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some would require more discussion.
even some very specific ones. too numinous to name i would concur.
i did not read every single word of this tho
so maybe missed one or two topics. it's a long list!
"Bethesda doesn´t care"
I saw someone refer to the sexual orientation of romanceable NPCs as "playersexual" and I think that's exactly right.
It's not realistic, but I think it's a reasonable practical choice in game design.
BG3 is like that too, often to the point of ridiculousness. I guess that is probably a new trend developers will continue to do.
Bottom line for me is that there are just too many things, including the 16 times the loading screens, that snap me out of any immersion and constantly remind me that i am interacting with a poorly thought out piece of software.
This is inexcusable for a game that is meant to be all about the player immersion in this new IP. I cannot be immersed in the wonder of space and new planets when nearly every minute i am being bombarded with things that totally break that immersion and are either poorly designed and implemented or just plain illogical.
It's not a new trend at all. It was the same in Skyrim.
it was more subtle in Skyrim. At no point did one of the companions that wasn't even being utilized suddenly make sexual advances in a 4 person mulitplayer session no less in Skyrim or any other game I can think of. Yet it happens time after time in BG3 as the story is moved along. Since you can't rest without interacting with the companions it pushes the player(s) into dealing with a situation they probably don't want anything to do with. Romance has been a part of RPGs since the old D&D gold box games, it just seems to be more in your face in the last several years. I don't find it to bad in Starfield but it is definitely there if you pursue it.
Sadly, I mean I do sincerely hope I am wrong, I don't think the Devs are going to pull a Cyberpunk/NoMansSky and rescue us.