Starfield

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StarKnight Dec 16, 2023 @ 3:24pm
Ship: 30 LY max? Speed: 130 max? (with C class modules), why? (mass, hull, level...?)
Ship:
30 LY max ?
Speed: 130 max ? (with C class modules), why ? (mass, hull, level...?)

More precise explanation :

I have a ship with a C reactor (a very good reactor: 45 LY) and most parts are C class, including the Grav Drive.

In engines I have both C, B and A. Mobility: 100 (max).

Max speed:

But the max speed is down to 130 (instead of 150).
Apparently, it's because of the C motor, but I find that illogical, I have overpowered motors and I even have several, I don't understand why my speed has decreased !?

I certainly have a slightly high ship mass, but even by lowering the mass, the maximum speed remains at 130.

Unless it must be due to the total value of the hull (health), but again, even lowering it, it's the same.

My last hypothesis is the cargo, do you know if the tonnage of the cargo has an impact on the maximum speed ?

Space Travel Jump (Grav Drive):

My Class C Grav Drive can do 45 LY jumps, but I can only do 30 LY jumps ! I do not know why.

Is it due to the mass, the hull or the cargo ?

I lowered them to test (except the cargo), but my max still remains at 30 LY !

Do you know why ? Is this normal? Is it due to my level (I'm level 35, I think, because I started my game again...) ?
Last edited by StarKnight; Dec 16, 2023 @ 3:39pm
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Showing 1-15 of 43 comments
HeyYou Dec 16, 2023 @ 3:27pm 
Yep, that's normal. Class C reactors restrict your ship to 130..... Class B is a bit higher, Class A is 150. Doesn't matter what engines you use. It's a balance thing.
StarKnight Dec 16, 2023 @ 3:30pm 
OK, thanks. :)
And the Grav Drive stuck at 30 LY ?
Last edited by StarKnight; Dec 16, 2023 @ 3:36pm
HeyYou Dec 16, 2023 @ 3:46pm 
I know there are some drives that list a greater range, but, there is some calculation going on in the background for the ship it is attached to max range. I have never been able to go over 30LY.... regardless of which grav drive I had.... Not sure if that is just a hard limit, or what. My ships generally don't weight all that much.....
Ommamar Dec 16, 2023 @ 3:53pm 
Originally posted by HeyYou:
Yep, that's normal. Class C reactors restrict your ship to 130..... Class B is a bit higher, Class A is 150. Doesn't matter what engines you use. It's a balance thing.

I think you might have that backwards, isn't Class C ship which is based of the reactor the highest type you can get? So it would be Class C giving you the 150 maximum speed?

I think that 30 light year is the base hard limit but you can extend that with skill points.
StarKnight Dec 16, 2023 @ 3:57pm 
Originally posted by HeyYou:
I know there are some drives that list a greater range, but, there is some calculation going on in the background for the ship it is attached to max range. I have never been able to go over 30LY.... regardless of which grav drive I had.... Not sure if that is just a hard limit, or what. My ships generally don't weight all that much.....
Originally posted by Ommamar:
Originally posted by HeyYou:
Yep, that's normal. Class C reactors restrict your ship to 130..... Class B is a bit higher, Class A is 150. Doesn't matter what engines you use. It's a balance thing.

I think you might have that backwards, isn't Class C ship which is based of the reactor the highest type you can get? So it would be Class C giving you the 150 maximum speed?

