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Geldric™ May 7, 2024 @ 4:45am
[BETA v1.11.33] Reactor Output Doubled?
Not sure if this is a new or old* bug. I have now observed this twice during BETA testing.

Background: Both instances have NO crew and NO points in the SCIENCE tree. They have also both occurred using a Crimson Ghost Class A ship, captured outside Vectera.

The first time my ship ended up with 28 power, my level was 29. The default Crimson Ghost has an "A" Reactor rated for 14. This would mean somehow I got another +14 (or double) power from somewhere.

Ship after my upgrades: (default 14 power)
https://steamcommunity.com/sharedfiles/filedetails/?id=3241468558

Screenshot (28 total power)
https://steamcommunity.com/sharedfiles/filedetails/?id=3241468897

This second instance is on my level 15 character. I had recently been running around on Altair II collecting materials to craft first aid items. I DID upgrade the Reactor on this ship to 16
https://steamcommunity.com/sharedfiles/filedetails/?id=3241471885

As you can see my Reactor power is 30 (so nearly doubled)
https://steamcommunity.com/sharedfiles/filedetails/?id=3241460758

WORKAROUND: A save / reload DOES NOT fix the error. You must quit the game and then reload

*If old bug I have never observed this before
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Showing 1-4 of 4 comments
Geldric™ May 7, 2024 @ 4:57am 
Ah I just noticed my SHIELD max was also doubled-ish

First time: 450 / 1096
Second time: 682 / 1364

Edit: All the Stats EXCEPT weapon damage are doubled or more... the default crew is two yet my "bugged" ship can carry SEVEN?? Tight squeeze in that small cockpit.

Feedback submitted on the Bethesda support site
Last edited by Geldric™; May 7, 2024 @ 5:12am
Geldric™ May 8, 2024 @ 7:50am 
I have determined the CAUSE for this BUG.

If you reload an autosave that was made in space, like what happens when you travel to any system. Then you end up dying during a fight, your ship will have it's stats (non-weapons) doubled after your save is re-loaded. <- 100% speaking from experience :steamthumbsup:

Again this might be only related to the Crimson Ghost, it's the only ship I've been flying during the BETA. I'm about to (hopefully) snag a Phantom.... maybe
I'm actually experiencing this bug myself, currently. Exact same ship: Crimson Fleet Ghost. I snagged one during a boarding raid and then rebuilt it from the ground up to a ship design I wanted... Put on a Class C reactor to power what I wanted and then that doubled. Has 34 as the base, but the moment I jump up into space? Suddenly I'm running with 68. Switched ships and they've got normal power. Just the one built on the Crimson Fleet Ghost frame. I wasn't even outside Vectera, I don't think. Just found one.
Ihateeverybody Sep 26, 2024 @ 12:52am 
I have had it quite a few times with the CF Ghost. Usually a save and exit will fix it on Load.

It occurs for me when replacing (Selling one and buying another) a reactor in Ship Builder.

Not sure about the shield stuff.

Edit: To be clear, not related to the Beta, Its been an issue that shows up once in great while all along.
Last edited by Ihateeverybody; Sep 26, 2024 @ 12:54am
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Date Posted: May 7, 2024 @ 4:45am
Posts: 4