Starfield

Starfield

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HondoXP Feb 12, 2024 @ 5:27am
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Last edited by HondoXP; Apr 19, 2024 @ 7:49am
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Showing 1-15 of 26 comments
Jarsonne Feb 12, 2024 @ 5:38am 
There's no way a single unique explanation of multiverse, as far I know multiverse video series fail provide any single explanation why so many characters are in many universe just with variations.

I picked all the big points looking hard to explain, and setup an explanation, my thread failed attract arguing, but continue here is fine, the final post explanation of the main story from sci fi perspective:
https://steamcommunity.com/app/1716740/discussions/0/4139438760456528472/#c4139439021817861264
Last edited by Jarsonne; Feb 12, 2024 @ 5:39am
Krash Megiddo Feb 12, 2024 @ 5:56am 
Originally posted by HondoXP:
Gravity is well understood as a function of relativity, Simply put, it is the speed limit of the universe.
You sound smart, chatGPT. But, this is where you lost me. I always heard C was the speed limit of the universe. And the function of the theory of relativity: E = mc2 //where is Gravity in that formula?
LeBurns Feb 12, 2024 @ 6:15am 
I will agree that Starfield's NG+ loop is much more like a time travel device than a multiverse feature. Perhaps if they had gone that route things would make more sense. For example when you go through the Unity you could have the original you, as you touched the first artifact disappear (effective die), thus eliminating the problem of two of you existing at the same time, and you just reappear in space in your new time-travel ship ready to start at the beginning again. Would certainly make more sense than what we got. But that may be more than Emil's KISS (Keep It Simple Stupid) philosophy can work with.
Krash Megiddo Feb 12, 2024 @ 6:19am 
Originally posted by LeBurns:
I will agree that Starfield's NG+ loop is much more like a time travel device than a multiverse feature. Perhaps if they had gone that route things would make more sense. For example when you go through the Unity you could have the original you, as you touched the first artifact disappear (effective die), thus eliminating the problem of two of you existing at the same time, and you just reappear in space in your new time-travel ship ready to start at the beginning again. Would certainly make more sense than what we got. But that may be more than Emil's KISS (Keep It Simple Stupid) philosophy can work with.
They tried to reinforce the multiverse aspect in chapters like Entangled and Revelation (where the player switches between different realities) but its not spelled out explicitly, which means its lost on most players.
A-Money Feb 12, 2024 @ 6:25am 
There are typically all the same characters in different "universes" to continue to use those characters. Multiverses are typically a lazy plot device to make "what-if?" stories and use your characters in different ways. Besides, a Universe is everything and all the things around it and inside, a "multiverse" wouldn't be a "multiverse" if a Universe is everything, you'd have to change what universe means.

I've said before, Starfield really needs more doubt. I can't pick a dialogue option that says I don't believe without the characters spelling it out for me. I felt pretty angry at that. What if my character doesn't think it can happen? I think they should have stayed away from Neil Degrasse-Tyson and stuck with actual physics. The Marvel style multiverse nonsense is just a literary device which creates a world with no risks for characters and once you go Multiverse it becomes impossible to go bigger.
The Last Unicorn Feb 12, 2024 @ 6:33am 
Yeah its probably the worst of bethesdas silly writing to the date, the game world over all feels like a mature science fiction early exploration setting and then you get the most dumb version of space magic ever invented.
Jarsonne Feb 12, 2024 @ 6:36am 
Originally posted by HondoXP:
Originally posted by Jarsonne:
There's no way a single unique explanation of multiverse, as far I know multiverse video series fail provide any single explanation why so many characters are in many universe just with variations.

I picked all the big points looking hard to explain, and setup an explanation, my thread failed attract arguing, but continue here is fine, the final post explanation of the main story from sci fi perspective:
https://steamcommunity.com/app/1716740/discussions/0/4139438760456528472/#c4139439021817861264

You reply is very in depth and appreciate that. Nice work!

Azra, The Pilgram, and Banks. Also the Inquisitor seems to have some "fore knowledge"

Think about this though. The first artifact was found on Mars Before any other known events. Dr. Azra's dream and work on the grav drive is the beginning of the story, as far we know. If that is the anchor point for a time then how does the player experience at Vectara play into it?
So there's a hole with the first artifact?

I don't think so, I quoted, different beginnings:
1. Artifacts or just the first artifact, obviously the older, looks like first merge/interaction with another "dimension".
2. Dr. Azra's dream, seems be first historically recorded interaction, but through "dream".
3. Temples, another merge with another "dimension" but not necessarily synch with artifacts. It's ok admit they was here since artifacts and just not found, at least if none are ever in sol system. But it's more powerful to consider it's a second reality merge time event past grav engine. I discard the locations variations, at least for some artifacts/temples, gameplay choice. If not gameplay choice, you just need add more merges, those never changed by history and those happening later when history starts change.
4. The Pilgrim, seems first known starborn, no time variations for him only variation eventually on a line.
5. The Hunter with an history beginning never changing despite already a starborn.
6. Sebastian Banks disappearance, seems the start point of time variations in history.
7. Main character start and timeloop, beginning of time loop for main character, but each character seems have different time loop, but none changing history before Sebastian Banks disappearance.

