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Engine power
So I have an engine set up that uses nearly max power. I found some new engines that say they have better thrust and speed and such, but use less power. Will my ship move faster, even without the extra power?
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Showing 1-15 of 17 comments
I Denizen I Feb 13, 2024 @ 6:34pm 
Engine power is a limit to how many you can put on your ship.

You can have 3 engines at 4 power each.
You can have 4 engines at 3 power each.
You can have 6 engines at 2 power each.

You need to work out the Thrust & Speed x3/x4/x6 for a total value and then compare.

I'm sure there is a website you can google though with full breakdowns on Ship components, if you want to avoid number juggling.
Last edited by I Denizen I; Feb 13, 2024 @ 6:35pm
Krash Megiddo Feb 13, 2024 @ 6:42pm 
I use this site for engine comparisons:
https://inara.cz/starfield/ship-modules-list/181/
Originally posted by I Denizen I:
Engine power is a limit to how many you can put on your ship.

You can have 3 engines at 4 power each.
You can have 4 engines at 3 power each.
You can have 6 engines at 2 power each.

You need to work out the Thrust & Speed x3/x4/x6 for a total value and then compare.

I'm sure there is a website you can google though with full breakdowns on Ship components, if you want to avoid number juggling.

Thanks for the info! I'm trying to make the fastest ship in the galaxy. Gotta beat the Kessel Run in 5 parsecs or less!
Made my changes, and I am happy with them! I now use less power, but move just as fast as before. Saves me 3 power to throw into weapons
Bored Peon Feb 13, 2024 @ 7:43pm 
The fastest engine are actually class B if I remember right.
https://steamcommunity.com/sharedfiles/filedetails/?id=3063269294
4 of the engine used there.
Originally posted by Bored Peon:
The fastest engine are actually class B if I remember right.
https://steamcommunity.com/sharedfiles/filedetails/?id=3063269294
4 of the engine used there.

But what's the fastest SPEED a ship can go? I wanna go FAST. Sticking to a class A with beefy engines.
lostarkthegame Feb 13, 2024 @ 7:56pm 
Speed of your ship is determined by the class of engines. One of the loading screens incorrectly refers to reactor determing it. So there's 3 different speeds. If you have a mix, your speed is determined by slowest class.

A class being fastest, C slowest, and then one particular A class engine being slightly above other A class, to technically there's 4 speeds. With your skills and some crew mates you can improve it a bit. Fastest engines are white dwarf 3015 with nominal speed of 180.

You were talking about manuvering trust, that determines how fast your ship turns.
Originally posted by lostarkthegame:
Speed of your ship is determined by the class of engines. One of the loading screens incorrectly refers to reactor determing it. So there's 3 different speeds. If you have a mix, your speed is determined by slowest class.

A class being fastest, C slowest, and then one particular A class engine being slightly above other A class, to technically there's 4 speeds. With your skills and some crew mates you can improve it a bit. Fastest engines are white dwarf 3015 with nominal speed of 180.

You were talking about manuvering trust, that determines how fast your ship turns.

Not sure how maneuvering speed works. But Now I know what kind of speed cap I need to break meet. Thank you.
Last edited by SHAKEN, NOT STIRRED; Feb 13, 2024 @ 8:02pm
jonnin Feb 13, 2024 @ 8:51pm 
The fastest engines are the very specific A class that go 180 (I think). That means you would want to stack crew that give you speed (if such exist) along with your own skill tree perks for speed to get the fastest ship possible. I think its like 225 or something speed, I forget the exact numbers .. I see a very old post claiming 280 non boost speed but unclear if this is correct. It looks like he did his homework but its also a bit dated.
https://www.reddit.com/r/Starfield/comments/180h6p9/i_did_a_deep_dive_into_ship_speed_in_starfield/#:~:text=I%20did%20a%20bunch%20of,have%20both%20on%20one%20ship.

These engines are not suitable for having much cargo space. Mixing in other engines puts your top speed at the slowest engine's speed.
Last edited by jonnin; Feb 13, 2024 @ 8:55pm
Originally posted by jonnin:
The fastest engines are the very specific A class that go 180 (I think). That means you would want to stack crew that give you speed (if such exist) along with your own skill tree perks for speed to get the fastest ship possible. I think its like 225 or something speed, I forget the exact numbers .. I see a very old post claiming 280 non boost speed but unclear if this is correct. It looks like he did his homework but its also a bit dated.
https://www.reddit.com/r/Starfield/comments/180h6p9/i_did_a_deep_dive_into_ship_speed_in_starfield/#:~:text=I%20did%20a%20bunch%20of,have%20both%20on%20one%20ship.