I think that 30 light year is the base hard limit but you can extend that with skill points.
OK thanks ! :)
StarKnight Dec 16, 2023 @ 3:59pm 
Originally posted by HeyYou:
Yep, that's normal. Class C reactors restrict your ship to 130..... Class B is a bit higher, Class A is 150. Doesn't matter what engines you use. It's a balance thing.
A: 150
B: 140
C: 130
Ommamar Dec 16, 2023 @ 4:10pm 
Originally posted by StarKnight:
Originally posted by HeyYou:
Yep, that's normal. Class C reactors restrict your ship to 130..... Class B is a bit higher, Class A is 150. Doesn't matter what engines you use. It's a balance thing.
A: 150
B: 140
C: 130

Ahh I see the confusion. So just like reactors engines are classed except it is inverted with the class A being the best engine or at least the one with the most potential speed. It is a balance though if you get the bigger heavier engine that needs more power it can actually be a detriment. As your ship is heavier and takes more power to get the same result as a lighter engine that takes less power. It is a balancing act that can be interesting to play with to get the best combination for what you want to do.
StarKnight Dec 16, 2023 @ 4:13pm 
Personally, I would have seen a different progression :

Certainly, large, bulky and massive engines on a huge ship, also bulky and massive, can slow down the ship,

but a class of engine, when the best is C (after B > after A), this class should allow a max speed increased, especially since class C engines have more power and acceleration than B or A engines,

so with this in mind, with enough C engines the ship should reach the max speed of 150 or else it is necessary to condition speed based on the mass or hull of the ship, that would make sense! (just like mobility !)

I understand Bethesda, they said to themselves that a ship approaching an Imperial Destroyer necessarily goes slower than a fighter or a small cargo ship / light corvette...

But, really in space, in a vacuum, without friction, with powerful engines (when they are sufficient to push the mass of the ship very strongly), the maximum speed of such a ship could not equal a fighter...?

I'm not a scientist or an engineer but hey, I'm not sure the answer is that easy...
Last edited by StarKnight; Dec 16, 2023 @ 4:15pm
Drake Ravenwolf Dec 16, 2023 @ 4:14pm 
You can have 180 max speed with the White Dwarf 3015 Engine
But that means you have to limit the ship's mass to 1020 max to maintain 100 maneuverability, which is what I did:
https://steamcommunity.com/sharedfiles/filedetails/?id=3110190137
https://steamcommunity.com/sharedfiles/filedetails/?id=3110182473
https://steamcommunity.com/sharedfiles/filedetails/?id=3110233782

Oh, you only need 5 landing thrust up to 1000 mass and 6 past that btw

Extra Grav thrust is only to offset extra ship mass so you can still get the max of 30 even with larger ships
Last edited by Drake Ravenwolf; Dec 16, 2023 @ 4:18pm
HeyYou Dec 16, 2023 @ 4:17pm 
Originally posted by StarKnight:
Personally, I would have seen a different progression :

Certainly, large, bulky and massive engines on a huge ship, also bulky and massive, can slow down the ship,

but a class of engine, when the best is C (after B > after A), this class should allow a max speed increased, especially since class C engines have more power and acceleration than B or A engines,

so with this in mind, with enough C engines the ship should reach the max speed of 150 or else it is necessary to condition speed based on the mass or hull of the ship, that would make sense! (just like mobility !)

I understand Bethesda, they said to themselves that a ship approaching an Imperial Destroyer necessarily goes slower than a fighter or a small cargo ship / light corvette...

But, really in space, in a vacuum, without friction, with powerful engines (when they are sufficient to push the mass of the ship very strongly), the maximum speed of such a ship could not equal a hunter...?

I'm not a scientist or an engineer but hey, I'm not sure the answer is that easy...
And in the real world, that would be true. However, this is a game, and the devs had to balance ship power somehow..... so, the bigger, meaner ships, are slower. Not that it really matters though. If your maneuverability is good, and you have decent weapons mounted, taken on several ships at once is simple. Get the right perks, and five or six ships are no trouble at all. I once encountered six bounty hunters (wanted perk) along with three Va'Ruun vessels. No one even got my shields below 50%...... I am trying to get one of my skills up, that requires me to Repair my ship (with ship parts).... I have to TURN OFF MY SHIELDS in order to take any damage at all..... :D
StarKnight Dec 16, 2023 @ 4:21pm 
Originally posted by HeyYou:
And in the real world, that would be true. However, this is a game, and the devs had to balance ship power somehow..... so, the bigger, meaner ships, are slower. Not that it really matters though. If your maneuverability is good, and you have decent weapons mounted, taken on several ships at once is simple. Get the right perks, and five or six ships are no trouble at all. I once encountered six bounty hunters (wanted perk) along with three Va'Ruun vessels. No one even got my shields below 50%...... I am trying to get one of my skills up, that requires me to Repair my ship (with ship parts).... I have to TURN OFF MY SHIELDS in order to take any damage at all..... :D
Yes, and I agree with you, I don't really care, because my ship and its captain are not afraid of any enemy ships! lol ;)

