Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I was expecting some cool spacey sounds, but... eh. Unfortunately for me it's just not very memorable.
No Man's Sky on the other hand is probably my favorite when it comes to a space themed OST. It's something that I never see mentioned in the forums, or anywhere for that matter, but it definitely has a pretty great sound track.
https://www.youtube.com/watch?v=NON4rPB8C2s&list=PLatvCZOpVpgXgWcmg3b2hvpR-abKdLbgh
I really like the anomaly themes-
https://www.youtube.com/watch?v=3jjC3uXGowI
I don't like speaking ill of someone else's creative work, however . . . IMHO, the lackluster music in Starfield is a big part of why the game is not immersive, emotionally resonant, or profoundly memorable.
When I was watching the new Fallout show, and they played the main theme while panning out on the NCR flag, I got chills, because I was suddenly back in a hundred amazing adventures all at once, because they're all tied to that music. There is absolutely nothing like that in Starfield. I will never hear part of the Starfield score years from now, and get chills as my psyche is plunged back into the stories, emotions, and landscape of another world.
It seems likely that we will never get another Jeremey Soule score on TES 6, but (again, sorry Mr. Zur), I'm praying they get somebody new who can do better than Starfield, but the music of TES needs to be a part of the geography we are exploring. When I listen to Kyne's Peace, I can still picture the inside of the temple, and I haven't played Skyrim in many years. If they can't achieve that kind of unity between music and location in TES 6, regardless of anything else, it will be a big step backwards in immersive roleplaying and exploration.
Well there are no songs in the soundtrack so that might be the reason ?
I find the main theme fairly recognizable
https://www.youtube.com/watch?v=FrO7Nk-t_9o&ab_channel=BethesdaSoftworksMusic
Are you sure you didnt play with music volume at 0% from th start ?
I mean, it's decent and sounds nice, but it sound like something that could be from Star Wars. It just doesn't quite grab me like this did-
https://www.youtube.com/watch?v=l5SeNKLpbtE
I never really understood why people consider Bethesda's games to have good music?
Thats kinda subjective, musics from Star wars do grab me quite a lot more than the Fallout themes.
The main theme from SF is objectively easy to memorize and recognize.
By the way, the main theme motifs from Starfield and Fallout 4 are extremely similar structurally.
Starfield simply... doesn't have that emotional response that Fallout 4 and Skyrim evoke, just as you say.
100% agree. However I do not think this is just but the composer´s fault. He said he reworked the Main Theme like 14 times in order to finally please Bethesda. Who knows, maybe the whole soundtrack could have been better hadnt been for Bethesda´s nitpicking.
wtf am i reading
Not you, fortunately other people have taste
If you look at the general opinion, then Starfields OST is not popular and again, its not used for anything than background.. there is no audio Q, no tension, no nothing.. its a missed upperturnity.
Granted Bethesda games never had to much of this, but I still think they have much better background music and ambience than Starfield.
With that being said, SF is on pair with games such as CP2077 in that department (long long behind games such as BG3)
I think Starfield just has a kind of sleepy score. It definitely fits with the more grounded feel of the game overall, but I still don't really like it.