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They could just have the ship sell for a percentage like all the other items.
You just can't sell them without registering them first, so the price can be easily controlled.
Most likely the formula depends on how many pieces the ship is built with, their price and class, etc
Why do they need to balance a single player game? If you dont want to rob ships and sell them for money... you can mine and sell ore... you can just kill people and take there money... who gives a ♥♥♥♥? Its a sandbox world designed so that YOU are the main character in the entire ♥♥♥♥♥♥♥ universe. Let me sell the damn ship.
But finding a buyer like that would not be easy.
Like selling them for a reduced price at the key or a story arc around stealing and selling non registered ships to the syndicate.
You usually end up with a high bounty stealing UC or FS ships to counter the profitability already