Starfield

Starfield

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Gagdad⚫͗̃́̈̿̾̈͂̈́̏̏ Jul 11, 2024 @ 12:47pm
2
If this is todd howard’s “masterpiece”
I have come to remind you

The writing is like a child scribbling on the walls with their feces. Absolute baboons. I understand it's for younger broader appeal. This is like a child's TV show. Bethesda was just an IP hoarder. Game is a step down in all fields.

It's baffling to me. Some of this stuff should have been impossible to miss. I would just like to hear Bethesdas excuse. My guess is an underpaid and overworked staff that is burned out and didn't give a ♥♥♥♥, in which case the next Elder Scrolls with be a mess as well.

After playing Cyberpunks story (which is powerful, like a good movie) playing Starfields story feels so sophmorish.

Maybe I just like grittier, dystopian, more emotional plots but I was also left disappointed with both the lazy exploration mechanics as well as the stories.

CP also had its lions share of technical and performance issues, but the game was extremely original in everything from the world that was created, to the story and soundtrack. Already replaying it for the third time with the new expansion update.

Starfield is just bland and uninspired. I wouldn't even write here just to be negative, but I think many of us are upset because we wanted to LOVE the game. We are long overdue for a proper Han Solo simulator. Starfield ain't it. :(

can anyone explain how this ♥♥♥♥ happens on a game they worked on for 10 years? are the devs completely unaware of what works and what doesnt? 10 years to make it and youcant even have a user friendly menu system? How??

Wild how many masochist's are in this thread that just want Bethesda and todd to keep stepping on their balls, star field is absolute garbage and there's no excuse for it, we got decade old mechanics done worse and immersion breaking design choices around every corner not to mention the pathetic art direction for the environments, the temples are the only mildly interesting POI's in the game, they should've just put these resources into the next elder scrolls but greedy slimy studio execs and stakeholders gotta have that 3rd yacht and 4th vacation home or they'll explode, so to hell with anyone's childhood dreams, let's just release this ♥♥♥♥♥♥♥♥ and let the fanboy simps praise it lol what a joke bethesda

Yeah the swimming was what made me most mad was trying to survey a planet but couldnt see the fish

Yeah, not a fan of Starfield. I was really excited for years and now I am disappointed. I regret purchasing it and I hope the modding community will bring some kind of life to it. It mostly sucks and I hate it. Long time Morrowind, Oblivion, Skyrim and Fallout 3 and 4 player.

This game was 25 years in the making? I’d be embarrassed if I were Bethesda. Boring, piss-poor frame rate, buggy, terrible story, repetitive gameplay, bland characters, not really open-world like their other games and nothing there to keep anyone interested. This makes me worry about TESVI.
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Showing 1-15 of 155 comments
HeyYou (Banned) Jul 11, 2024 @ 12:49pm 
4
Let me guess, you get all your talking points from youtube. (not really a guess.) More likely, you are just another alt of one of the other underthebridgedwellers here.
Originally posted by HeyYou:
Let me guess, you get all your talking points from youtube. (not really a guess.) More likely, you are just another alt of one of the other underthebridgedwellers here.

Disappointing is the perfect way to describe this game to me. Every time I expect some cool big moment from something I get cool and money. Or I get a dumb snow globe. Why are we not able to expire inside the old earth landmarks for gods sakes. Too many times this game is neither giving some cool thing to do or cool thing to find. Even the space powers are boring as hell. Truly disappointed by this game. No weapon or armor variety as you find the same guns and melee weapons over and over again. Legendary system cannot hold this game up it is not borderlands. Not to mention the terrible boring skill trees. The only thing I really like about this game is the ship building and occasional quests but the reward for doing them are always ♥♥♥♥♥♥. Legit cant believe how mid this game is.
Neo Jul 11, 2024 @ 12:50pm 
Frame rate is fine, FACT. Rest of your post in just opinion.
Originally posted by brimstone:
Originally posted by Sprinkles 7̸̾̐͆̃̓:
This game was 25 years in the making?
yea, 25 years ago todd said "i wanna make a space game" and people like you took it literally and think it's actually been in development for 25 years

Just another big company that has let success go to their head in the assumption that we will all keep buying the trash they put in front of us.

Blizzards Diablo 4 = garbage Arkanes Redfall = trash MW3 = what a joke
Originally posted by Neo:
Frame rate is fine, FACT. Rest of your post in just opinion.

