Starfield

Starfield

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Can we get creation kit so this game can be what we all wanted?
Its January. Package that stuff so our wonderful modders who are still around can make something beautiful with this foundation.
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Showing 1-10 of 10 comments
buddy even with mods this game wont be good

it has some pretty serious core design issues

if you were a modder would you mod starfield which is going to be an uphill battle and enjoyed by.. not many people or would you mod something like skyrim or fallout that are easy to mod, enjoyed by many and are built for modding?
Silverlight Jan 12, 2024 @ 8:36pm 
If they rush it and release with some oversight or glitch people will just get mad at them

If they take long enough to finish it right people will get mad at them

I am sensing a common factor here and it isn't BGS
Mephitic Jan 12, 2024 @ 8:39pm 
I want to mod Starfield. The data structures are far more detailed and useful than those in any other BGS game. Look at xEdit even in its current alpha form and learn. The CK will be a great boon to modders, but jeez, have a little patience.
PIT_DEFENDER Jan 12, 2024 @ 8:44pm 
Originally posted by lord goatle the wise:
buddy even with mods this game wont be good

it has some pretty serious core design issues

if you were a modder would you mod starfield which is going to be an uphill battle and enjoyed by.. not many people or would you mod something like skyrim or fallout that are easy to mod, enjoyed by many and are built for modding?
I would mod Starfield I think it has more potential and possibilities ;p plus there is so much stuff to fix omg xD



Originally posted by Silverlight:
If they rush it and release with some oversight or glitch people will just get mad at them

If they take long enough to finish it right people will get mad at them

I am sensing a common factor here and it isn't BGS
I am betting they will take time and release it with some oversight either way and ppl will get mad at them except for fanboys who would go into fire for Todd xD
Last edited by PIT_DEFENDER; Jan 12, 2024 @ 8:44pm
Dude unless you're going to redesign large parts of the game you're not going to get a good end product. Don't give Bethesda or ANY company the excuse to make a cheap empty game for full price and just go "oh, the people who payed for it can spend more of their time and money to fix the game." It's not your job as a consumer to give a game, it's the creators job to make it.
Bunker Jan 12, 2024 @ 9:24pm 
would be nice to see more in-game editing..

like how some games have a built-in map editor or some way to share maps.
or spawn player created outposts as POIs..

the one good side to not having any online gameplay.. is that it makes it much easier to mod i guess..

but after stacking storage crates for a minute.. you're like woah take it easy with the building mechanics boys lol
Last edited by Bunker; Jan 12, 2024 @ 9:25pm
Originally posted by Silverlight:
If they rush it and release with some oversight or glitch people will just get mad at them

If they take long enough to finish it right people will get mad at them

I am sensing a common factor here and it isn't BGS
Im not the one that told them to rush it. Im waiting for ES6 like everyone else. If they want to put a half baked game on the market its not my fault for being disappointed in it
Originally posted by lord goatle the wise:
buddy even with mods this game wont be good

it has some pretty serious core design issues

if you were a modder would you mod starfield which is going to be an uphill battle and enjoyed by.. not many people or would you mod something like skyrim or fallout that are easy to mod, enjoyed by many and are built for modding?
maybe it wont be but id like to see what the modders that still want to give it a shot can do
The_Chariot Jan 13, 2024 @ 10:15pm 
ill get right on it, op
Jarsonne Jan 13, 2024 @ 10:32pm 
Originally posted by lord goatle the wise:
buddy even with mods this game wont be good

it has some pretty serious core design issues
There's still openness, but it widely depends of SDK and SDK tools, my bet is they are trying make something better than what they had all along the game dev.

Some examples:
- Duplicate many POIs and edit each copy to make a better variation than what the core game does. Some examples, POIs with many animals, change key loot positions, change keys and locked doors, add key vents paths, create new computer and notes story/lore for the POI. Most of the POI is already done it's just about edit it to make a significant and good variation. Do it for 10 POIs, 3 time each and you boost amount of POIs. Then you add a player option so a POI variation played isn't reused until each variation is played.
- Change in deep some factions to make them deeply different in combats, for example for Spacers add many dangerous close range, add many using mostly exclusively grenades, or even can throw mines too, make the whole faction as hard to fight than others.
- Add wandering routines in procedure generated areas, shoppkeeper with guard traveling between POIs of an area, animal herds traveling between or around some POIs, create animal events of successive herds attack a POI or just player or an outpost or ship landed.
- Add player options for difficulty and enemy scaling.
- Many many more.

And I don't quote the obvious, obtain a planet or two and make for them much better areas pre defined and widely hand crafted. And many more.
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Date Posted: Jan 12, 2024 @ 5:55pm
Posts: 10