Starfield

Starfield

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Walking speed
Like every Bethesda game, walking is too slow and running is too fast; I don't know what they're thinking.

Now...I've tried modding the game, but every mod either doesn't work as advertised or just isn't doing what I need. To be perfectly honest, in first person, walking needs to be set at about 185 to be at all tolerable.
Problem is, the "player.setav speedmult" console command seems to boost the speed of everything, not just walking, so now running is way too fast.
And, of course, trying to Google anything that lets you adjust either speed setting independently is coming to nothing. And, as I say, the available mods aren't cutting it.

Does anybody know a less global speed adjustment command? Cuz I can't find it, if it exists.
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Showing 1-7 of 7 comments
Jarsonne Aug 3, 2024 @ 7:28am 
Why run is too fast? I suppose sprint makes you panic or something? And don't even try boost jetpack, it's not for you.

But I agree that walk is weirdly slow.
Last edited by Jarsonne; Aug 3, 2024 @ 7:29am
BionicDance Aug 3, 2024 @ 7:33am 
Originally posted by Jarsonne:
Why run is too fast?

Okay, let me clarify: Running is fine when you're out in the field.
But because walking is so damned slow, I'm always running in places where I ought to be walking. But in that context, running is way too fast.

There appears to be no middle ground: either you're slower than every NPC, or it's like you're about to miss your flight at the airport. "Run" is apparently the middle ground between "walk" and "sprint", but either way, it's not working out in terms of being fun.
HeyYou (Banned) Aug 3, 2024 @ 7:35am 
Originally posted by BionicDance:
Originally posted by Jarsonne:
Why run is too fast?

Okay, let me clarify: Running is fine when you're out in the field.
But because walking is so damned slow, I'm always running in places where I ought to be walking. But in that context, running is way too fast.

There appears to be no middle ground: either you're slower than every NPC, or it's like you're about to miss your flight at the airport. "Run" is apparently the middle ground between "walk" and "sprint", but either way, it's not working out in terms of being fun.
There is a mod that alters movement speed, and gives you a variable speed using the mouse wheel. (not sure how that works though, as the mousewheel also moves your camera??, maybe that's is disabled? Don't know.)
Cutlass Jack Aug 3, 2024 @ 7:36am 
For the life of me I can't figure out why they made player walk speed slower than NPCs you're supposed to follow. That's the only place it annoys me.
BionicDance Aug 3, 2024 @ 7:41am 
Originally posted by HeyYou:
Originally posted by BionicDance:

Okay, let me clarify: Running is fine when you're out in the field.
But because walking is so damned slow, I'm always running in places where I ought to be walking. But in that context, running is way too fast.

There appears to be no middle ground: either you're slower than every NPC, or it's like you're about to miss your flight at the airport. "Run" is apparently the middle ground between "walk" and "sprint", but either way, it's not working out in terms of being fun.
There is a mod that alters movement speed, and gives you a variable speed using the mouse wheel. (not sure how that works though, as the mousewheel also moves your camera??, maybe that's is disabled? Don't know.)

Yes, that's one of the ones I tried that didn't seem to work as advertised.

Basically, if it's on Vortex, I've tried it.
Jarsonne Aug 16, 2024 @ 4:27am 
Originally posted by Cutlass Jack:
For the life of me I can't figure out why they made player walk speed slower than NPCs you're supposed to follow. That's the only place it annoys me.
There's no perfect solution either, same speed still requires constantly adapt with run because you can't follow the exact path, higher speed doesn't add much compared to just running and stop. Those walk dialog would need a follow order, or they work when they involve a racing, some quite good example in Assassin Creed Odyssey.
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Showing 1-7 of 7 comments
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Date Posted: Aug 3, 2024 @ 7:10am
Posts: 7