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UC Vanguard Ship Mods?
After your first mission on the UC Vanguard questline, Tuala mentions they gave me some free custom ship mods. How do I see what those are and claim them?
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Showing 1-11 of 11 comments
StormhawkV Jan 19, 2024 @ 7:35pm 
It's weapons you can buy at the ship technician.
Bronze Dragon Jan 19, 2024 @ 7:47pm 
Originally posted by StormhawkV:
It's weapons you can buy at the ship technician.

Yeah, found them. Not impressed. There is a very beefy shield generator, but I'm having trouble finding a reactor to power the stuff I have. Now THATS something they could've provided - a halfway decent reactor!
Last edited by Bronze Dragon; Jan 19, 2024 @ 7:47pm
daug Jan 19, 2024 @ 7:54pm 
Here's a list of the weapons.

https://starfieldwiki.net/wiki/Starfield:UC_Vanguard_Ship_Modules

The Vanguard Obliterator Autoprojector is awesome because it's max power 2 so you can put 6 of them on your ship, and it's class A so you don't need points in piloting skill to use it.
StormhawkV Jan 19, 2024 @ 8:01pm 
Originally posted by Bronze Dragon:
Yeah, found them. Not impressed. There is a very beefy shield generator, but I'm having trouble finding a reactor to power the stuff I have. Now THATS something they could've provided - a halfway decent reactor!

If you level the starship design skill you can get one that gives you 28 pips as early as level 12.
TwoArmedMan15 Jan 19, 2024 @ 8:01pm 
The class A weapon and the shield are both awesome.

You don't need to power the shield all the way up for it to be great. At 50% power, it's still better than anything you can get without ship design ranks.

The weapon is also one of the best in the game due to its high rate of fire and low power usage (only 2 per weapon, allowing you to have 6 of them).
alanc9 Jan 19, 2024 @ 8:07pm 
Hell, why stop at 6? Put it in two banks.
StormhawkV Jan 19, 2024 @ 8:10pm 
Originally posted by alanc9:
Hell, why stop at 6? Put it in two banks.

The game doesn't allow it. Only one set per ship.
PK_Ultra Jan 19, 2024 @ 8:19pm 
Originally posted by Bronze Dragon:
Originally posted by StormhawkV:
It's weapons you can buy at the ship technician.

Yeah, found them. Not impressed. There is a very beefy shield generator, but I'm having trouble finding a reactor to power the stuff I have. Now THATS something they could've provided - a halfway decent reactor!

Vanguard has the strongest B-class shield in the game. Also they have the highest damaging ballistics. Someone did the math and the Vanguard miniguns, if you equip all 6 of them, deal 800 hull damage. And those are A-class guns. you wont see damage that big until you get to the C-class lvl 60 missile launcher.

from my pov the vanguard modules are for people who want to tinker but dont have the engineering levels to do it.
StormhawkV Jan 19, 2024 @ 8:25pm 
The strongest B-class shield generator is unlocked relatively early and has faster regen compared to the Vanguard one and ballistic weapons aren't good to begin with.
alanc9 Jan 20, 2024 @ 12:54am 
But particle weapons are good, and the Vanguard weapons are among the best in the game.
Jarsonne Jan 20, 2024 @ 12:59am 
Originally posted by StormhawkV:
The strongest B-class shield generator is unlocked relatively early and has faster regen compared to the Vanguard one and ballistic weapons aren't good to begin with.
No there's nothing replacing the UC Vanguard shield, sure at max the energy use is high, but it's still a valid configuration with like double shield than max other shield, an option, but an option with no equivalent.

I play max difficulty since long in my current play and pretty sure an important aspect was when I used this shield with 2/3 power, and now since some time with 100% power.
Last edited by Jarsonne; Jan 20, 2024 @ 1:00am
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Date Posted: Jan 19, 2024 @ 7:33pm
Posts: 11