Starfield

Starfield

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Xirad Nov 8, 2024 @ 2:25pm
Claim / Pilot Moara's Ship
Sorry if this has been answered - I've been searching this forum and googling to death.

Is there any way to claim Moara's ship? I keep returning to it but it won't let me in the pilot's seat. I've gotten my piloting skill maxed so I can now pilot Class C ships, which I understand his is class C. I want his ship, it's nice and big with beds and crafting stations and I could assign all my collected NPCs, not to mention it would be free unless I decide to register it.

But all the answers I can find have to do with the original mission to disable it and rescue him which I've done a long time ago.

Anyone have any luck with taking it?
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Showing 1-10 of 10 comments
tkwoods Nov 8, 2024 @ 2:48pm 
I've never tried this but if it's related to skill the message would tell you.

If it say "not accessible" or something along those lines then NO...
HeyYou (Banned) Nov 8, 2024 @ 2:49pm 
Is he still in it?? After all, you DO rescue him.... Does he never leave that spot? (that seems like it would be a bit of an oversight on beths part, which really wouldn't be much of a surprise.
space Nov 8, 2024 @ 3:10pm 
it's his ship, not yours
Xirad Nov 8, 2024 @ 3:34pm 
I've already met up with him in Cydonia and assigned him to my crew. When I get to the pilot's chair there is no prompt at all. Just like it's a non-interactable piece of furniture or something.

I know the ship is disabled but I thought if you could claim it then you could do enough repairs to get it back to a landing pad or something.
Last edited by Xirad; Nov 8, 2024 @ 3:35pm
Bored Peon Nov 8, 2024 @ 4:54pm 
Originally posted by Xirad:
I've already met up with him in Cydonia and assigned him to my crew.
Yeah I noticed him in the bar last game after completing the quest.
HeyYou (Banned) Nov 8, 2024 @ 4:56pm 
Originally posted by Xirad:
I've already met up with him in Cydonia and assigned him to my crew. When I get to the pilot's chair there is no prompt at all. Just like it's a non-interactable piece of furniture or something.

I know the ship is disabled but I thought if you could claim it then you could do enough repairs to get it back to a landing pad or something.
I have found ships that were disabled, repaired them enough to fly them, only to discover that it would not allow me to jump anywhere. Always told me 'not enough fuel', or some such...... Likely, its one of those ships you just can't take.
Xirad Nov 8, 2024 @ 7:01pm 
Bummer. Thanks everyone!
wyodinosaur Nov 8, 2024 @ 7:57pm 
Originally posted by Xirad:
Bummer. Thanks everyone!

Xirad, are you willing to do some work in the creation kit? It seems fairly straightforward to just duplicate Moara's ship and change the duplicate's attributes to allow the player access. I might just do this myself as I like that ship also.
:steamthis:Great idea. Let us know how it pans out for you. Starfield is the sort of game designed for modding.:steamhappy::steamthumbsup:
wyodinosaur Nov 12, 2024 @ 6:45pm 
Since I became frustrated with my current creation kit endeavour, I decided to take a break from it and make Moara's ship mine.

It was actually not hard. In the creation kit, just duplicate 'MQ102MoaraShip_Custom' (when it asks if you want to copy the custom interiors and such, choose 'no'...there might be stuff in there that is quest-related and possibly cause problems). Now right click on this new copy and choose 'edit'. Pick a new ID and name for it. Untick the 'unique' and 'essential' flags. Under the 'misc' tab, remove all the keywords on the right. Under the 'data templates' tab, I changed the 'inventory' selection to 'none' (you might not have to do this though). Now click 'save' at the bottom right of the window. A message will come up asking if you want to 'create a new form'. Click 'no'. Now go to 'file' in the top left of the main creation kit window and choose 'save plugin'. Name it what you want. Now again click on 'file' and this time choose 'convert active file to...'. I chose 'small master'. You can now exit the creation kit.

In your 'plugins.txt' file located at 'Users/your user name/AppData/Local/Starfield' add the name of your master file (esm) to the list and make sure a '*' prefixes the name.

Now you can launch the game. When launched, manoeuvre your character to a place where there is plenty of space in front of them. I used the 'tcl' command to gain some height too. Now engage the command console and using the 'help' command search for your new ship. 'help [part of new ship name] 4 gbfm' should work. Note the hex code that comes up after your new ship. Now spawn your new ship by executing the 'placeatme [hex code] 1' command. Your ship should spawn (probably around the player). Just back out of it until you can determine where the hatch is so you can approach the hatch door. You will likely have to use the 'unlock' command in the console to gain access.

That's it. You should be able to register and use your new Moara's ship.
Last edited by wyodinosaur; Nov 12, 2024 @ 6:46pm
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Date Posted: Nov 8, 2024 @ 2:25pm
Posts: 10