Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But I agree that walk is weirdly slow.
Okay, let me clarify: Running is fine when you're out in the field.
But because walking is so damned slow, I'm always running in places where I ought to be walking. But in that context, running is way too fast.
There appears to be no middle ground: either you're slower than every NPC, or it's like you're about to miss your flight at the airport. "Run" is apparently the middle ground between "walk" and "sprint", but either way, it's not working out in terms of being fun.
Yes, that's one of the ones I tried that didn't seem to work as advertised.
Basically, if it's on Vortex, I've tried it.
https://creations.bethesda.net/en/starfield/details/4fd20e44-6d56-4415-99b9-ee04cfab3c4b/Player_Speed_Revised