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Jarsonne Jan 14, 2024 @ 1:09am
Help: Can't land land at paxton Hull POI, any command to force enter or request quest part?
I'm asking in case there's some command to force teleport to a fixed planet area.

It's a long POI, but about at 75% and in last big area of the POI I got a CTD which was rare during combats. I had a save at 50% but no wish repeat right after again the very good combats following but very boring to chain replay in a row.

I left, played more, and only much later quote I can't land back to it. Clear game breaking bug it's no minor quest. And play killer for this play (second) as the save before is a lot too long ago.

So any command to try overcome the bug? Mark this quest part finished is ok even if ultra annoying.

I'd prefer a command to reset this part of the quest and replay fully the POI.

Obviously the best would be enter in the POI and continue to finish it.
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Showing 1-8 of 8 comments
Bobby Tables Jan 14, 2024 @ 1:20am 
Originally posted by Silverlight:
Never tried it myself but maybe this link will help

https://www.ign.com/wikis/starfield/How_to_Find_Starfield_Quest_IDs_and_Edit_Quest_Progress_with_Console_Commands

Yes ... search for the "SetStage" command
Jarsonne Jan 14, 2024 @ 1:40am 
Originally posted by Silverlight:
Never tried it myself but maybe this link will help

https://www.ign.com/wikis/starfield/How_to_Find_Starfield_Quest_IDs_and_Edit_Quest_Progress_with_Console_Commands
Yes that's the guide I found by searching, for now pas find quest ids and stages, I didn't achieved anything.

Originally posted by AuddieD:
Unfortunately, you are going to have to load at your save. I have no idea how you would teleport to a procedurally generated surface. You can use console codes but if you do not have a mod to enable achievements, any of those will end there.

You can try "setstage FC08 900" but it may very well break your game.
https://starfieldwiki.net/wiki/Starfield:First_to_Fight,_First_to_Die
Interesting, not sure it can help, but perhaps. Yes the stage 900 could perhaps allow just close this quest part.
Ladioz Jan 14, 2024 @ 2:02am 
Don't use commands it will disable steam achievements. I had to redo all the game when I realized i wasnt getting achievements because i used command to delete a contraband item... well i couldnt deleted, I just ended up having to install a mod called achievement enabler... cause abit of issues in the files and the game, but it really helped me finish all the game and get achievements. be careful and good luck
Jarsonne Jan 14, 2024 @ 2:06am 
Originally posted by AuddieD:
Unfortunately, you are going to have to load at your save. I have no idea how you would teleport to a procedurally generated surface. You can use console codes but if you do not have a mod to enable achievements, any of those will end there.

You can try "setstage FC08 900" but it may very well break your game.
https://starfieldwiki.net/wiki/Starfield:First_to_Fight,_First_to_Die
No the quest id is 0025613B and the stage 900 requires to kill Patton so requires land and it's still borken.

But SQS 0025613B gives the list of all stages. Last is 2000 right after 900

SetStage 0025613B 2000 marked the quest completed and started next quest, then land at Hope!town triggered first step of this quest and make it progress so at least for this quests seems now ok.

I don't care of achievements but now my character has a name tagged in saves which is unpleasant, I'll see if a mod can fix that. Dev are dumb there's always a mod to cancel such crap, and players are dumb to request this crap because it's easy either hack the game or even force any steam achievement so ultra useless.
Ladioz Jan 14, 2024 @ 2:42am 
Originally posted by Jarsonne:
Originally posted by AuddieD:
Unfortunately, you are going to have to load at your save. I have no idea how you would teleport to a procedurally generated surface. You can use console codes but if you do not have a mod to enable achievements, any of those will end there.

You can try "setstage FC08 900" but it may very well break your game.
https://starfieldwiki.net/wiki/Starfield:First_to_Fight,_First_to_Die
No the quest id is 0025613B and the stage 900 requires to kill Patton so requires land and it's still borken.

But SQS 0025613B gives the list of all stages. Last is 2000 right after 900

SetStage 0025613B 2000 marked the quest completed and started next quest, then land at Hope!town triggered first step of this quest and make it progress so at least for this quests seems now ok.

I don't care of achievements but now my character has a name tagged in saves which is unpleasant, I'll see if a mod can fix that. Dev are dumb there's always a mod to cancel such crap, and players are dumb to request this crap because it's easy either hack the game or even force any steam achievement so ultra useless.

Omg those were the days when I would use console on skyrim to skip a stage because the quest was completely bugged. Nostalgia
https://www.nexusmods.com/starfield/mods/1402
works well for modded saves...
You don't need SFSE for this one, but you can also use Baka achievem.... but it needs SFSE. However, there are some of the best mods for SFSE, e.g.
https://www.nexusmods.com/starfield/mods/5068 or
https://www.nexusmods.com/starfield/mods/7299
and it probably won't be too long before you can export and import your built ships.

Well, too bad you didn't get to play the best part of the quest with Hull :/ CTDs really suck....
The conversation with Hull is actually pretty important to the conversation in Hopetown.

But the way I've come to know Bethesda games is that it's best to play through a quest line without much distraction.
Jarsonne Feb 7, 2024 @ 1:12am 
Originally posted by Ǥɾᴧᴤʆᴧᵯᴧ:
https://www.nexusmods.com/starfield/mods/1402
works well for modded saves...
You don't need SFSE for this one, but you can also use Baka achievem.... but it needs SFSE. However, there are some of the best mods for SFSE, e.g.
https://www.nexusmods.com/starfield/mods/5068 or
https://www.nexusmods.com/starfield/mods/7299
and it probably won't be too long before you can export and import your built ships.

Well, too bad you didn't get to play the best part of the quest with Hull :/ CTDs really suck....
The conversation with Hull is actually pretty important to the conversation in Hopetown.

But the way I've come to know Bethesda games is that it's best to play through a quest line without much distraction.
It was my second play, and I even did this part rather late in first play, so I didn't really miss something and it was rather fresh in memory.

Yeah CDT caused me not finish the POI to keep it for later, but there's a serious bug here, POIs aren't supposed to be done without leaving them. But I changed my computer config and stopped have any CTD, so at least CTD seems be in my back now.
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Date Posted: Jan 14, 2024 @ 1:09am
Posts: 8