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this mod Midas Manor Player Home _ Player Ship_Outpost Buildables _ Companion _ Rich Merchants [www.nexusmods.com] is a example of what I said
Or, instead of modding, use the basic features included in the game?
With keyboard hold E to "pick up and hold item". then let go of E once you grabbed it. use the left /right mouse buttons to rotate. if you hold down "ctrl" (i think, might be shift) and do l/r mouse buttons it will rotate a different way.
tap E to then drop the item down, or press R to throw it in frustration due to the crap rotating system they have... I tend to not bother with it in the first place. One time I spent ages laying things out in a house I bought on Akila then next day when I went back it was all over the place. so gave up doing it.
It's a pretty basic part of Bethesda gameplay, but if this is your first Bethesda game, there is no reason you'd know that.
If an item doesn't seem to be moving with a long-press 'E', try the Build or Decorate menus.
If that doesn't work, it cannot be moved.
While E-holding an object, pressing the mouse buttons will rotate it. Tap <Shift> to toggle the axis on which it rotates.
so I think a mod can greatly change that
I always forget the "could be new" part...
If an item doesn't seem to be moving with a long-press 'E', try the Build or Decorate menus.
If that doesn't work, it cannot be moved.
buil menu is sam as decorate ?
Yes, it's what you use to decorate, but "Decorations" is also what one of the sub-menus is named, so it'll get confusing if we try too hard to be specific about what things are named.
if you want to do a wall-shelf, place the shelf, place the items on it, and then move the shelf to its final position to avoid stuff shifting around when you reload the area next time. This works for any furniture, place the furniture, then decorate it, then move it.
most objects have a very large 'radius' where anything inside it collides with it, making it very hard to do something simple like put 5 wine bottles on a coffee table where they would obviously fit but you just can't quite do it. You either spread it out, use a mod, or throw the item instead of placing it until it lands like you want.
some items fall through tables and other furniture, and here again throwing the item instead of placing works better. EG forks on any table sink 1/2 into it but if you throw them (inventory, drop when standing just the right distance and aimed just at the right point).
the display cases, the transfer placement is very buggy and only work for tiny items (think, orange sized or at most watermelon(in game) sized). Many items can't be placed in them at all, but can manually be put on them.
bookshelves don't hold any books.
standing on stuff helps to decorate tops and top shelves of many items. The short magazine stand/square coffee table, some benches, etc are good to stand on inside a ship.
the walls inside ships are often hard to place onto as well, esp shelving, paintings etc. The office partition and hanging tapestry (under rugs, last one) and such can be used to hang items that you wanted on a wall but couldn't get there, like a dart board, pictures, etc.
Rugs are difficult to place and really need to be placed first in a room. Anything ON the rug moves with it, deletes with it, etc. This is true for any stacked built items, if you delete the thing under it, the one sitting on it is deleted too or moved with it, etc.
the smallest wall shelf just exactly fits inside a fridge.
the prebuilt wall shelves are buggy and stuff falls into them or won't sit on them well at times. It works, its just messy and takes getting used to.
many things you can impact with your body will move if you walk into them, esp if thrown down but not as much if placed. Its inconsistent.
Most clutter items have a default positioning (eg, food upright, books in 'shelved' position) when placed but when 'thrown' can land any which way.
decorating can take a big advantage of the art of illusion. Eg even if your wine bottles are spread out, by doing a W pattern and getting the right angle on a screenshot, it will LOOK like a solid row of bottles. Also many things can be made to look like something else; for example I use the 'medical sample tray' as a computer keyboard. The clutter is limited but the brain will see what it thinks belongs if it looks close.
The devs have better tools than we were given. Without mods, they can place items on each other, close together, in various positions, etc. We can't do what you see in the POIs more often than not. WIth mods, many of the things I offer are less useful, if the mod overcomes the related limitation. I have had a lot of game stability issues when I try mods, and I am running without until we get some stability and bug patches.
thanks