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I've never used it, but I thought Mum + Dad gave you nice prezzies now and again?
Kid Stuff gives you living parents who you can visit in-game and (according to the wiki) the unique items Gran-Gran's Spacesuit and Helmet - I haven't tried this one either, but it sounds like a better choice tbh
Gotcha, thanks.
Kid stuff is kinda neat, you get yet another free a class ship that you probably won't want or use, a few cool weapons, and you can visit mom and dad for RP factor (as above, visiting a location over and over is sort of annoying, but they do live in a major city so at least its a drive-by visit while doing normal game stuff as opposed to going out of your way to land there). Its not a bad trait to take once for fun, and its better as a low level/new character as the goodies you get are of some merit then.
The dreamhouse is nice, but after seeing the Penthouse personally....I'm not bothering with that trait anymore.
The dreamhouse is perfect for someone who like to roleplay a lot, and want to collect all the houses and do lot of decoration.
Because outside of that, aint worth it.
The parent trait is also nice. Your parents will give you your old bed to sleep on in Atlantis if you want. (You can still sleep in the lodge also), and they give you a nice gun at some point, and even a small ship you can sell for creds or for keep (up to you).
they homewhever do not show up when you get married (if you choose to) which is a shame.
But it is a nice addition. (Oh and they also give you your grand Ma armor, which is an older model of the Vanguard Armor).
You can also buy a house in Akila, and I think neon (though I havent tried). The Akila house (the big one) is rather small.
The penthouse on Atlantis is by far my favorite. Is at the Top of a building and you get one hell of a view, and is a nice reward after one hell of a good Quest. (The Vanguard Quest is my favorite by far).
And you can also build a ship and live innit by adding beds. Or an outpost. So, many options.
Forgot to add: Maybe the trait is also a good reason to send you to GalBank which can give you a few Quest to do. (Dont forget those)
Hope this help.
I really liked the kid's stuff trait - it gives you a past in the world you otherwise wouldn't have had any evidence of, and you get a bunch of nifty perks.
-+carry weight backpack
-Sir Livingstone's gun
-Gran's armor
-That ship your dad wins in poker, which is one of the best free ships.
-Meatloaf recipe
-numerous amusing encounters when you run into them on vacation.
Note that both the mortgage and kid's stuff gives you a bill every week. It says it's 5%, but it leaves out a very important detail: the max is 500, which is NOTHING.
i always pick the dream house, and than only decorate it with chests and crafting stations and nothing else. once i unlocked all gun/spacesuit upgrades i go to the Gallbank in new Atlantis and get rid of the dream house.
early game i find all these crafting materials but i cannot use them because i do not yet have the perks i need for all the upgrades.
later on when i have the upgrades unlocked i am generally looking for resources. the stores only have a limited supply. having a stash is really useful.
yes you pay 500 a week for the house, but money has never been a problem for me in this game and resources have, so its an easy choice.