Originally posted by HondoXP:
Good science fiction takes a technological leap to make a story world that everyone can understand. It can be argued that good science fiction is rooted in good science. 20,000 leagues under the sea predicted nuclear power. Frankenstein predicted organ transplants. Modern space operas predict intergalactic space travel. Physics, medicine, astronomy.
That's only a point of view, another is sci fi isn't really about predicting future, but by answering "what happens if".

And for Starfield, it's what happens if Humanity is spread in space after Earth becomes lifeless, plus a tech allows space jumps in a galaxy.

But ok, Starfield also bring on the table some tech that look as earthquake and don't provide much explanation (Enhance, cloning, ability to rebuild members, energy shield, some more).

Originally posted by HondoXP:
Gravity is well understood as a function of relativity, Simply put, it is the speed limit of the universe. But black holes complicate that discussion, If you want to believe a black hole is a tear in the fabric of space then you best be prepared to explain what is the fabric of space.
Starfield is very clear on that point, there's no travel, instant jump, it's like black holes, not related to relativity.

Originally posted by HondoXP:
Starfield's faction quest play out and work as well as any Bethesda game. The scenery supports the story and it's fun to explore. The Starfeild core, or main story line missed all the marks entirely.
One more main story failing have a true development its real plot would be tiny), or though side parts not much related or being stagnation of main plot.

But also writers too ambitious for their skills (metaphysics, religion, space exploration, origins).

There's too many questions opened, too few answered, it's just bad plot progression management. And quote that an explanation can be temporary and put in question later.

That said, is it awful, past the problem for many players that it is too much anchored in out present time, it's no way worse than usual Bethesda stuff.
Last edited by Jarsonne; Feb 12, 2024 @ 6:38am
Bone Feb 12, 2024 @ 6:52am 
It's possible the story as we know it is incomplete. If I were them I would have built the expansions much like Star Wars built Empire in a way that expands and relates the full story even better than A New Hope.

We can only hope...
Caolán_The_Wolf Feb 12, 2024 @ 6:54am 
Originally posted by Bone:
We can only hope...
We can only cope...
The Last Unicorn Feb 12, 2024 @ 7:00am 
Originally posted by Bone:
It's possible the story as we know it is incomplete. If I were them I would have built the expansions much like Star Wars built Empire in a way that expands and relates the full story even better than A New Hope.

We can only hope...
Yeah a competent dev would do just that ;p But I dont think bethesda is capable of consistent coherent writing ;p
Jarsonne Feb 12, 2024 @ 7:01am 
Originally posted by Caolán_The_Wolf:
Originally posted by Bone:
We can only hope...
We can only cope...
Still waiting Tyranny follow up, much much better main story writing, but so many elements requesting an explanation or a continuation.

Still wating Elex 1&2 follow up, rumors is the 3 was cancelled. Despite not fully pro writing, for now and for me, among the very best main plot in RPG.

For Starfield, you can wonder, can updates, SDK, DLCs, mods, change in deep the tendency so SF2 would be a clear future? Will there ever be any SF2?
Last edited by Jarsonne; Feb 12, 2024 @ 7:02am
HeyYou (Banned) Feb 12, 2024 @ 7:02am 
The unity sends you to a different universe, and also back to a specific point in time. (but, not in space...) Hence, you don't always have the same experience when you show up at the lodge. Different universe.

Black holes: Looking at the equation, a star would need to be 2 to 3 solar masses (the mass of our sun) in order to collapse into a black hole. Is it a door to another universe? Good question. One I don't think we will have an answer to any time soon.
The Last Unicorn Feb 12, 2024 @ 7:02am 
Originally posted by Jarsonne:
Originally posted by Caolán_The_Wolf:
We can only cope...
Still waiting Tyranny follow up, much much better main story writing, but so many elements requesting an explanation or a continuation.

Still wating Elex 1&2 follow up, rumors is the 3 was cancelled. Despite not fully pro writing, for now and for me, among the very best main plot in RPG.

For Starfield, you can wonder, can SDK, DLC, mods, change in deep the tendency so SF2 would be a clear future? Will there ever be any SF2?
Who owns tyranny tho, Paradox or Miscorsoft ?
Jarsonne Feb 12, 2024 @ 7:04am 
Originally posted by HeyYou:
The unity sends you to a different universe, and also back to a specific point in time. (but, not in space...) Hence, you don't always have the same experience when you show up at the lodge. Different universe.
Not enough, it's not explaining why a wide part of history is never changing, why all variations are always so similar.
HeyYou (Banned) Feb 12, 2024 @ 7:10am 
Originally posted by Jarsonne:
Originally posted by HeyYou:
The unity sends you to a different universe, and also back to a specific point in time. (but, not in space...) Hence, you don't always have the same experience when you show up at the lodge. Different universe.
Not enough, it's not explaining why a wide part of history is never changing, why all variations are always so similar.
Maybe you aren't moving far from 'the center'.... so yes, the universe is different, just not by much.
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Date Posted: Feb 12, 2024 @ 5:27am
Posts: 26