I find the game disappointing because you can feel the Fallout reskin. They are like most American companies. Lipstick on pig. Reusing IP in a vain attempt to save time and effort.

Also, No Man’s Sky has ships that can go through the atmosphere. That came out in 2015.

Don’t even want to get started about my $1500 4090 RTX running this ♥♥♥♥ at ONLY 109FPS.
Neo Jul 11, 2024 @ 12:55pm 
Originally posted by Sprinkles 7̸̾̐͆̃̓:
Originally posted by Neo:
Frame rate is fine, FACT. Rest of your post in just opinion.

I find the game disappointing because you can feel the Fallout reskin. They are like most American companies. Lipstick on pig. Reusing IP in a vain attempt to save time and effort.

Also, No Man’s Sky has ships that can go through the atmosphere. That came out in 2015.

Don’t even want to get started about my $1500 4090 RTX running this ♥♥♥♥ at ONLY 109FPS.

109FPS is plenty. Are you being serious? That is going to be smooth as butter.
Originally posted by Neo:
Originally posted by Sprinkles 7̸̾̐͆̃̓:

I find the game disappointing because you can feel the Fallout reskin. They are like most American companies. Lipstick on pig. Reusing IP in a vain attempt to save time and effort.

Also, No Man’s Sky has ships that can go through the atmosphere. That came out in 2015.

Don’t even want to get started about my $1500 4090 RTX running this ♥♥♥♥ at ONLY 109FPS.

109FPS is plenty. Are you being serious? That is going to be smooth as butter.

Loading screens… do I need to say more? Planet exploration. Where are the volcanos ? Where are the rivers and the lakes. Where are the waves @ the oceans and seas? Where are the (illusion of) eco systems and little creatures like insects and small animals ? This game feels so empty en fragmented. After 65 hours or so i gave up. You need to play this game for 3456 hours before you can have an opinion or review? how more you give to Starfield how more it gives back? Utter bullsh*t! But the shipbuilder is nice yeah well for what? to fast travel with and battle some ships in a small cube of vacuum (with sounds.) I should have known better when they said things like biggest city yet and there are 1000 planets to explore. With the same abandon caves and mines. I’m glad that i never bought a BGS game on release date except for this one. Lesson learned. Maby I can sell my fysical copy to someone I do not like. That’s still €40 down the tubes.
Originally posted by brimstone:
Originally posted by Sprinkles 7̸̾̐͆̃̓:
Just another big company that has let success go to their head in the assumption that we will all keep buying the trash they put in front of us.

Blizzards Diablo 4 = garbage Arkanes Redfall = trash MW3 = what a joke
i wasn't agreeing with you

Jup, the game is terrible. From the typical blank, janky and outdated Bethesda look and feel, right down to the garbage menu and the lacklustre story.

Cant even see myself doing 100 hours. Am currently stuck on the first crimson mission, and I want to smoke a character called Mathis for being a dirty red-suit, but he has plot armor. Now I'm stuck with a 650000 crimson bounty and can't get finish the stupid quest to get rid of the Mathis fellow despite not wanting him as a companion.

The game has bored me to tears in all aspects. I was hoping to enjoy the physics of space travel, including entering/exiting/flying around in atmosphere - and the design required to do that. Instead I get 1000x stupid little cut scenes. Back to Space Engineers I guess.

The combat is boring as ♥♥♥♥. No one like fighting NPCs at ~60fps.

I can't even bring myself to go deeper. You get the point. Thanks for the rant!
LeBurns Jul 11, 2024 @ 1:03pm 
If you where playing Starfield for the story then you got on the wrong train at the station.

The game world is where BGS shines, and being able to role-play in it is where my time goes. I'll admit Starfield isn't be best BGS has to offer even in that category. But I never went into Starfield hoping for a great story. To point however, IMO the MQ in Starfield is worse than I thought it would be, and I didn't have good expectations to begin with.
Originally posted by LeBurns:
If you where playing Starfield for the story then you got on the wrong train at the station.

The game world is where BGS shines, and being able to role-play in it is where my time goes. I'll admit Starfield isn't be best BGS has to offer even in that category. But I never went into Starfield hoping for a great story. To point however, IMO the MQ in Starfield is worse than I thought it would be, and I didn't have good expectations to begin with.

I am also disappointed.

I really hope Bethesda has some serious DLC in mind. Although I don't think this can save the day for me now.

