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Mods That Add In Extra Stuff To Planets?
So apparently this game is said to have 1000 planets, which honestly sounds a bit too much. It's cool having a huge world, but if it means that the planets are empty, then it's basically quantity over quality. That made me wonder if there are mods that fill those empty planets with things such as buildings, enemies, NPCs, etc, or a mod that adds in cool secrets and things to discover on those planets. There could also be a mod that lets you build a town, settlement, or city on them.
Last edited by AlphaZeroX96; Jun 9, 2024 @ 8:59am
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Showing 1-12 of 12 comments
savageone Jun 9, 2024 @ 8:46am 
Many players are waiting for the Creation Kit to be released and more content for planets and moons is near the top of the list for so many.
TychoBrahe208 Jun 9, 2024 @ 8:48am 
I actually plan to try to do the opposite - make some planets/moons more desolate. It bugs me to find settlements everywhere, nomatter where you land. To each his own, I guess.
savageone Jun 9, 2024 @ 8:51am 
Originally posted by JeTi140973:
I actually plan to try to do the opposite - make some planets/moons more desolate. It bugs me to find settlements everywhere, nomatter where you land. To each his own, I guess.
Maybe some interesting things can be added that do not pertain to mankind.
AlphaZeroX96 Jun 9, 2024 @ 8:52am 
Originally posted by JeTi140973:
I actually plan to try to do the opposite - make some planets/moons more desolate. It bugs me to find settlements everywhere, nomatter where you land. To each his own, I guess.
I'm not saying that every planet should be filled. Just a good amount, with certain others looking empty outside, but have secrets inside or something to discover. Maybe even have it so you can build your own town or settlement on those empty planets.
HeyYou (Banned) Jun 9, 2024 @ 8:53am 
There are actually entire systems with absolutely zero human structures. Some of 'em are fairly high level as well.
savageone Jun 9, 2024 @ 8:54am 
Originally posted by SaviorAssassin1996:
Originally posted by JeTi140973:
I actually plan to try to do the opposite - make some planets/moons more desolate. It bugs me to find settlements everywhere, nomatter where you land. To each his own, I guess.
I'm not saying that every planet should be filled. Just a good amount, with certain others looking empty outside, but have secrets inside or something to discover. Maybe even have it so you can build your own town or settlement on those empty planets.
Very good ideas, I get the "exploration" part, first one to step on the planet type discovery would be great fun!
DANEDANGER Jun 9, 2024 @ 8:54am 
I figure we are going to need to modding tools to be fully released before we are able to acces those planet files. Modders can do much atm but not all due to the Creations kit 2 missing
HeyYou (Banned) Jun 9, 2024 @ 8:55am 
Originally posted by DANEDANGER:
I figure we are going to need to modding tools to be fully released before we are able to acces those planet files. Modders can do much atm but not all due to the Creations kit 2 missing
Hopefully Beth will talk about that on the podcast today......
savageone Jun 9, 2024 @ 8:56am 
Originally posted by DANEDANGER:
I figure we are going to need to modding tools to be fully released before we are able to acces those planet files. Modders can do much atm but not all due to the Creations kit 2 missing
Yes, I am waiting to mod my game until mods are made using the Creation Kit.
TychoBrahe208 Jun 9, 2024 @ 9:38am 
Originally posted by savageone:
Originally posted by JeTi140973:
I actually plan to try to do the opposite - make some planets/moons more desolate. It bugs me to find settlements everywhere, nomatter where you land. To each his own, I guess.
Maybe some interesting things can be added that do not pertain to mankind.
Oh, no - don't make it worse! :D (for me)
I am going for that "magnificent desolation" for my settlements, and finding groundbreaking discoveries and bonafide miracles under every little rock would ruin the whole thing (for me). I want to feel like a pioneer at the frontier - not like I am half a century late to the party :).

But my point is, that if we can increase the probability of POIs, we should also be able to decrease it.
Last edited by TychoBrahe208; Jun 9, 2024 @ 9:40am
savageone Jun 9, 2024 @ 9:41am 
Originally posted by JeTi140973:
Originally posted by savageone:
Maybe some interesting things can be added that do not pertain to mankind.
Oh, no - don't make it worse! :D (for me)
I am going for that "magnificent desolation" for my settlements, and finding groundbreaking discoveries and bonafide miracles under every little rock would ruin the whole thing (for me). I want to feel like a pioneer at the frontier - not like I am half a century late to the party :).

But my point it, if we can tweak the likelyhood of POI in one direction, we should also be able to tweak it in the other.
Fresh and new things are always welcome. I get the explorer part.
Mightylink Jun 9, 2024 @ 11:59am 
I don't think planets work this way, we wont be able to just "fill them up"...

As we'll find out very soon, the creation kit only has maps for all the fixed landing zones, anything else will be generated from scratch. There is no "tiles that wrap around a planet" that was a typical lie from Bethesda.

What the creation kit will let us do is create a new map and pin a landing zone icon to the starmap, that's it. And no one is ever going to be able to fix those loading screens...
Last edited by Mightylink; Jun 9, 2024 @ 12:02pm
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Date Posted: Jun 9, 2024 @ 8:40am
Posts: 12