Starfield

Starfield

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Satin Fritten Aug 22, 2024 @ 10:34pm
REV-8 is Too Fast and Not Useful
Sometimes you want to stop and smell the roses, even in your space-car; which is why I'm disappointed to see that the REV-8 does not feature a [caps-lock] speed mode. It's way too fast and without a free-look, it doesn't feel very relaxing. It's fun for a few minutes and then you realize you're just bumping into rock after rock after rock, bypassing all the scenery, and don't even have cargo to make bringing the rover out worthwhile. I hope that this gets quickly remedied!

EDIT: The Nasa Lunar Rover mod - an excellent replacer for the buggy if you hate the first person view, I personally found it way too cramped. I'm enjoying the rover like 50% more. Really really recommend.

https://www.nexusmods.com/starfield/mods/11046

EDIT:

To Install the Mod (Windows):

Manually Extract or Drop the 'Data' folder into '..\Documents\My Games\Starfield\
Last edited by Satin Fritten; Aug 25, 2024 @ 8:23pm
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Showing 1-15 of 73 comments
mookymook Aug 22, 2024 @ 11:16pm 
ya no free look aggravates, as does mouse steering.
did i miss the settings that allow kb key turning only and mouse free look?
Dreadlow Aug 22, 2024 @ 11:28pm 
I couldn't find them. I like the buggy but camera steering is terrible.
Perky Aug 22, 2024 @ 11:38pm 
I warned of many impractical and unrealistic issues with a land vehicle when the game first came out

I wrote ** It is a bit much to get even a hovercraft to navigate the surface of most of the planets and moons, and the fastest moon vehicle (rover, etc,) that exists to date travels at around 4 Kph (slow walking pace, because a marching pace is 6 Kph). You can already sprint at 28 Kph for about 400 metres. So to improve travel in any significant way you need to provide something that travels in excess of 100 Kph.

You would also have a problem with even the best graphics cards showing the scenery at 100 Kph, so it would need to be a vehicle without windows, therefore with, or like, more loading screens

If they have to do something, I think it would be better to enable the ships to travel small distances (and with accurate landing) or to introduce jet packs (as opposed to, or as well as, boost packs)**

I would now add - On a planet where there is fauna or flora you also lose the ability to earn XP when in a vehicle. At present I need over 40,000 XP to level up and walking to a POI on an abundant planet is a good way to earn some of it

The land vehicle they have now introduced into a game that is not compatible with land vehicles is just pandering to the gimmick seeking child gamer, or the dim witted trolls

In my opinion the developers time could have been better spent

Starfield now offers very basic "Monster truck driving simulation" that adds naff all to the rest of the game
m_antrim1 Aug 23, 2024 @ 12:33am 
Free mod on Creations to add cargo and 'tune' the Rev-8 - works great. As for hunting - I'm getting XP for every animal I take down using the vehicle. It's a little sketchy driving around all the rocks and gullys, but it adds a whole new element. I find I'm driving over to other POIs after checking out the surface map and seeing what's close by - I used to just do my bounty and then take off. Major improvement -
Ruin Aug 23, 2024 @ 12:39am 
Originally posted by mookymook:
ya no free look aggravates, as does mouse steering.
did i miss the settings that allow kb key turning only and mouse free look?

In the settings change the driving to Traditional and you can drive it more like you would be strafing on foot, allowing you to drive to one side via the keyboard, but look the other way via the mouse...

Eg... Holding down W+D, whilst looking left will have you driving diagonally to the right, and allow you to shoot enemies on your left side...

It's still not entirely a free look situation, but better than the ridiculous flexible setting when using a KB+Mouse...
MWH82 Aug 23, 2024 @ 2:37am 
Originally posted by Perky:
I warned of many impractical and unrealistic issues with a land vehicle when the game first came out

I wrote ** It is a bit much to get even a hovercraft to navigate the surface of most of the planets and moons, and the fastest moon vehicle (rover, etc,) that exists to date travels at around 4 Kph (slow walking pace, because a marching pace is 6 Kph). You can already sprint at 28 Kph for about 400 metres. So to improve travel in any significant way you need to provide something that travels in excess of 100 Kph.