I've played Skyrim in about 3.300 hours and Fallout 4 for 6.900 hours, but after 300 hours I just can't seem to find my place in Starfield.

It's just a desert walk with no real content but copy+paste interior on planets where they planted a mushroom or two to make it look alien. You spend LOADS of time in menu and walking endless planet deserts to collect crafting materials etc.

Everything in the game is designed only with one purpose: To slow you down in every sense. And that gets pretty boring and annoying. Not to mention endless locked doors and passage ways you have to lockpick.

95% of this game is not giving me an exiting urge to proceed. On the contrary.

Yes, there is a lot of things you can do. The graphics and effects are better than previous games. You can even find a couple of characters worth digging into.

I can see Bethesda has put a lot of effort into the game in many aspects. It's all there. But why can this game not exite me? I don't get it?

It's somehow empty for me, too clean and a bit childish at times. The game is diffuse, confusing and indifferent despite all the sidequests present.

In Skyrim the Dawnguard and Hearthfire DLC was what kept the game going for me. In Fallout 4 it was merely the main story though.

I had hoped this game was the one to be the game for me the next many years, but it just doesn't grab me. Not at this time. I am a bit disappointed.

Maybe Bethesda tried to satisfy too many groups of players? I think I am missing something more serious and not so 'mainstream'.

What I am missing in the game is a goal, or a cause. A good cause that is. A serious one. The subject of parallel universe and the magnitude of the game simply demands it.

In both Skyrim and Fallout 4 I felt I had a cause, something to fight for. Something noble (or the opposite). In Skyrim there was a clear feeling of what was good or not and worth fighting for. Same goes for Fallout 4 where you either chose Minuteman, Brotherhood, Institute or Railroad.

In Starfield you're doing it all for your self or to experiment with possible realities. The main idea is to explore scientific philosophies, be a part of it and possibly have the opportunity to put your mark on things.

I have read all the sci-fi novels from the 40's through the 90's. Ray Bradbury, Isac Asimov, Arthur C. Clarke, Niels E. Nielsen, Frank Herbert etc. This of course also includes all the movies and some comic book material (Yes, I am an older guy now).

Just like time travelling the idea of parallel universes is not new. Of course Bethesda had to chose a subject for their game that had a chance to compete with Mass Effect and Star Wars etc. (because we are 'getting closer to God' everyday), so the stories has to be more and more extreme or ultimate. It's not a bad subject at all though.

But my point merely is that I think I am missing a cause to fight for, a reason for doing the tings I do. A bit old-fashioned perhaps, but I guess it also depends on your personality and cultural background as well how you see things? What are your values and expectations towards life it self.

I like to have something I can fight for. A noble cause that benefits many people or mankind. I don't quite see this option in this game. I can hunt powers and Starborn, but what's the point? My ability to choose different worlds? I can't change these worlds but only explore and do the same quests over and over again. The only thing worth fighting for is "a romance with Andreja".

I think this question of having a cause is more important than anyone realizes. We are dealing with options and questions that can alter the fate of mankind, or end it. This subject is far more intense and important than almost everything we encounter in our daily lives, and as such I also expected far more seriousness and depth in the game. I'd prefer a game with an atmosphere like "Dune" and based on the mystery of "2001: A Space Odyssey".

Not that I have anything against westerns and cowboys but I was fairly disappointed about using this to grab some customers in the US. I think many Europeans don't really feel for this. It makes the game a bit comical somehow. And as such the game looses some originality. Cowboys in space? I guess this adds to my feeling of experiencing something childish in the game?

We have seen game developers release games with already planned DLC for many years now. We know there will be additions to the game. And I surely hope these DLC will change the feeling and also dynamics of the game. Starfield as it is at this moment is a bit confusing and futile for me.

(Same goes for the quest 'Operation Starseed' (ex-president Franklin D. Roosevelt, Djengis Khan). The game is missing out on other parts of the world but the US.)

Why at all have grenades in the game?

First of all your enemy will dodge or run away immediately without any exception. Secondly the grenades doesn't have any impact as you often have to throw up to ten grenades to kill an enemy.

So, why bother at all? Maybe I have the word 'IDIOT' painted on my forehead?

Same goes for all weapons. No weapon is actually better than the other in the end, so why search for them? If it has large firepower its accuracy or aiming capabilities etc. will be equally lowered. So, why even bother picking a certain weapon type? It doesn't matter. The immersion is completely absent.

