Starfield

Starfield

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Lord Dralisz Sep 14, 2023 @ 1:26am
Elder Scrolls VI will use the same engine, will you pre-order?
I've played every fallout games and elder scrolls games and playing Starfield feels like I've been already played this game before. It will ruin the next Elder Scrolls too.
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Showing 766-780 of 871 comments
Dagtag Jan 1, 2024 @ 9:39am 
Originally posted by darkholyPL:
Originally posted by HeyYou:
Yep, beth not only bought the engine, they bought the company that made it, thus, giving them full rights to do whatever they want with it, which includes completely re-writing various portions of it. If you think they don't have programmers on staff for just such an occasion, then you have been asleep too long.
And yet they choose not to fix it. That makes it even worse. I mean, you do realise how that makes it worse, right?
asinine claim backed up with no proof whatsoever... typical
HeyYou (Banned) Jan 1, 2024 @ 9:39am 
Originally posted by darkholyPL:
Originally posted by HeyYou:
Yep, beth not only bought the engine, they bought the company that made it, thus, giving them full rights to do whatever they want with it, which includes completely re-writing various portions of it. If you think they don't have programmers on staff for just such an occasion, then you have been asleep too long.
And yet they choose not to fix it. That makes it even worse. I mean, you do realise how that makes it worse, right?
Fix what?
darkholyPL Jan 1, 2024 @ 9:42am 
Originally posted by HeyYou:
Originally posted by darkholyPL:
And yet they choose not to fix it. That makes it even worse. I mean, you do realise how that makes it worse, right?
Fix what?
...all the damn problems with the engine? It's quite ironic that you accuse me of being 'asleep too long' while you seem to be dozing off.
Dagtag Jan 1, 2024 @ 9:43am 
Originally posted by darkholyPL:
Originally posted by HeyYou:
Fix what?
...all the damn problems with the engine? It's quite ironic that you accuse me of being 'asleep too long' while you seem to be dozing off.
its quite funny that when asked a question regarding the issues you reply with a throwaway answer....

"all the problems" isn't exactly descriptive. name the problems
CzUSMC Jan 1, 2024 @ 9:44am 
Yeah the fact bethesda came out and said that Starfield will lead the way for ES6 they already started development of ES6 using the same engine. ES6 is going to be bad. I think its also written by Emil so yeah... Its going to be the end of the elder scrolls series. That is a shame but bethesda is the only one to blame for hiring unqualified people.
HeyYou (Banned) Jan 1, 2024 @ 9:47am 
Originally posted by darkholyPL:
Originally posted by HeyYou:
Fix what?
...all the damn problems with the engine? It's quite ironic that you accuse me of being 'asleep too long' while you seem to be dozing off.
Could you be a bit more specific? Exactly WHAT problems are you talking about? A generic non-answer isn't going to cut it here.
Dagtag Jan 1, 2024 @ 9:49am 
Originally posted by HeyYou:
Originally posted by darkholyPL:
...all the damn problems with the engine? It's quite ironic that you accuse me of being 'asleep too long' while you seem to be dozing off.
Could you be a bit more specific? Exactly WHAT problems are you talking about? A generic non-answer isn't going to cut it here.
they don't have one and they know it...

thats what you get when someone draws conclusions from a game made on an engine, rather than the engine itself.

its baffeling to me how many people think they know the engines limitations without having actual access to the engine
darkholyPL Jan 1, 2024 @ 9:55am 
Originally posted by HeyYou:
Originally posted by darkholyPL:
...all the damn problems with the engine? It's quite ironic that you accuse me of being 'asleep too long' while you seem to be dozing off.
Could you be a bit more specific? Exactly WHAT problems are you talking about? A generic non-answer isn't going to cut it here.
Oh my god... are you people ignorant on purpose? I named one big damn problem in the engine already, the fact that you chose to ignore it is not my problem.

