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I don't mind supporting modders. But I aint gonna support Bethesda who owe the community already by keeping their Average Games Alives for so many years.
Yep, absolutely. Modders, like all "content" creators, are artists, and deserve payment for their work if they ask for it. I support several through Patreon.
No reason for Bethesda to skim off the money I would be giving the modders themselves, though.
1. Verified Creations are usually made on the side by single authors, not a team. Said single author then needs to continuously keep updating their submitted content each time a Starfield update rolls out. It is highly likely that eventually the creator grow tired of Starfield and their submitted creations become abandoned in the long run. Making them defunct unless some sort of unofficial patch is created by the community.
2. There is no guarantee that Verified Creations are going to be compatible with other Verified Creations made by different authors. Such as using the same location, modifying the same items,ect. Same is true for future Starfield DLC.
3. Realistically, only modding teams that decide to release verified creations for Starfield as their "main job" will reliable and continuously support their works. One example would be Kinggath Creations in the case of Fallout 4/Skyrim SE.
I think one thing to consider is that Bethesda offers the platform for millions of players to see the mod, and the game to build the mod on. Without bethesda games being so moddable by design there would no mods, just nice screenshots of models on a website (if it is a weapon mod).
That is a factor in bethesda taking some money. Bethesda's cut of the money is you paying for the visibility of your mod and the ability to use the modding tools themselves.
I completely agree, mods going through Bethesda's QA is absolutely great.
There are precious few companies that are as good as Bethesda in their QA. In fact most of their games are released without any bugs or glitches. They will probably do a great job assuring the quality of the paid mods
https://www.youtube.com/watch?v=_Nr6RiSD5Mc
I haven't found any verified source about it, some say that they are just paid contractors
I'm unclear on why anyone would think this is a bad thing, unless they mistakenly believe paid mods will destroy the sanctity of the modding universe or some such. Modders have always had the ability to charge for their mods, it's just not what most people expect. This just streamlines the process for users and modders in exchange for Bethesda getting a cut. Don't like it? Don't use it. I'm not seeing the problem.
the developers tried hard enough and their efforts just weren't enough.
modders didn't work like they should and now we have to pay more to get better modders?
we generally paid for a game title at 70 euros in such a situation and obviously we should thank their work and pay more to see results in a game title?
personally there are no words...
You're using Bethesda's virtual assets and codes. Imagine working for years to build a system from scratch, only to have someone come in, make a few changes, and then sell that as a product and you get nothing.
Imagine, doing the bare minimum and yet still sell copies over the years because peoples make mods for free.
Oh the Irony.
Bare minimum? Is that a reasonable perspective? 99.9% of the work is done. Modding alters 0.1% of the base code.