Starfield

Starfield

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HondoXP Aug 20, 2024 @ 5:00pm
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Last edited by HondoXP; Sep 26, 2024 @ 7:02am
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Showing 1-15 of 24 comments
Nafta Aug 20, 2024 @ 5:02pm 
Yes, i would like personally the same control schema as elite dangerous, but at least not to bind the camera to movements....
ArcherMagnus Aug 20, 2024 @ 5:10pm 
Oddly, you can't steer with keyboard alone.?

Like Cyberpunk you steer with ASDW, and look with mouse.

Come on the mods! There is already a NASA buggy
Nafta Aug 20, 2024 @ 5:17pm 
Originally posted by ArcherMagnus:
Oddly, you can't steer with keyboard alone.?

Like Cyberpunk you steer with ASDW, and look with mouse.

Come on the mods! There is already a NASA buggy

uh nasa buggy! should check that!
ToxicRabidBGSfan Aug 20, 2024 @ 6:18pm 
its boring too
Diernayr Aug 20, 2024 @ 6:24pm 
Im liking it. Ive been waiting a year for a vehicle and gotta say im completely satisfied. Took a few mins to adjust to the control scheme (using controller) then when it clicked it was a blast.

Im gonna give the game another shot, I think I can enjoy it now.
NoBrakes Aug 20, 2024 @ 6:26pm 
xbox 360 games had better handling vehicles than this, i have to pinch myself to remind myself in 2024 we are getting content like this from arguably one of the best game studios on the planet. i think the price of the new games for next gen games should have gone down by 10 instead of going up by 10.
momopovich Aug 20, 2024 @ 6:27pm 
Originally posted by ToxicRabidBGSfan:
its boring too

the loading screens when you enter and exit the buggy are too much for me, uninstalled game
Neuromante Aug 21, 2024 @ 5:06am 
TODDY UPGRADE YOU STROLLER !!!
Diernayr Aug 21, 2024 @ 5:09am 
Ok, so boot up the CK and make the adjustments you want.

Cant really complain when they give you the means to make it how you want.
Last edited by Diernayr; Aug 21, 2024 @ 5:11am
BionicDance Aug 21, 2024 @ 5:29am 
Originally posted by HondoXP:
Mouse and key board or Controller, Steering is fixed to view, not view fixed to steering.
Yes, that's extremely annoying; my instinct is to drive with the Walk keys, not with my head!

Thing is...I kinda get it: by keeping my eyes on the destination and using the arrow keys to avoid obstacles by basically strafing around them, it works.
It's just really counter-intuitive.
Last edited by BionicDance; Aug 21, 2024 @ 5:30am
BionicDance Aug 21, 2024 @ 5:32am 
Originally posted by momopovich:
Originally posted by ToxicRabidBGSfan:
its boring too

the loading screens when you enter and exit the buggy are too much for me, uninstalled game
"Loading screens"...?

I mean, sure, the characters are shown getting in and out of the vehicle, but it's really not that different from sitting/standing with the captain's chair in your ship.
At least... that's how it is on my PC. Maybe it's different on console?
radblue Aug 21, 2024 @ 5:40am 
Originally posted by BionicDance:
Originally posted by momopovich:

the loading screens when you enter and exit the buggy are too much for me, uninstalled game
"Loading screens"...?

I mean, sure, the characters are shown getting in and out of the vehicle, but it's really not that different from sitting/standing with the captain's chair in your ship.
At least... that's how it is on my PC. Maybe it's different on console?


One man's animation is another man's loading screen I guess
BionicDance Aug 21, 2024 @ 5:48am 
Originally posted by radblue:
Originally posted by BionicDance:
"Loading screens"...?

I mean, sure, the characters are shown getting in and out of the vehicle, but it's really not that different from sitting/standing with the captain's chair in your ship.
At least... that's how it is on my PC. Maybe it's different on console?


One man's animation is another man's loading screen I guess
It's three to four seconds; I could make an argument that it's just flavor and isn't necessary, that it's no different to the engine than aiming downsights. I might be wrong, but I don't think I am.

Either way, I don't think it's worth kvetching over like it's the end of the world (as some seem wont to do); if it's a loading screen or just an animated transition, what matters is how long it takes.
Standing up and sitting down at the captain's chair takes way too long (and the mod to fix it just compresses time; it doesn't animate the character to be in more of a rush to pop a squat). But getting in and out of the space jalopy? Meh. You're in and out like the Duke boys in nothing flat. **pshrug**

I'm also using an SSD, if that makes a difference; maybe my three seconds is someone else's ten?
b.svetkoff Aug 21, 2024 @ 10:40am 
For the flexible mode the vehicle steering directions should be fixed to the car not the camera. When I push forward, the car should go forward however it is facing not towards where the camera is looking.
Jᴧgᴧ Aug 21, 2024 @ 11:00am 
Originally posted by NoBrakes:
i have to pinch myself to remind myself in 2024 we are getting content like this from arguably one of the best game studios on the planet.

That perfectly describes Bethesda 15-20 years ago. But not since.

It's quite clear someone worked hard on the aesthetics of the buggy, without actually working hard on the gamer experience of it. All bling, very little blam. Now you can drive around empty planets jumping and skidding around with an odd control system for ~30 minutes until boredom once again sets in from very little to explore.

They would have done FAR better revamping the POI system and adding in another ~100-200 of them for variety and to actually have something to find while running around.

Sidenote: We had a similar vehicle (closed cockpit) with driving physics (jumping, skidding, rolling, etc) in Mass Effect 1, back in Nov 2007.
Last edited by Jᴧgᴧ; Aug 21, 2024 @ 11:05am
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Date Posted: Aug 20, 2024 @ 5:00pm
Posts: 24