But ok, I am a generous god, here: https://youtu.be/E7kCFkFi0Cc?t=387
Dagtag Jan 1, 2024 @ 9:57am 
Originally posted by darkholyPL:
Originally posted by HeyYou:
Could you be a bit more specific? Exactly WHAT problems are you talking about? A generic non-answer isn't going to cut it here.
Oh my god... are you people ignorant on purpose? I named one big damn problem in the engine already, the fact that you chose to ignore it is not my problem.
incorrect... you named an approach that you somehow think is an engine limitation, its not, its a hardware limitation...

But ok, I am a generous god, here: https://youtu.be/E7kCFkFi0Cc?t=387
imagine posting a 20 minute video talking about starfield, and not the engine, to somehow prove the engine has issues? yeah, you aren't good at this, are ya?
CzUSMC Jan 1, 2024 @ 9:57am 
Originally posted by Dagtag:
Originally posted by HeyYou:
Could you be a bit more specific? Exactly WHAT problems are you talking about? A generic non-answer isn't going to cut it here.
they don't have one and they know it...

thats what you get when someone draws conclusions from a game made on an engine, rather than the engine itself.

its baffeling to me how many people think they know the engines limitations without having actual access to the engine

For anyone who wanted Starfield to not have 1000 loading screens every 15 seconds. Yeah the engine is the problem. The engine itself will never allow the games Tiles to be tied.
HeyYou (Banned) Jan 1, 2024 @ 9:58am 
Originally posted by darkholyPL:
Originally posted by HeyYou:
Could you be a bit more specific? Exactly WHAT problems are you talking about? A generic non-answer isn't going to cut it here.
Oh my god... are you people ignorant on purpose? I named one big damn problem in the engine already, the fact that you chose to ignore it is not my problem.

But ok, I am a generous god, here: https://youtu.be/E7kCFkFi0Cc?t=387
LOLOLOL. Some youtube video? Really? Terribly sorry, but, that is all personal opinion. His 'sources' are worthless, as is his opinion.

I also find it amusing that YOU can't come up with anything, you have to rely on some youtube video that supports "your" conclusion. One that was handed to you by some youtuber no doubt.

Try again.
Dagtag Jan 1, 2024 @ 9:59am 
Originally posted by Danny_usmc:
Originally posted by Dagtag:
they don't have one and they know it...

thats what you get when someone draws conclusions from a game made on an engine, rather than the engine itself.

its baffeling to me how many people think they know the engines limitations without having actual access to the engine

For anyone who wanted Starfield to not have 1000 loading screens every 15 seconds. Yeah the engine is the problem. The engine itself will never allow the games Tiles to be tied.
sigh... incorrect, thats a hardware limitation, not an engine limitation.

their APPROACH with their world design doesn't tell you anything about their engine
Last edited by Dagtag; Jan 1, 2024 @ 9:59am
HeyYou (Banned) Jan 1, 2024 @ 9:59am 
Originally posted by Danny_usmc:
Originally posted by Dagtag:
they don't have one and they know it...

thats what you get when someone draws conclusions from a game made on an engine, rather than the engine itself.

its baffeling to me how many people think they know the engines limitations without having actual access to the engine

For anyone who wanted Starfield to not have 1000 loading screens every 15 seconds. Yeah the engine is the problem. The engine itself will never allow the games Tiles to be tied.
People KNEW how the engine worked. This is something that should have been EXPECTED. This falls in line with my "unrealistic expectations" statement.
Originally posted by HeyYou:
Originally posted by Danny_usmc:

For anyone who wanted Starfield to not have 1000 loading screens every 15 seconds. Yeah the engine is the problem. The engine itself will never allow the games Tiles to be tied.
People KNEW how the engine worked. This is something that should have been EXPECTED. This falls in line with my "unrealistic expectations" statement.
bethesda was bragging early on about how many loading screens the game was gonna have?
Dagtag Jan 1, 2024 @ 10:08am 
Originally posted by Lizzo:
Originally posted by HeyYou:
People KNEW how the engine worked. This is something that should have been EXPECTED. This falls in line with my "unrealistic expectations" statement.
bethesda was bragging early on about how many loading screens the game was gonna have?
they never mentioned any kind of seamless exploration...

as for the "how many loading screens", comparing the amount of loading screens to the size of the explorable map, it is actually not that many
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Date Posted: Sep 14, 2023 @ 1:26am
Posts: 871