Starfield

Starfield

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Raishinshi Feb 19, 2024 @ 7:45pm
ship armor ?
is there a location where you can purchase extra armor for your ship. I have a really good shield but I still get ripped apart when multiple ships show up is there a weapon component or structure component that adds armor?
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Showing 1-12 of 12 comments
StormhawkV Feb 19, 2024 @ 7:50pm 
The reactor. It's the main source of hitpoints.
Raishinshi Feb 19, 2024 @ 7:55pm 
i was thinking more along the lines of an actual armor modules. I read online that there were suppose to be armor for ships that were basic, heavy, composite etc. but I can not find anything like that. I was curious if they just don't show up until you are much higher level in the game. The web site was claiming it was under weapons but not seeing any i tried to see if it was under structural still nothing so i thought I should ask.
Last edited by Raishinshi; Feb 19, 2024 @ 7:57pm
wendigo211 Feb 19, 2024 @ 8:05pm 
There's no ship armor and the only way to avoid enemy fire is to either be out of range or have Engine Systems 4 and use afterburners. You can kind of dodge missiles using thrusters (requires Piloting 1 to unlock). Shield Systems can boost your shields a bit, but I understand it's bugged and eventually starts lowering your shields instead of increasing them.
Vlad 254 (Banned) Feb 19, 2024 @ 8:12pm 
I'm having no trouble avoiding enemy fire and my shields work quite well.

Like StormhawkV said you need to upgrade your reactor.

Add better shields to your ship.

You should also Rank up your Piloting skill.

Rank up Starship Design

Also once you hit character level 60 you unlock all modules that are tied to character level, I think another milestone before that is level 39 iirc.

Also some quests unlock better modules as well.
tkwoods Feb 19, 2024 @ 8:21pm 
You can also hire crew to boost shields an weapons. Look in the bars...
StormhawkV Feb 19, 2024 @ 8:24pm 
In case you still use a class A ship consider switching to class B. They can have more hitpoints and way stronger shields. It's not a viable choice right away imo but in the mid twenties a lot of good modules become available for them like the 28T shield generator.
lucg Feb 19, 2024 @ 8:25pm 
For against multi-ships combat :

It's a good challenge, sometimes depending of your ship (class, upgrades, skills, etc) and your character's level and the level of the system you're in.

I have encountered very difficult combats (1 versus 4), at low level with the Frontier (with basic upgrades.

Killing a first target is very hard but it's the key. One at a time, you must find a way to do it.

Using the "turbo", using repair kits at the right time, it's a learning process ... .
Last edited by lucg; Feb 19, 2024 @ 8:27pm
oak Feb 19, 2024 @ 8:34pm 
Originally posted by Vlad 254:
Also once you hit character level 60 you unlock all modules that are tied to character level, I think another milestone before that is level 39 iirc.

This is underrated advice that IMO isn't explained by the game properly.
Certain parts need a reactor of a certain level, but simultaneously parts including reactors, are limited by your level. I couldn't work out what I was doing wrong with ships for a long time, parts people would casually mention as best/better just didn't show up.

I've since put a lot of data into a local file that I can filter on level/class and value (like Cargo/Mass rating), but this web page is a great resource if you're wondering which parts to look for at various levels (Vlad may even have been the one to point me to it, I'm not sure lol)

https://inara.cz/starfield/ship-modules/



Originally posted by Vlad 254:
Also some quests unlock better modules as well.

And this as well :D
The initial UC Vanguard mission is great to unlock a good shield and weapon option early on.
jonnin Feb 19, 2024 @ 8:39pm 
the only things you can really do to improve toughness beyond just throwing the biggest shield on the ship..

- take 4 points in shield systems
- crew the ship with shield specialists or whatever you can find for that skill?? I ignore crew, so I can't say whats out there?
- add extra parts to increase hull capacity
- use your ship parts in combat to repair as you go. Every time you save people get ship parts, and loot hulks after combat for more too. They are heavy, but its nice to repair your hull as it takes damage

That is about it. Pilot so you get hit less, don't just fly in a straight line.
Vlad 254 (Banned) Feb 19, 2024 @ 8:57pm 
Originally posted by oak:
Originally posted by Vlad 254:
Also once you hit character level 60 you unlock all modules that are tied to character level, I think another milestone before that is level 39 iirc.

This is underrated advice that IMO isn't explained by the game properly.
Certain parts need a reactor of a certain level, but simultaneously parts including reactors, are limited by your level. I couldn't work out what I was doing wrong with ships for a long time, parts people would casually mention as best/better just didn't show up.

I've since put a lot of data into a local file that I can filter on level/class and value (like Cargo/Mass rating), but this web page is a great resource if you're wondering which parts to look for at various levels (Vlad may even have been the one to point me to it, I'm not sure lol)

https://inara.cz/starfield/ship-modules/



Originally posted by Vlad 254:
Also some quests unlock better modules as well.

And this as well :D
The initial UC Vanguard mission is great to unlock a good shield and weapon option early on.
Absolutely. Matter of fact that's why as opposed to other Bethesda games where I won't play as much of the main quest as others might I do play more quests in Starfield as you unlock important ship modules by doing so, otherwise you are short changing yourself.

Don't get me wrong i do a ton of exploring in this game but Bethesda made this game a tad more quest dependent, just a tad.

And you can add Walter's Overdesigned quest to that list.
Last edited by Vlad 254; Feb 19, 2024 @ 8:58pm
Krash Megiddo Feb 19, 2024 @ 9:10pm 
Polarized Hull Plating of NX-01?
StormhawkV Feb 19, 2024 @ 9:14pm 
Originally posted by Krash Megiddo:
Polarized Hull Plating of NX-01?

I think the community is already polarized enough. :steamhappy:
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Date Posted: Feb 19, 2024 @ 7:45pm
Posts: 12