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Since I've really amped up the survival aspects in relation to when and where I can heal afflictions I've recruited her as my doctor.
In addition I can recommend: "useful infirmaries" so that your ship will become a very significant element in your play.
Uuu, tell me about the infirmaries. How does it add to the game?
https://www.nexusmods.com/starfield/mods/4242
"Crew members with the medicine perk will now perform duties as a doctor while on board your ship. With a doctor on board your ship, if a pharmaceutical lab is present, aid items are sometimes available to you in the various med kits and chem kits within your ship. With multiple doctors on board, there is a higher chance aid items are available.
Surgical beds within your ship infirmary habs are now accessible. When using a surgical bed, while a doctor is on board your ship, you will be prompted to heal wounds, cure afflictions, and treat addictions. By default, doctor services are performed using the appropriate aid items within your ship's cargo and, if not in cargo, within your own inventory, if available. Useful Infirmaries also provides a game option that will let you choose whether doctor services require aid items, credits, or is provided for free."
I've yet to try all of it, but the doctor services work basically the same as how you know it from Fallout. I find it quite useful indeed and also quite immersive (should you care) given your ships infirmary actually... you know... works as per the name suggests.