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I have some large ships in maximum possible vanilla ship sizes and it never happened because landing pads in POIs are even larger than the largest landing pad than can be built in outposts.
Modding anything is done at the player own responsibility.
Specific example, can't remember the quest name, but the settlers you help against the spacers...certain sized ships will land right next to his house with the left foremost segment clipped into his door, anything even slightly larger than that lands on the other side of the hill.
While I do use mods, I don't use any ship mods, I have Show Star Names, No Crafting Limit, No Temple Puzzles and Show XP on loading screens, none of which impact ships (or saves).
That's an issue with the game not recognizing size of the ship, for whatever reason.
In this quest line with settlers (I think it's the one you start via the satellite?) I had my rather large ship forced to land far away and had to walk to their outpost.
It ain't hard. Shift-Tab opens up the Steam Overlay, and then F12 takes the screenshot.
There's also functionality in Starfield itself and Windows to take screenshots, but you might as well use Steam if you're going to post the shot here.
No, you don't.
Yeah, it's like same ship sometimes lands on the outpost landing pad, then away from the outpost, the the next time on the landing pad again.
Same ship, same outpost, always clicking on the outpost icon instead of the landing area one. The ship in question isn't even the biggest one.
No consistency whatsoever if the game sees the ship size or not.