This goes for the entire game. If you have an advantage somewhere you will be punished or prevented in another way. Everything is arranged so that you will have to use countless hours on reaching nothing spending loads of your time. And in my world there's a huge difference between having a good time or wasting your time.

I'm sorry to say this,. but I'm affraid almost every game released today is actually not about what is advertised. It's all about collecting crafting materials or powers in games where choices really doesn't matter anymore.

The only fairly good sci-fi RPG out there is still Mass Effect.

The story in Starfield is not new at all. The subject of parallel universes is also as old as Methusalem. Bethesda could have been lucky and made an angle that delivered something new to the genre. But it failed because they had to use the parallel universe theory into yet another way to have you spending even more time on the game.

The story is simply to thin. It is missing this deep feeling of experiencing something special. I already got the suspicion when you were given the powers and artifacts so early and easily. Bethesda somehow managed to rape a science fiction subject and transform it into something indifferent.

Add to that the entire games is build to please as many customers as possible. That means a lot of things fall apart for the majority. There isn't a SINGLE spooky chapter or object in this game. Nothing feels serious. It's all to neat and cute. I don't plead for horror or anything, but just a little that might give me the feeling of something worth fighting for and believe in?

I don't play this game because I am amazed about it. I do it because I simply can't believe there is no depth somewhere. I am searching for this depth.

When I think about that I bought a brand new SSD and a GTX 4070 to be able to play this game I feel as if I just had a bucket of water poured on me.

Sorry, guys, I just had to let some steam out.
A. Silvermane Jul 11, 2024 @ 1:07pm 
Skyrim will always be Todds Masterpiece. Starfield is more of a hobby project he said was his masterpiece for PR purposes
Originally posted by A. Silvermane:
Skyrim will always be Todds Masterpiece. Starfield is more of a hobby project he said was his masterpiece for PR purposes

Ive never been a fan of any of their games, the one game from them that i legitimately enjoyed from last to finish them was new vegas and guess what they werent even the developers.all their games feels like chores for me.
LeBurns Jul 11, 2024 @ 1:10pm 
Originally posted by Sprinkles 7̸̾̐͆̃̓:
What I am missing in the game is a goal, or a cause. A good cause that is. A serious one. The subject of parallel universe and the magnitude of the game simply demands it.

Role-playing. That's what got me past the hump. I had to play through a few times and all the faction to get a feel for where to go with it, but now I can design a role-play and stick with in within game. Only doing quests and factions that make sense for that particular character. For example if I'm playing a pirate my character does not also join the Vanguard because just because you CAN do something doesn't mean you SHOULD. I role-play.
Originally posted by LeBurns:
Originally posted by Sprinkles 7̸̾̐͆̃̓:
What I am missing in the game is a goal, or a cause. A good cause that is. A serious one. The subject of parallel universe and the magnitude of the game simply demands it.

Role-playing. That's what got me past the hump. I had to play through a few times and all the faction to get a feel for where to go with it, but now I can design a role-play and stick with in within game. Only doing quests and factions that make sense for that particular character. For example if I'm playing a pirate my character does not also join the Vanguard because just because you CAN do something doesn't mean you SHOULD. I role-play.

Same here. Not able to get myself to like the game.

I swear, everything seems repetitive and boring. The storyline itself doesn't catch me, unlike other Bethesda titles. The characters are way too static and poorly scripted especially on the audio and lip-syncing aspect.

The lack of general optimization doesn't help either. It gives me the impression that the developers never tested the game before releasing it.
HeyYou (Banned) Jul 11, 2024 @ 1:17pm 
Originally posted by Sprinkles 7̸̾̐͆̃̓:
Originally posted by A. Silvermane:
Skyrim will always be Todds Masterpiece. Starfield is more of a hobby project he said was his masterpiece for PR purposes

Ive never been a fan of any of their games, the one game from them that i legitimately enjoyed from last to finish them was new vegas and guess what they werent even the developers.all their games feels like chores for me.
Now that is just funny. You haven't liked ANY beth game in the past, and you are surprised when you don't like this one? Wow. Now there is one heck of a good way to tell us all that this could have been an 11/10 game, and you STILL wouldn't have liked it.

Ok, another poster to add to my list of 'not worth reading'.
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Date Posted: Jul 11, 2024 @ 12:47pm
Posts: 155