Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.nexusmods.com/starfield/mods/773
for me the mod I can no longer be without.
I said "on "CREATIONS" only" so thanks, but I only want to use mods on "CREATIONS" only.
Agreed.
and I don't know if you could find something like that in Creations, the modder is inactive anyway, the data of this mod is simply transferred to the
"Steam\steamapps\common\Starfield\Data\interface"
Copied that is not an ESM
and then the mods that are also in Creations come from Nexus anyway except for those from Bethesda itself and you can do without them.
Whether you manage Creations or Nexus, you can also manage them in the Creation menu, which is very buggy anyway.
Translated with DeepL.com (free version)
This is patently false. Total misinformation.
Not yet.
Take a look at the mods in Creations and on nexus most of the mods I have had for a long time from Nexus there are the modders who now upload their mods to Creation.
in Creation are only the paid mods which are therefore not on Nexus and I do without them anyway.
Mods come from the CK or other tools. Not Nexus. Nexus is a hosting site, just like Creations. It's a place to see the work. If I wanted to post a free mod to creations and not Nexus I could. There are tons of free mods on Creations.
Now stop, you're making yourself look silly.
Starfield doesn't care whether I download them from Nexus or from the Creations menu.
If there was no Nexus, the Creations menu would be very empty and only filled with the paid mods and the few Bethesda mods that you can do without.
Without Nexus, many Bethesda games would have died a long time ago.
and yes there are other sites and yes the mods site Bethesda.net is also just a hosting site and without the modders these sites wouldn't exist.
And again, most of what is available in the Creations menu is also available on Nexus and the files are not even the same size, same file content.
The biggest problem back then with Fallout 4 was that people simply used Nexus and then uploaded them to Bethesda, I hope it doesn't happen here anymore because many modders deleted their mods angrily afterwards.
And by the way, I also modded for FO4.
And yes, some modders will upload to both sites. Some won't. Some won't use Nexus any more, most will. Some will upload for xbox, some won't. Nothin' new there.
it's about the actual mods that are absolutely the same when they are uploaded to both platforms - there is no extra version made for Creation, that's my point.
I just don't understand why people are so reluctant to use Nexus, but everyone can do what they think is right for me, but it's a huge mistake to do without STARUI because it's the most important mod for me, without it I wouldn't want to play Starfield anymore because the vanilla inventory is the biggest piece of junk.
Translated with DeepL.com (free version)
One of the things that some folks don't like about nexus is, you can't delete your mods from there. That changed a couple years back, and was the reason several modders left Nexus, and took their mods with them.
I don't really care, I just thought with Nexus I would install my mods manually and via the Creations menu I would also have a manager that checks for updates if the menu would work properly and you don't always have to delete or write-protect the ContentCatalog.txt.
Since Bugthesda isn't getting off the ground, I'm thinking about doing without the menu altogether and downloading all my mods from Nexus again.
I can also manage mods with the read-only ContentCatalog.txt or directly in the Plugin.txt.