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Isolation is most definitely high end content skill for extreme difficulty and New Game 10+ (+100% incoming damage and enemy health).
Before that going with a companion is way more effective, especially if you give your companion a particle weapon (for some weird reason it almost newer miss in companion hands).
+ companion can distract enemy fire
+ companion are easily healed once it down by using a med pack
+ companion sometimes give you some valuable junk
But once you reach hier difficulties, experience all available dialog options and companion replies you are free to go stealth isolation high level build.
So I strongly not recommend isolation on new game (as far a I understand you are lvl 3).
yes i was thinking combat (at normal) is not hard and ISOLATION perk would make it like trivialized
but i can see higher difficulty would benefit from this perk
You should put some points in your chosen weapon type. So if you're going ballistic rifles you'll want ballistics plus rifles. Laser rifles needs lasers plus rifles and so on. Basically you need to put points in the weapon type (laser, particle beam, ballistic) plus the weapon size (pistol, rifle, heavy weapon) or unarmed and melee weapons if you choose knives/swords.
If you plan on using sniper type skills, then work your way up stealth and the weapon skills and also some sniper skills deeper in the weapons tree.
As a bounty hunter, it doesn't hurt to take a point or more in the persuasion skill too. You'll have chances to convince the bounty target to to surrender.
Crew mates on the ship (that dont follow you) dont count as companions when it comes to that perk.
Havent checked but Im pretty sure Vasco does count if hes following you.
Isolation bonuses do stack with other bonuses.
Its more of an end game skill yes, companions are excellent early game (since they have free ammo) but +40% damage will scale a lot better with all combat skills and maxed out weapons.
Commerce is always relevant for building ships. Very useful for 1M + credits builds.
True, but by the time I want to build the big ships I'm usually flush. I tend to hold off building the big ships until I hit 60 and have access to all of the level-gated ship parts.
Then it will be very relevant for your second build, or after going to NG+. I typically lvl commerce after ending my usual Ng+10 pilgrimage
this isolation skill works if you only use VASCO and no other comp ?
i wonder is there major quest that need copmanion to tag along and thus disabling ISOLATION skill ? thats a bummer
No it shouldnt work if you have Vasco with you.
There are a few quests that require you to be with a specific companion. But they don't take much time to complete.
Temporary companions (like Emma wilcox at the beginning of the FC questline) do disable the bonus, iirc.
thanks for the heads up !! i will get the perk anyways as i love the bounty hunter roleplay