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Maintaining a counter that affects your performance.
I remember something being mentioned in the build up that they found the environmental damage system to be to extreme so they cut it back to the point it doesn't really matter much. I know I found the survival difficulty in FO4 to just be an annoyance so I just put it on very hard then role played having to use food. water and rest. I suspect I will feel the same about any survival type of option in Starfield.
It's interesting to see Paul Soares Jr roleplay in the same way many years ago. I'm not sure which game, but I think it was Minecraft, where he instituted rules that he had to drink and eat every morning and every evening, which is a 10 minute span.
sounds good on paper but just a bunch of eating non stop
although would require removing the helmet and going inside to eat.. humm
folks moving away from eating simulators and more towards A.I. teamwork.
to get you trained to interact with ai spoilers