Starfield

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Caolán_The_Wolf 1 SEP 2024 a las 4:25 p. m.
Starfield Mods: Requests & recommendations
Since the modding scene has been around for a while i figured i'd make a thread here for people to help each other find mods they might enjoy. Try not start a fight lads.
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Mostrando 1-15 de 31 comentarios
Caolán_The_Wolf 1 SEP 2024 a las 4:26 p. m. 
Since nexus is down right now my recommendations will have to wait, i'll head to bed and post them when i wake up.
La-Li-Lu-Le-Lo 1 SEP 2024 a las 10:15 p. m. 
https://genesismodlist.com/ Lovely Star Wars mod pack
Lucius Confucius 1 SEP 2024 a las 10:31 p. m. 
[Request] Ship Target Lock Range Increase from 2000 to 4000, please.
AuddieD 1 SEP 2024 a las 11:19 p. m. 
Publicado originalmente por Lucius Confucius:
[Request] Ship Target Lock Range Increase from 2000 to 4000, please.

Yes, please. 4000 meter missile that requires a lock to hit and you can't lock past 2000. It would be too much to ask for 12km lock and missile range. That is totally 2024. In 2330, we like to see the white of their eyes through the cockpit windows.
Ruin 1 SEP 2024 a las 11:27 p. m. 
Voiced protagonist... A Starborn version of Dragonborn Voice Over is something I've been wanting since day one...

https://www.nexusmods.com/skyrimspecialedition/mods/84329
Ihateeverybody 1 SEP 2024 a las 11:53 p. m. 
I will throw in a request to disable Merchant's initial dialogue greetings on first visit.

I don't care about their stuff. I just want to buy and sell. When I go to the market I never have to track down someone's lost grandma or solve a complex riddle to buy a candy bar.

I don't mind small talk while they ring me up it just can't be a requirement or interfere with what I am there for.
Caolán_The_Wolf 2 SEP 2024 a las 2:09 a. m. 
mornin everyone, now that nexus isnt down i can give my recommendations

Dark universe - Takeover. Adds around 50 spacer occupied outposts to the POI list
https://www.nexusmods.com/starfield/mods/11045

Better burn effects. Vastly improves (in my opinion) the fire effect when enemies are ignited
https://www.nexusmods.com/starfield/mods/10939

Massacre at Kreet - Adds a bit more blood and such to the abandoned lab on Kreet
https://www.nexusmods.com/starfield/mods/9744

Pretty much all of Tennessee's ship mods
https://next.nexusmods.com/profile/TheOGTennessee/mods?gameId=4187
AuddieD 2 SEP 2024 a las 2:15 a. m. 
Publicado originalmente por Caolán_The_Wolf:
mornin everyone, now that nexus isnt down i can give my recommendations

Dark universe - Takeover. Adds around 50 spacer occupied outposts to the POI list
https://www.nexusmods.com/starfield/mods/11045

I just installed this Friday. I haven't played much but found my first spacer base on Mars near Cydonia. It was very well done.
Caolán_The_Wolf 2 SEP 2024 a las 2:17 a. m. 
Publicado originalmente por AuddieD:
Publicado originalmente por Caolán_The_Wolf:
mornin everyone, now that nexus isnt down i can give my recommendations

Dark universe - Takeover. Adds around 50 spacer occupied outposts to the POI list
https://www.nexusmods.com/starfield/mods/11045

I just installed this Friday. I haven't played much but found my first spacer base on Mars near Cydonia. It was very well done.
there is one more i might recommend but i haven't gotten around to testing it yet since its in its very early stages
Caolán_The_Wolf 2 SEP 2024 a las 9:56 a. m. 
so turns out the mod is kinda ♥♥♥♥♥♥ and the dev is working on other stuff but heres the link if anyone wants to keep an eye on it

https://www.nexusmods.com/starfield/mods/9832
Ruin 2 SEP 2024 a las 2:25 p. m. 
Publicado originalmente por Caolán_The_Wolf:
so turns out the mod is kinda ♥♥♥♥♥♥ and the dev is working on other stuff but heres the link if anyone wants to keep an eye on it

https://www.nexusmods.com/starfield/mods/9832

The fact that Player Spacestation mechanics were already partially implemented suggests this was something Bethesda themselves were working on, but did not finish before release, so I suspect we'll see an official update with this in future...
townsgr 5 SEP 2024 a las 4:29 p. m. 
I found the creations disable when creation mods are enabled SFSE get disabled by creations, so I had to manually add to starfieldcustom.ini file all of my favorite mods to that file.
Caolán_The_Wolf 6 SEP 2024 a las 1:48 p. m. 
found a mod that tries to solve another problem i have with starfield
lack of planetside random encounters

https://www.nexusmods.com/starfield/mods/11429
Caolán_The_Wolf 7 SEP 2024 a las 1:37 a. m. 
star wars nerds here's somethin for you
gives vasco a facelift so he's not a toaster on legs anymore

https://www.nexusmods.com/starfield/mods/11450
ganstagrunttt 8 SEP 2024 a las 5:49 a. m. 
Does anyone know if it's possible to have the covenant phantom drop ship from halo as a player ship, like how we have the Star wars Vader tie fighter mod and we have to manually place the different pieces.
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Publicado el: 1 SEP 2024 a las 4:25 p. m.
Mensajes: 31