see what's out there, I'm opening the map and hitting R to fast travel to my selected quest, or going to the game world to fast travel to a specific location that might have something.

Compared to Oblivion/FO3/Skyrim/F04/etc, where you can have encounters and quests till you hit the actual end of the game world without fast traveling. You can naturally experience large portions of the game. Obviously with space travel that had to change somewhat, but I feel like they should've tried to do something different somewhere.
Flash Hendricks Sep 16, 2023 @ 12:50am 
I played both Skyrim and Fallout 4 unmodifed from early on (and many times since with mods). I'm enjoying Starfield enough to keep playing, but it hasn't really caught my imagination yet.

At times, it feels like the dullest bits of earlier games (e.g. standardised radiant quests where you feel like you're shooting the same group of dimwitted enemies again. And again...). But they have innovatively combined those shortcoming with the worst bits of No Man's Sky (e.g. procedurally generated planets that rapidly start to feel the same).

I'm hopeful about patches, DLC and (most if all) mods improving it. But my biggest disappointment is the writing and (lack of) characters. NPCs get tired and repetitive eventually, but I loved Nick Valentine the first time I met him, and he wasn't the only one I remember fondly from those earlier games. By contrast, I can't even remember the names of my companions in Starfield yet (and I was playing it just last night). So, on the whole, it feels like more of a missed opportunity than the game I was hoping for.
tzeneth Sep 16, 2023 @ 12:59am 
Originally posted by Crusader:
I had around 2,000 hrs sunk into vanilla Skyrim over the years. Thought it was a fantastic and immersive game with only a few minor issues that I didn't enjoy. It made up for it in innovation like the body shape slider during character creation, dragon battles, and adding cinematic kills naturally into gameplay to name just a few.

Think the real problem is people squeezing every last drop of enjoyment out of a game over hundreds of hours, watching games advance over the years, plus mods become the norm, and then getting so spoiled that in hindsight they can look back and go "Yeah, it wasn't even that great to begin with" because they're comparing an old game to current experiences. Skyrim was amazing for its time.
Which kind of highlights some of the problems with Starfield. Time has passed and we expect iteration and improvements but it feels like a lot of that isn't there. In some ways, it feels like it's gone backwards, especially when you look at things other contemporary games have improved on, or things we expect as basic QoL that aren't there and SHOULD be.
Nite69 Sep 16, 2023 @ 1:02am 
I disagree with that 100% op, fallout 4 vanilla and Skyrim vanilla is way better then this
c0de Sep 16, 2023 @ 1:05am 
i know i dont understand where the hate is coming from, go back and play skyrim or fallout this game is MUCH MUCH bigger with a lot more to do. i am having a BLAST in this game. talk to all named NPC's you will be surprised the rabbit hole you go down.
the only part of the game that has irritated me at all is inventory management and the wall off of a lot of items in skills.
OH and weapon modding is absolutely ridiculous, that is by far my biggest complaint. why would i have to create a mod from scratch every time with base materials... my dood cant use one of the 3000 screw drivers in my inventory? take the mod off of a different weapon?
Shepherd Sep 16, 2023 @ 1:39am 
Starfield is worse than Fallout 76
Zalzany Sep 16, 2023 @ 1:43am 
Originally posted by Butcher:
Would be curious to see what would happen if modders finally decided they had enough of Bethesda and decide to mod some other game, like Jagged Alliance 3 or something.
Why would they though? They can't do half the ♥♥♥♥ they can with beth game in that game lol. That is why modders come here, closest I seen with as many options for modders to tweak it was Starbound. I mean they been using same game engine this whole time I think why half the modders keep comming back to mod Beth games lol
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Date Posted: Sep 15, 2023 @ 11:29pm
Posts: 46