These engines are not suitable for having much cargo space. Mixing in other engines puts your top speed at the slowest engine's speed.

AMAZING INFORMATION. My ship will SOAR through the cosmos.
Drake Ravenwolf Feb 13, 2024 @ 10:14pm 
The faster your top speed, the more limited you are on ship mass, here's my spreadsheet for ranking em by how much extra mass a given engine type allows for while keeping 100% maneuverability
https://www.dropbox.com/scl/fi/qlhflo6zahwag06h1yzky/Starfield-ShipDesign.ods?rlkey=en5sp9jpwwb65saswchf8fodo

Some things to also keep in mind:
-The longest grav jump chain possible requires 445 fuel which can be cut in half with the right perk, either way one or two of the 250 fuel tanks fits that limit nicely.
-You really only need 1 of the smallest shielded cargo holds to smuggle anything you want, more just wastes mass and/or cargo space
Last edited by Drake Ravenwolf; Feb 13, 2024 @ 10:19pm
Ankua Feb 13, 2024 @ 10:20pm 
I usually buy the Fendt 1000 series of tractor for the extra torque.
SHAKEN, NOT STIRRED Feb 13, 2024 @ 10:29pm 
Originally posted by Drake Ravenwolf:
The faster your top speed, the more limited you are on ship mass, here's my spreadsheet for ranking em by how much extra mass a given engine type allows for while keeping 100% maneuverability
https://www.dropbox.com/scl/fi/qlhflo6zahwag06h1yzky/Starfield-ShipDesign.ods?rlkey=en5sp9jpwwb65saswchf8fodo

Some things to also keep in mind:
-The longest grav jump chain possible requires 445 fuel which can be cut in half with the right perk, either way one or two of the 250 fuel tanks fits that limit nicely.
-You really only need 1 of the smallest shielded cargo holds to smuggle anything you want, more just wastes mass and/or cargo space

So what you're saying is: Drop weight. Make my weight as small as possible, amp up my engines, and just F U L L T H R O T T L E its from there?
Drake Ravenwolf Feb 13, 2024 @ 10:34pm 
Originally posted by SHAKEN, NOT STIRRED:
Originally posted by Drake Ravenwolf:
The faster your top speed, the more limited you are on ship mass, here's my spreadsheet for ranking em by how much extra mass a given engine type allows for while keeping 100% maneuverability
https://www.dropbox.com/scl/fi/qlhflo6zahwag06h1yzky/Starfield-ShipDesign.ods?rlkey=en5sp9jpwwb65saswchf8fodo

Some things to also keep in mind:
-The longest grav jump chain possible requires 445 fuel which can be cut in half with the right perk, either way one or two of the 250 fuel tanks fits that limit nicely.
-You really only need 1 of the smallest shielded cargo holds to smuggle anything you want, more just wastes mass and/or cargo space

So what you're saying is: Drop weight. Make my weight as small as possible, amp up my engines, and just F U L L T H R O T T L E its from there?
Not exactly, if you want the 180 speed engines that means your build will have a max total mass of 1020 before more mass starts reducing your maneuverability. For the most part you can fit the "best" of everything into that build and just sacrifice on cargo space, but everything comes at a mass cost. The best shield? It is 70 mass heavier than the 2nd best one and the 2nd best comes with extra regen. I'll post some pics of my best attempt at an optimized build.

https://steamcommunity.com/sharedfiles/filedetails/?id=3157459891
https://steamcommunity.com/sharedfiles/filedetails/?id=3157460447
https://steamcommunity.com/sharedfiles/filedetails/?id=3157460994
https://steamcommunity.com/sharedfiles/filedetails/?id=3157461557

That is every crafting station and each on the same plane as the bridge, direct access from the landing bay to the bridge, 4 beds, 8 passenger slots, 500 fuel tank, max crew, max range, max maneuverability, 180 top speed, close to as optimized on stats as I can do - I cheat to have infinite inventory space but still (mostly) maximized cargo space with available free mass.
Last edited by Drake Ravenwolf; Feb 13, 2024 @ 10:35pm
StormhawkV Feb 13, 2024 @ 11:32pm 
Also keep in mind the White Dwarf 3015 engines going 180 could be a bug. They're the only ones that break the speed rules for ship engines among every model for all ship classes.
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Date Posted: Feb 13, 2024 @ 6:30pm
Posts: 17