Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Don't care if it is realistic or not. The transporting stuff is a giant pain in the assets.
If you have that much stuff and no use for it, it's perfectly fine to stop gathering the things you have an abundance of after you've used all you can for research, building etc. After that, it's also ok to sell off excess. Say you have 200 iron. Use what you can, save about 20-50 and sell the rest. Help yourself by not making it so bad.
Links work like crap. Just put more cargo space on your ship and store what you need in it, then you'll have it at whatever outpost you want to make stuff at.
I love a lot of this game, but the crafting system is crap compared to FO4 or Skyrim. So much is locked behind leveling perks AND research nonsense that it's hard to tell what you even need to get this or that, leaving it feeling obscure and inaccessible. Not Bethesda's finest.
if it's not, whoever came up with the limit has no place designing games, sorry.
if you're on pc and don't mind there is another way:
open the console with ~, click on a container and type setav carryweight #.
i have one of every type of container set to 99999. the ore one is already at 20000, that would be about 270 containers that is just ridiculous.
even if you could build that many you would never find anything in those containers or get a sumnmary how much you have stashed.
No but someone said there's a storage in the basement that is, but I've not tested it.
I know the storage is frustrating, but I'm glad you can't carry unlimited amounts as that's just overboard. Well, you can actually, you just have movement problems. The point is, they have to do something with all the items you can pick up and carry and I think they've done a decent job. I think the QoL things they are saying they will work on will eventually touch this. Until then, people really need to be a little patient and figure out what choices there are (not directed at anyone in particular) and look at it as a hurdle and nothing more. There are definitely perks and powers in the game already that ease the burden over time. Play the game, don't sweat these things, and definitely don't make it worse for yourself by picking up everything and then complaining you don't know what to do with it all! lol (again, not directed at anyone in particular, just a general bit of advice)
I agree that it's not the best design. I have to wonder how much of the clunkiness is due to research rolling over in NG+.
I guess you're supposed to drop it all in a settlement which connects, but I really don't want to bother with settlements on my first run.
Ok, we have a winner. That sounds like the perfect solution. Problem solved. At least as far as crafting goes.