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To be clear, I am disagreeing with what you are posting. I am not telling you to stop, I am not telling you your opinions are WRONG. I am simply stating a dissenting Point of view.
Promoting Discourse and the free exchange of ideas. But I must reiterate, I disagree strongly with yours and all who think like you.
Edit: Clarified.
Okay, now you’re just being ridiculous. Even if you don’t like Starfield, it’s no where near as bad as Gollum.
This is even more fun than Fallout 4 and vastly more fun than 76, what's not to love?
it is maybe your opinion. i play modded fo4 and not starfield anymore because if fulfills what was planned with starfield: a fun game for years! fallout 4 just lacks scifi vibes but it delivers endless exploration and fun without 1000 clunky planets.
See for me the exploration is done. I've been all over the map for F4 and 76. There is a small area to explore. Starfield, I've seen barely a fraction. And even if I'd explored everything there is proc gen new stuff.
Still if you are having fun in F4, more power to ya. I'll be setting Starfield back on the shelf soon because we're getting a new content update in Nightingale and Satisfactory will go 1.0 soon.
starfield was boring from the beginning and and nothing changed in 2024.
the fo4 game plays much less tedious than starfield. leveling up makes sense, the mechanics feel not as discoonnected as in starfield.
but maybe i just found the ideal fo4 modded setup for me...
starfield offers nothing new for me or that feels truly innovative or interesting.
Yep... After some 1300 hours, across multiple different characters, I discovered several different things, right on my own doorstep just last night, as I finally got around to exploring around one of my outposts...
I found several planetary formations I had never encountered before, and ran across a UC training grounds doing live fire exercises against robots, which I had never before encountered...
There's plenty of stuff to discover in Starfield... The problem is people insist on being lead around like a puppy on a leash by following quest markers... Starfield is much more of a sandbox than past Bethesda games, and people just can't seem to grasp that...
Which is interesting considering when FO4 was released there was all sorts of criticism about how FO4 was inferior to NV, that the character development was "dumbed down" because of the uncapped leveling, that the world map was dull, and not "destroyed enough", settlement building didn't have enough stuff to build, there were not enough weapons, and many, many complaints about the lack of significant player choices, outside of which faction to pick...
FO4 has also had 8 years of patches, DLC, and modding... Starfield has, technically, less than 6 months of real modding since the CK dropped, and major mods take time... The sort of overhauls people keep complaining don't exist literally take years to make...
People have really short memories, and are looking back at Skyrim and FO4, after 13 years, and 8 years respectively of additional content... Even if Starfield was received better, it would still not be a fair comparison...
in 2015 also fallout was not "a ready to play" game. since 2017 and as a goty with all dlc it is. the game is complex but it really works for me.
there is so much that you can do wrong that this game and modding is nothing for "ready out of the box" gamers. experiences are different...
Interesting... So, maybe there is hope for Starfield, after all, once it's had the same opportunities for additional content...