Starfield

Starfield

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Starfield Update 1.11.36 All Loose file handling methods known to me failed so far.
Update 1.11.36:
loose file issues which I failed to solve per editing ini files or allowing Vortex to handle loose files. Everything which solved those for the past decades now have no effect:
Some character, clothes and spacesuit mods don't load at all or suffer from missing textures or morphs.
Even original Bethesda character, clothes and spacesuit textures disappear from the character inventory, enhance! screens or character creation screens - then reappear after exiting and reloading a game.
I've lost track of what I've already tried. I'd be most grateful for a workaround.
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Showing 1-8 of 8 comments
Then download updated mods you might use.
ChaironDeCeleste May 19, 2024 @ 2:11am 
Thanks,
but... tried that as well - I had removed all mods meaning including their archives - just 2 find out the vanilla clothes and spacesuit textures still vanished and reappeared 'to their own liking' from the inventory menues - even crosscombed the file trees for mod relics.
Last edited by ChaironDeCeleste; May 19, 2024 @ 2:12am
You could also try read if there are any posted bugs on the current mods you use. Some modders do sometimes makes mistake when they update their mods. That can result in conflict with some game files. And i assume you using Nexus mod site
smr1957 May 19, 2024 @ 2:53am 
Also, though many are modding the game at this point in time, without the Creation Kit or a reliable version of xEdit based upon it, all mods are experimental at best, and like mods made for previous Bethesda games before their respective Creation Kits were available, should be looked upon as being totally unreliable and subject to not only breaking themselves, but also potentially game breaking the game and saves in the long term. So, anyone using these pre-CK mods made without the proper modding tools, should be prepared for things to go wrong at anytime.

Mod as much as you enjoy, but be prepared for things to get totally borked - especially when the game updates (and that goes even for mods that are made once the proper tools have been released).
Last edited by smr1957; May 19, 2024 @ 2:54am
ChaironDeCeleste May 19, 2024 @ 4:26am 
Hence what I've described still occurs without a single mod
- it may have caught the devs completely unprepared that not everybody has the steam dir active on a fast but tiny windows system / root disk. :-D
Last edited by ChaironDeCeleste; May 19, 2024 @ 4:27am
wyodinosaur May 19, 2024 @ 6:35am 
All the geometry files were remapped with the update. Luckily a kind contributor has supplied a list crossreferencing the old file names with the new filenames:
https://www.nexusmods.com/starfield/mods/9234

This remapping has caused a lot of mod assets to 'disappear' or not load properly. If the mod author has not updated the mod, you will need to go into the .nif files with Nifskope and update the file names.
ChaironDeCeleste May 19, 2024 @ 10:08am 
Originally posted by wyodinosaur:
All the geometry files were remapped with the update. Luckily a kind contributor has supplied a list crossreferencing the old file names with the new filenames:
https://www.nexusmods.com/starfield/mods/9234

This remapping has caused a lot of mod assets to 'disappear' or not load properly. If the mod author has not updated the mod, you will need to go into the .nif files with Nifskope and update the file names.

Thanks 4 showing me I didn't just start to see things...
Ok, it has been about 2 decades ago when I had used nifkope 4 ES IV Oblivion mods and modder resources.
I'm almost 61 years old now and looking at the nifskope-sf-mesh version of nifskope is like I'm trying to figure out a high council text written in thlingan hol without a universal translator at hand...
It may be better if I pass that one over to younger modder generations.
Last edited by ChaironDeCeleste; May 19, 2024 @ 10:11am
ChaironDeCeleste May 27, 2024 @ 11:25pm 
Edit: StarUI Inventory complains about loose file issues when I reinstall it, the scanner distortion no longer works... [...]
It is still the same deal for any modable game, not ot only Bethesda's:
early updates sort out 5 bugs and introduce fifty new bugs & glitches... err 'features' :D
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Date Posted: May 19, 2024 @ 1:50am
Posts: 8