Starfield

Starfield

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How many of you *DONT* use any mods?
I hear a lot about mods, but I am not using them until I feel the game is complete in my head. Is there anyone else like me at this point?
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I wanted to go thru clean without mods, but game breaking bugs like on Matters of the Hart prevented me from continuing. Beyond that I just use some QOL mods for the interface since i dont play on an xbox.
Playing my first playthrough without a mods, but the amount of bugs and clunkiness of ui makes me regret this decision.
Origineel geplaatst door Low Standards:
I hear a lot about mods, but I am not using them until I feel the game is complete in my head. Is there anyone else like me at this point?

Same, not using any mods (and prob. won't.)
No mods for me on a first playthrough--especially on AAA games, I want warts and all.
Before I even started the game I downloaded and installed an ENB.
Why?
Because the Bethesda color pallete is really washed out without a set of post processing graphics techniques being run over the top of it.
I only used 1 mod in the past, to fix the ship encounter. With my new character I stopped before this bug occurred. I hope they fix this soon. I normally don’t mod as long a game gets still active updates. To much hassle to update them and I am too impatient to wait for mod updates.
not right now although itll change when official mod support happens. I dont really care if its through workshop or creation as long as theres automatic updates.
Origineel geplaatst door Krash Megiddo:
I know of player that never uses mods or console commands. WTiger?

Yep. No mods. 800+ hrs. Close to 4,000 in Fallout 4 and never used any in it.

But I do on occasion use console commands. Esp TCL to get unstuck. Hate that. In both games.
Laatst bewerkt door wtiger27; 4 mrt 2024 om 21:41
Played over 500 hours without mods (had to use console, just once, I think to unstick myself), wanted to complete the game and all achievements without touching them. After I clocked in the last achievement, I decided I'd start a new playthrough and give a few mods a shot.

200 odd hours later, still only running about a dozen mods, but I appreciate some of the fixes in the community patch and the StarUI UI (obviously) changes most of all.

You're far from being alone in waiting to mod the game though :)
Rarely play with mods, it's annoying thought they can bring more glitches, it's annoying thought they can break my game saves after a game update.

For me it's more stuff for stable game and even then not often.

I still tried 2 during second play, but quickly removed because disappointed, still none in third play.

I have one mod to try and I want try but for now it targets problems I don't care much in my current melee play so this will be more in case I make a 4rth play, not impossible.
I've done NG+1 without mods for achievements. Now I only use UI mods and stay away from SFSE as much as I can, as I have beta turned on for SF.
This is my exact way of thinking. No mods until the game feels complete or the creation kit is released. It would be sick if an Enderal type mod happens to this game. Crossing my fingers for SureAI.
no mods for me
The only mod i used was the "auto unlock" mod to skip the f*cking lockpiick minigame which becames annoying after 3 times already and if you decide to "enjoy" the copy pasted dungeons on the random planet sides you will run into easily 10-20 locks each dungeon wasting easily 5+ min while killing & looting the rest is done in 2 min.
I haven't yet, as been away from gaming (as was away in general) for two months, but will be taking a look soon.
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Geplaatst op: 4 mrt 2024 om 12:00
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