You would also have a problem with even the best graphics cards showing the scenery at 100 Kph, so it would need to be a vehicle without windows, therefore with, or like, more loading screens

If they have to do something, I think it would be better to enable the ships to travel small distances (and with accurate landing) or to introduce jet packs (as opposed to, or as well as, boost packs)**

I would now add - On a planet where there is fauna or flora you also lose the ability to earn XP when in a vehicle. At present I need over 40,000 XP to level up and walking to a POI on an abundant planet is a good way to earn some of it

The land vehicle they have now introduced into a game that is not compatible with land vehicles is just pandering to the gimmick seeking child gamer, or the dim witted trolls

In my opinion the developers time could have been better spent

Starfield now offers very basic "Monster truck driving simulation" that adds naff all to the rest of the game
You can use the scanner while driving and I found it much easier to scan stuff, and you get to other areas easier with the boost jump to reach stuff that previously took ages
zombygunner Aug 23, 2024 @ 3:26am 
The game seems to be only fun by modding it. Any new content is already being modded within a week of release lol. What is going on here? The regular game isnt good enough? Or is it so bad that you need mods just to enjoy it? If not then why is every page talking about mods?
zombygunner Aug 23, 2024 @ 3:27am 
Its sad that everyone was walking around for over a year when they where going to let out a vehicle anyways.....waste of time really.
momopovich Aug 23, 2024 @ 3:50am 
Originally posted by Perky:
I warned of many impractical and unrealistic issues with a land vehicle when the game first came out

I wrote ** It is a bit much to get even a hovercraft to navigate the surface of most of the planets and moons, and the fastest moon vehicle (rover, etc,) that exists to date travels at around 4 Kph (slow walking pace, because a marching pace is 6 Kph). You can already sprint at 28 Kph for about 400 metres. So to improve travel in any significant way you need to provide something that travels in excess of 100 Kph.

You would also have a problem with even the best graphics cards showing the scenery at 100 Kph, so it would need to be a vehicle without windows, therefore with, or like, more loading screens

If they have to do something, I think it would be better to enable the ships to travel small distances (and with accurate landing) or to introduce jet packs (as opposed to, or as well as, boost packs)**

I would now add - On a planet where there is fauna or flora you also lose the ability to earn XP when in a vehicle. At present I need over 40,000 XP to level up and walking to a POI on an abundant planet is a good way to earn some of it

The land vehicle they have now introduced into a game that is not compatible with land vehicles is just pandering to the gimmick seeking child gamer, or the dim witted trolls

In my opinion the developers time could have been better spent

Starfield now offers very basic "Monster truck driving simulation" that adds naff all to the rest of the game

you copied that same message from an other thread.

It makes no sense, vehicle is seamless, works great on planet terrain, works perfectly performance wise and serves its purpose for traversing areas quicker (also removes encumberance while driving)
momopovich Aug 23, 2024 @ 3:51am 
Originally posted by zombygunner:
Its sad that everyone was walking around for over a year when they where going to let out a vehicle anyways.....waste of time really.

its not. If you found walking too boring back then you shouldn't have played at all. I don't play a game that bores me personally
AuddieD Aug 23, 2024 @ 4:08am 
Unpopular opinion here but if you use a controller, you can go variable speeds, just like with walking. W key is and always has been 0-off or 1-on with nothing in the middle. A controller is gradient, allowing for finer control for movement speed, turn rate, etc. There is hotswapping built into the game so you can drive with the controller than keyboard everything else.
chksix Aug 23, 2024 @ 4:20am 
I agree with Perky. I wanted some kind of hovercraft or jetpack.
Hope a modder can convert the car into a hovercraft which has more or less infinite fuel and can fly at a fixed altitude. Similar to the broom in Harry Potter.
And releasing it without a cargo space (while it is visible behind the seats) is ridiculous since that is the only useful thing a vehicle does.

Edit: I tried it on Mars and I seem to move slower in the car vs on foot and skip-jumping. :(

On another note: -"Cargo space?" -"No car go road."
Last edited by chksix; Aug 23, 2024 @ 4:30am
AuddieD Aug 23, 2024 @ 4:23am 
Originally posted by chksix:
I agree with Perky. I wanted some kind of hovercraft or jetpack.
Hope a modder can convert the car into a hovercraft which has more or less infinite fuel and can fly at a fixed altitude. Similar to the broom in Harry Potter.
And releasing it without a cargo space (while it is visible behind the seats) is ridiculous since that is the only useful thing a vehicle does.

On another note: -"Cargo space?" -"No car go road."

There is a Star Wars landspeeder, Luke's from the first movie in fact, on Nexus.
https://www.nexusmods.com/starfield/mods/11075
chksix Aug 23, 2024 @ 4:24am 
Great! I'll check it out
RasaNova Aug 23, 2024 @ 4:29am 
Originally posted by momopovich:
Originally posted by zombygunner:
Its sad that everyone was walking around for over a year when they where going to let out a vehicle anyways.....waste of time really.

its not. If you found walking too boring back then you shouldn't have played at all. I don't play a game that bores me personally
Gotta be honest, I found walking boring. One of my gripes with the game is that the exploration just wasn't satisfying. But just because that was boring didn't mean I shouldn't have been playing, I still think it's a pretty good game and from what I'm seeing the vehicle makes it better.
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Date Posted: Aug 22, 2024 @ 10:34pm
Posts: 73