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Do you have any mods?
I just switched out Arthmoor Unofficial Starfield Patch - USFP in favour of Starfield Community Patch (SFCP) [www.nexusmods.com] which as way more endorsements then the other patch mod
I'm about to do the UC quest near mast with the broken elevator and well let you know if it bugged out
I started having a few quest bugs after installing it.
the one where your debriefed about the Terramorph and need to get permission to go to achieves about old terramorph research
I switched it out in the last ten minutes in case it's that mod that bugged it out
That's a good thing to try first. If the patch isn't the problem, then you'll probably need to just work through your mods, disabling one at a time, until you find the culprit. Also, just to be sure, validate the Starfield files via your Steam library. Good luck!
I removed every single mod and deleted the creation club ship habs/hub mod and the elevator not moving at mast is still happening
Loot indicates ten plugins installed only all vanilla plugins
I only ask because even swapping from one unofficial patch to the other without starting a new game means the old one could still be the problem.
(Unless things have changed with modding bethesda games these days then ignore me :P )
A reddit discussion solution suggestion was to teleport out of there, but teleport was disabled and player.moveto 000057BE <--- vasco ref id at the lodge
i found that booth these patches are quite buggy at the moment and you better off at using non of them
I'll leave out the patches for now then
I tried a companion mod called the gangs all here and it caused the game to freeze up when you had several with you, so I removed it the other day