Starfield

Starfield

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WOLFHORS3 Dec 17, 2023 @ 2:59am
C class engines
I guess I'm stupid but I can't seem to find any reason to even think about using C class engines or B class engines. I've had people try to explain it and I won't go thru all the math but every ship I've built from fighters to super heavy haulers to just big home base ships are all faster with more mobilty if I use 6 A class engines rather than 300 ton C class engines.
To have no clear benefit of going to C class engines is major screw up on Big Beth's part and if they did maybe they'll fix it but man oh man how do you miss something like that?
So if I'm being stupid please let me know how. I haven't been able to figure it out yet.
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Showing 1-15 of 76 comments
xPEDx Dec 17, 2023 @ 3:04am 
C class shields, weapons , and some other things that you cant have on B or A classes.
WOLFHORS3 Dec 17, 2023 @ 3:15am 
Originally posted by xPEDx:
C class shields, weapons , and some other things that you cant have on B or A classes.



So what's the benefit of having C class engines on a 4 C class ship if they give you less mobility and less speed than the 6 A class engines?
xPEDx Dec 17, 2023 @ 3:21am 
Originally posted by WOLFHORS3:
Originally posted by xPEDx:
C class shields, weapons , and some other things that you cant have on B or A classes.



So what's the benefit of having C class engines on a 4 C class ship if they give you less mobility and less speed than the 6 A class engines?
Not much , i guess its the HULL?, but i die in A class in one shot , when my hull and shields are almost as high as C class, same in a B class, so maybe the enemy has extra damage buff on lower class ships?

Edit, i mean , i like the ship building and ships, but ive never really investigated any of this. i too was wondering this, but as i said above, that was my conclusion.
Last edited by xPEDx; Dec 17, 2023 @ 3:24am
Lano-17 Dec 17, 2023 @ 3:27am 
Originally posted by WOLFHORS3:
Originally posted by xPEDx:
C class shields, weapons , and some other things that you cant have on B or A classes.

So what's the benefit of having C class engines on a 4 C class ship if they give you less mobility and less speed than the 6 A class engines?


Tankiness, and the way you can get away using less reactor power on engines, best way I can think of is trade offs, so all ship parts can be relevant at least in different stages of the game, cheap and low level parts to get started with and occasionally allow for a quick cash in for +1 upgrades, and the later parts for optimizing for specific game play needs/wants.

I think fuel tanks could have been added to this system, it would make it clear that C engines are for long range voyage, while A is mostly for dynamic fights, mostly against a fewer targets.

I build most of my ships as light as possible.
If you add any decent amount of storage, especially for a resource tanker type build, A + B class engines lose mobility very quickly.

What is your largest cargo capacity for your A or B class ship?
stvlepore Dec 17, 2023 @ 4:48am 
If you’re looking for speed and handling you get a sports car. If you need to get the kids to soccer practice you get an SUV. It’s all what you want/need.
wtiger27 Dec 17, 2023 @ 4:54am 
Reactor class determines what you can use. But does not mean you need to use any module for your ship which matches your Reactor class. It just means you can't use any one which exceeds your it's class.

Class A or B, may be a better choice for your ship, even if it has a Class C Reactor. Personally I like using 6 of the Stroud-Eklund engines that use only 2 power each.
WOLFHORS3 Dec 17, 2023 @ 6:56am 
Originally posted by xPEDx:
Originally posted by WOLFHORS3:



So what's the benefit of having C class engines on a 4 C class ship if they give you less mobility and less speed than the 6 A class engines?
Not much , i guess its the HULL?, but i die in A class in one shot , when my hull and shields are almost as high as C class, same in a B class, so maybe the enemy has extra damage buff on lower class ships?

Edit, i mean , i like the ship building and ships, but ive never really investigated any of this. i too was wondering this, but as i said above, that was my conclusion.

I don't think I'm explaining this right. Everything on my ship IS C class except the engines because no C class engines give me full speed and full mobility. So either I'm missing something or they made the C class engines completely worthless because they are NOT an improvement. They slow you down, they cut your mobility so why are they even in the game? Everything else is better as you go up in class, Why don't the engines?
WOLFHORS3 Dec 17, 2023 @ 7:02am 
Originally posted by Get to the next screen:
If you add any decent amount of storage, especially for a resource tanker type build, A + B class engines lose mobility very quickly.

