Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I would still encourage you to give it a try and form your own opinion. You can give gamepass a try if you dont want to spend the full amount.
Starfield is nothing like Outer worlds.
What can you do in Starfield?
Looter shooter FPS game. (Fallout 4 with Epic Drops)
Space combat and ship management. (Privateer and Rebel Galaxy Outlaws Style)
Adventure and play the story. (Mass Effect or Star Wars type adventure)
Buid outposts and or gather materials. (Similar to early NMS bases)
Build your own starship piece by piece. (None of the above do it)
Run randomized missions you enjoy. (Privateer and Rebel Galaxy Outlaws style)
Replay the game with a reason. (No Man's Sky twist with restrictions)
What Mathias said ^
You can do a lot of playthroughs of Outer Worlds before that happens =)
Having said that, and being a big Outer World / Obsidian fan myself - Starfield takes over where Outer Worlds "ended" - having your own ship, being able to modify said ship (or buy a completely new one, having a garage and choosing which ship to fly), being able to not only land on main story planets but have a lot of planet exploration and some aracade space combat.
Biggest gripe for me: companions aren't controllable and (in contrast to Outer Worlds) have no "special attack".
And of course, Bethesda writing is inferior to the Obsidian one.
All in all I'm enjoying it a lot - playing since early access release and feel like I barely scratched the surface (~150 hours, level 30).
The Outer Worlds has a much better role playing feel. More rpg-ish quests, less collecting random loot, more choices. I wasn't a huge fan of some of the writing but Starfield is probably worse.
Starfield has many more systems, like outpost building, ship customization, etc. But a lot of the content is filler content. And the quests that aren't are mostly kill/fetch quests with a bit of dialogue. Starfield has better combat and RPG mechanics. Theoretically better exploring but due to all the procedural planets, exploring sucks.
KOTOR and TOW used hub based fast travel because of budgetary concerns. Why is it in Starfield?
Ummm. They are nothing alike. And I'm not sure where the folks think the writing was better. It's about the same except your only game play mechanic is have about 5 different styles of guns to choose from.
If you think the FPS in this game is bad Outer worlds is way worse. It's fine game but there is nothing special about it and zero reason after you complete it to even bother playing it again. It's also a slog in the beginning. Players whine about walking everywhere in Starfield. You do the same or more in Outer Worlds with far less NPC's to fight.
One random facility in Starfield has about the same amount of enemies to fight as the entire first part of the game in the initial region you start in Outer Worlds.
It's really a walking, talking simulator with some gunplay and that is it.
https://www.youtube.com/watch?v=acqpulP1hLo
Actually, not sticking to that is what makes Starfield so bad. It is impossible to create content at the scale required to fill multiple planets no matter what the budget is. They could have gone the Kotor route with 5x the content and created an amazing game. Instead we have procedural nonsense, and tons of filler content. Procedural games are boring, and will always be boring, until AI can generate the content for them, preferably on the fly.