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A reactive procedurally adaptive plot or plot elements, like the nemesis system to help flesh out the game play and make it more reactive to the player.
Better fleshed out and written missions that give the player more genuine choice and feel more consequential.
Modern facial animation on the characters.
Better and more interesting NPCs.
Better path finding on the NPCs, less bumping into each other and you in crowded areas.
Better physics, the integration of the physics library into the Creation engine is super glitchy, always has been.
Just a few things I think they need to look at of they want higher positive scores on a future sequel.
the facial animations are actually great if they didnt dumb them down for some reason. they can be extremely expressive if they wanted them to be
First you need Starfield Special Edition, Starfield VR, then Starfield Anniversary Edition, released over a span of 10 years. So maybe in 2033.
In all B games I have like Skyrim, Fallout 4 and Starfield, I don't feel the need to go after the main quest ever. Actually i fear the main quest as I am sure at a certain point will breack everything else I could have done and built in the world.
So I would really really like just a sandbox game. filled with quests like they are now but without a main story line wich actually, again, after 718 hours still in the first Starfield playthrough, I am a lot scared to continue and complete.
I've got a wishlist, but Bethesda may very well grant those wishes in their upcoming content.
I've always looked at Starfield as a blank canvas.
I won't be around next year for the next DLC if they are going to do this every September. If this game was an MMO, yeah, but not a single player game. Very little in the gaming world is more irritating than trickling out content over years or even decades with single player games. Finish the game so I can finish the game.