What is your largest cargo capacity for your A or B class ship?

Ok again, to be clear, I no longer have ANY B or C class ships. They are all C class. I have about ten ships, some fighters, some cargo vessels. My biggest cargo vessel is about 6k total cargo. I'm running 6 A class engines because they give me full mobility and full speed. NONE of the C class engines will do that and I can't figure out why it's like that. It feels like if I put C class engines on a ship they should be better than A class or why are they even there, right? It might be a mod I'm using screwing with things but I just wanted to know is anyone else getting benefits from C class engines over A class engines considering you can use 6 A class and only 4 C class
Avrie Dec 17, 2023 @ 7:07am 
It's really all about the reactors in my mind. The idea of using say a pinch 8Z is to fill the gauge. It's not so much that C class is faster, but the strength to power balance is such that you can gang them up on a really big ship, with enough power available for heavy shields, and still add '12' weapons, and turrets.

I'm with you though. I find myself going with class C reactors, and shields, and weapons, but B class engines for the most part. Every ship I build seems to 'need' a different balance depending on the weight
WOLFHORS3 Dec 17, 2023 @ 7:09am 
Originally posted by wtiger27:
Reactor class determines what you can use. But does not mean you need to use any module for your ship which matches your Reactor class. It just means you can't use any one which exceeds your it's class.

Class A or B, may be a better choice for your ship, even if it has a Class C Reactor. Personally I like using 6 of the Stroud-Eklund engines that use only 2 power each.

Ok, right, me too. My question is, Shouldn't C class engines be better in some way? Why do they even have C class if they suck worse than A class? I'm just feeling like C class should be the best engines period. I mean that's what progression is. So I feel like I'm missing something but maybe Bethesda's devs are just stupid.
A lot of times I feel like SF was made by really smart people who never play video games. It's the only thing I can think of to explain the horrible keybinds for outpost building, why my hi-tech space ship drives like a pickup truck in a foot of mud on a frozen lake, no preview in shipbuilding and random ladders and doors. A real gamer would have never let those into a game launch.
Avrie Dec 17, 2023 @ 7:12am 
Who knows... Maybe one of the DLCs will be ship design with a whole new type of class C engines. LOL One can always hope.
HeyYou (Banned) Dec 17, 2023 @ 7:13am 
Originally posted by WOLFHORS3:
Originally posted by wtiger27:
Reactor class determines what you can use. But does not mean you need to use any module for your ship which matches your Reactor class. It just means you can't use any one which exceeds your it's class.

Class A or B, may be a better choice for your ship, even if it has a Class C Reactor. Personally I like using 6 of the Stroud-Eklund engines that use only 2 power each.

Ok, right, me too. My question is, Shouldn't C class engines be better in some way? Why do they even have C class if they suck worse than A class? I'm just feeling like C class should be the best engines period. I mean that's what progression is. So I feel like I'm missing something but maybe Bethesda's devs are just stupid.
A lot of times I feel like SF was made by really smart people who never play video games. It's the only thing I can think of to explain the horrible keybinds for outpost building, why my hi-tech space ship drives like a pickup truck in a foot of mud on a frozen lake, no preview in shipbuilding and random ladders and doors. A real gamer would have never let those into a game launch.
Engines have two stats that you care about, thrust, and maneuvering thrust. The more of each you have, the faster your ship will accelerate, and the higher the maneuverability will be.

Class C weapons tend to have a higher DPS output.... even though they have a slower fire rate...

Class C parts also tend to have higher Hull values.....

I think the best shield though is a class B??? something like 1600 points?
coffinwood Dec 17, 2023 @ 7:14am 
Look at the power figures. If you want the most powerful engines, they need to match the maximum power draw of 12. So 3 engines with 4 power each add to 12 in the same way 4 engines with 3 power each do.
The 4 engines may have lower base thrust values, but a higher output in total simply because there's one more engine.

Same goes for weapons. If each one of them only draws 3 power instead of 4, you can install one more until you run into the power limit of 12 for each weapon slot.
Krash Megiddo Dec 17, 2023 @ 7:41am 
The class C SAL engines are the best for mobility. 2 power each allows me to install 6 of them. Look them up on Inara and compare.

Buy them in Akila.
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Date Posted: Dec 17, 2023 @ 2:59am
Posts: 76