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- found lack of economy disturbing
- ship building lackluster and behind to many walls
- made crafting worse then fallout 4
- they only marginally improved combat.
If they wanted people to play more, need better faction experience/economy.
or even more daring and make the companion system to be more mass effect.
essentially they haven't improved the story telling experience, didn't give us anything new really, and didn't really improve upon any of the previous game mechanics
when you heap a ton of mediocrity upon the 8+ version of a game (Elder scrolls 5 + 2 fallouts + ????)
Elder scrolls games have had horses forever, and you can't give us buggies/land vehicles even in a space game like this?
No it isn't. It's what we IMAGINED it was going to be that kept us in for a bit. The further I went along, the more I saw how vacuous and facile and woke in the extreme it was. Andreja got me holding on a a tiny bit longer, but I knew Andreja was just a tiny concession to us `sexist males`- You could literally feel it. It was like the woke Devs were giving us scraps from their `superior` table as they looked down on us in disgust.
After that the rest of the game just got worse and I quit. The game disgusted me in how garbage it was and the Devs expected us to like it.
Perhaps you misunderstood my point, it had potential, but they stripped everything back to a minimum, it realised none of it, so it's just wasted potential.
I did misunderstand. Apologies.
- sick of bugs
- sick of crashing
- sick of shameless copy-pasting of assets
- sick TO DEATH of RNG-based skills
- sick of bad performance when literally every other game i play looks a lot better and runs far smoother. FFS Counter Strike 2 has far better water effects and it's basically a 20+ year old game that got a spit polish!
Shall i mention Helldivers 2 as well? That game is such eye candy at times, and even when the battle is raging and you got people spamming air strikes and enemies and buildings flying into pieces everywhere and fog and thunderstorms, it still runs smooth as silk.
Starfield is just plain inferior in this regard.
- main quest was a huge letdown. At this point in the history of entertainment any writer who proposes taking the multiverse route should be fired and barred from the profession forever.
- not a single worthy character, except maybe Vae Victis and Andreja. The latter being the blandest example of a dark past character i've ever seen.
- nauseated by the amount of wokeness. Starfield is next-level about it. It almost feels like a videogame designed for political reeducation.
- shallow and derivative setting.
- no actual exploration. It's all like a series of small rooms connected by loading screens. No Man's Sky has not only seamless transition from space to planet, but also - almost literally - infinitely more variety. Oh and multiplayer.
- near absence of any space mission that isn't just "go there and kill 3-4 ships"
- disappointed by every single weapon being hitscan
- lame crafting
- pointless outpost building
- repetitive enemies, creatures and planets.
It staggers the mind that some people actually defend it. It's like advocating for coprophagy.
Thank you for expanding my lexicon!
you are very welcome
words set you free
Todd Howard