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The engine is not the problem, it's the low effort the company puts in developing it to be on par with the current graphical and mechanical quality gaming standards. Bethesda is like a hobo at the corner of the street trying to sell you a fake Rolex at full price, while telling you it has 16 times the Blink than a regular one!
fObjectMapMinPct=-80
fProcGenFootprintDitheringScale=0.100
I also think that the problem are graphics programmers , and designers.Maybe in TES 6 we will have all next gen futures like in RDR2
I dont want to adjust amount of trees.I want a next gen looking trees , and volumetric clouds , and realistic water physics like in RDR2
I think the engine is not a problem.The problem are graphics programmers , and designers and Todd Howard ;]
What's it like, to want?