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Like Cyberpunk you steer with ASDW, and look with mouse.
Come on the mods! There is already a NASA buggy
uh nasa buggy! should check that!
Im gonna give the game another shot, I think I can enjoy it now.
the loading screens when you enter and exit the buggy are too much for me, uninstalled game
Cant really complain when they give you the means to make it how you want.
Thing is...I kinda get it: by keeping my eyes on the destination and using the arrow keys to avoid obstacles by basically strafing around them, it works.
It's just really counter-intuitive.
I mean, sure, the characters are shown getting in and out of the vehicle, but it's really not that different from sitting/standing with the captain's chair in your ship.
At least... that's how it is on my PC. Maybe it's different on console?
One man's animation is another man's loading screen I guess
Either way, I don't think it's worth kvetching over like it's the end of the world (as some seem wont to do); if it's a loading screen or just an animated transition, what matters is how long it takes.
Standing up and sitting down at the captain's chair takes way too long (and the mod to fix it just compresses time; it doesn't animate the character to be in more of a rush to pop a squat). But getting in and out of the space jalopy? Meh. You're in and out like the Duke boys in nothing flat. **pshrug**
I'm also using an SSD, if that makes a difference; maybe my three seconds is someone else's ten?
That perfectly describes Bethesda 15-20 years ago. But not since.
It's quite clear someone worked hard on the aesthetics of the buggy, without actually working hard on the gamer experience of it. All bling, very little blam. Now you can drive around empty planets jumping and skidding around with an odd control system for ~30 minutes until boredom once again sets in from very little to explore.
They would have done FAR better revamping the POI system and adding in another ~100-200 of them for variety and to actually have something to find while running around.
Sidenote: We had a similar vehicle (closed cockpit) with driving physics (jumping, skidding, rolling, etc) in Mass Effect 1, back in Nov 2007.