130 instead of 150, it's not a big deal ! ^^
wtiger27 Dec 16, 2023 @ 4:22pm 
Originally posted by StarKnight:
Originally posted by HeyYou:
Yep, that's normal. Class C reactors restrict your ship to 130..... Class B is a bit higher, Class A is 150. Doesn't matter what engines you use. It's a balance thing.
A: 150
B: 140
C: 130

That is not true. It's based on the engines and the total mass of the ship.
StarKnight Dec 16, 2023 @ 4:23pm 
Originally posted by Drake Ravenwolf:
You can have 180 max speed with the White Dwarf 3015 Engine
But that means you have to limit the ship's mass to 1020 max to maintain 100 maneuverability, which is what I did:
https://steamcommunity.com/sharedfiles/filedetails/?id=3110190137
https://steamcommunity.com/sharedfiles/filedetails/?id=3110182473
https://steamcommunity.com/sharedfiles/filedetails/?id=3110233782

Oh, you only need 5 landing thrust up to 1000 mass and 6 past that btw

Extra Grav thrust is only to offset extra ship mass so you can still get the max of 30 even with larger ships
OK, thanks, interesting ! :)
Originally posted by wtiger27:
Originally posted by StarKnight:
A: 150
B: 140
C: 130

That is not true. It's based on the engines and the total mass of the ship.
OK, thanks, interesting too ! :)
Last edited by StarKnight; Dec 16, 2023 @ 4:25pm
wtiger27 Dec 16, 2023 @ 4:24pm 
Originally posted by HeyYou:

I am trying to get one of my skills up, that requires me to Repair my ship (with ship parts).... I have to TURN OFF MY SHIELDS in order to take any damage at all..... :D

You can get that skill up by using the UC Flight Simulator. Several of the ship skill challenges can be done using it.
Foxrun Dec 16, 2023 @ 4:24pm 
Originally posted by StarKnight:
Ship:
30 LY max ?
Speed: 130 max ? (with C class modules), why ? (mass, hull, level...?)

More precise explanation :

I have a ship with a C reactor (a very good reactor: 45 LY) and most parts are C class, including the Grav Drive.

In engines I have both C, B and A. Mobility: 100 (max).

Max speed:

But the max speed is down to 130 (instead of 150).
Apparently, it's because of the C motor, but I find that illogical, I have overpowered motors and I even have several, I don't understand why my speed has decreased !?

I certainly have a slightly high ship mass, but even by lowering the mass, the maximum speed remains at 130.

Unless it must be due to the total value of the hull (health), but again, even lowering it, it's the same.

My last hypothesis is the cargo, do you know if the tonnage of the cargo has an impact on the maximum speed ?

Space Travel Jump (Grav Drive):

My Class C Grav Drive can do 45 LY jumps, but I can only do 30 LY jumps ! I do not know why.

Is it due to the mass, the hull or the cargo ?

I lowered them to test (except the cargo), but my max still remains at 30 LY !

Do you know why ? Is this normal? Is it due to my level (I'm level 35, I think, because I started my game again...) ?
Weight and game balance. By weight I mean the engine weight.
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Date Posted: Dec 16, 2023 @ 3:24pm
Posts: 43