Starfield

Starfield

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Why is Starfield so bad?
I mean video games cost a lot of money to develop, so why make the game so bad? I dont get it, wont this hurt the games financial success? This seems like an odd strategy to fo go from Bethesda. :0
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Showing 1-15 of 43 comments
Mephitic Jan 2, 2024 @ 6:13am 
It is not bad, it is good.
NerdyMusician Jan 2, 2024 @ 6:13am 
Personally I think a lot can be blamed on their design director and only credited writer, Emil. He has publicly stated he doesn't take criticism or use design documents which explains why Starfield is so blandly written and the different gameplay systems barely interact with each other.
CloudsInTheSky Jan 2, 2024 @ 6:16am 
Because if it was good, no one would even come into the forums to post anything about it.
AdahnGorion Jan 2, 2024 @ 6:17am 
Originally posted by Mephitic:
It is not bad, it is good.


Originally posted by morrganstain:
I mean video games cost a lot of money to develop, so why make the game so bad? I dont get it, wont this hurt the games financial success? This seems like an odd strategy to fo go from Bethesda. :0

Two extremes, most likely both minorities.

If the game is good (gameplay wise) is very subjective. Technically (performance, writing, etc) its maybe below avarage, but who cares.
Bricky strong (Banned) Jan 2, 2024 @ 6:23am 
Elden Ring was Review Bombed too. People have already forgotten and then it got GOTY.
Mkhuseli5k Jan 2, 2024 @ 6:26am 
Originally posted by morrganstain:
I mean video games cost a lot of money to develop, so why make the game so bad? I dont get it, wont this hurt the games financial success? This seems like an odd strategy to fo go from Bethesda. :0
This question is predicated on you thinking that developers make bad games in purpose. I don't. It's a Bethesda style RPG made in an outdated engine with fairly outdated game mechanics. They believed they did enough to make it modern, but the engine is old, man. It's just old and modern gamers noticed that. The game itself though is not bad. Just not a current gen masterpiece.
Last edited by Mkhuseli5k; Jan 2, 2024 @ 6:27am
⇧⇨⇩⇩⇩ Jan 2, 2024 @ 6:28am 
Originally posted by Mkhuseli5k:
Originally posted by morrganstain:
I mean video games cost a lot of money to develop, so why make the game so bad? I dont get it, wont this hurt the games financial success? This seems like an odd strategy to fo go from Bethesda. :0
This question is predicated on you thinking that developers make bad games in purpose. I don't. It's a Bethesda style RPG made in an outdated engine with fairly outdated game mechanics. They believed they did enough to make it modern, but the engine is old, man. It's just old and modern gamers noticed that.

Ah so you think Bethesda are just incredibly incompetent?
Celery Jan 2, 2024 @ 6:33am 
Originally posted by morrganstain:
Originally posted by Mkhuseli5k:
This question is predicated on you thinking that developers make bad games in purpose. I don't. It's a Bethesda style RPG made in an outdated engine with fairly outdated game mechanics. They believed they did enough to make it modern, but the engine is old, man. It's just old and modern gamers noticed that.

Ah so you think Bethesda are just incredibly incompetent?

Not likely they all are, but someone is making the decision to keep that relic game engine in play rather than moving to something better.
CloudsInTheSky Jan 2, 2024 @ 6:34am 
Originally posted by morrganstain:
Originally posted by Mkhuseli5k:
This question is predicated on you thinking that developers make bad games in purpose. I don't. It's a Bethesda style RPG made in an outdated engine with fairly outdated game mechanics. They believed they did enough to make it modern, but the engine is old, man. It's just old and modern gamers noticed that.

Ah so you think Bethesda are just incredibly incompetent?

Oh come now. Why do you use such words as "incredible". Average is the adequate term, otherwise they will feel motivated to push their limits if it gets to their heads :D
Bricky strong (Banned) Jan 2, 2024 @ 6:36am 
If you are looking at art work, say Da Vinci's Painting. How long does it take to look at a Painting? You could probably drive a go-cart through an art museum and see everything there is under 30 seconds.
It only takes a splitt second to glance at artwork.

Then you get people that will stare and analyse artwork for months.
So yes, you can look at artwork wrong.
Then imagine those on the go-cart that glanced at the artwork for a splitt second saying ''The people say we didn't look properly, its not our fault da Vinci's Artwork sucked ass. It didn't even do anything nor did it have ANY Rgb.''
BlackSunEmpire Jan 2, 2024 @ 6:40am 
Triple A development is all about mass production and predictability / reproducibility of production outcome. You want to have a fixed recipe your developers can follow over and over again (Assasins Creed, Fifa, Call of Duty) to mass produce those games one after the other, as fast and low effort as possible.

Developing uniquely handcrafted games with well-balanced, complex and rewarding gameplay systems, well-thought-out level/dungeon designs and large amount of enemy/environmental variety is highly unpredictable and time consuming with an uncertain outcome (investors and shareholders hate risk and uncertainty) .

It's much easier to just procedurally generate most of the environment and copy&paste a few handcrafted outposts 100th of times to sprinkle them over the entire map ;)

It's all about creating the maximal amount of money (return of investment) with the minimal amount of effort (investment).
Last edited by BlackSunEmpire; Jan 2, 2024 @ 7:13am
CloudsInTheSky Jan 2, 2024 @ 6:41am 
Originally posted by Bricky strong:
If you are looking at art work, say Da Vinci's Painting. How long does it take to look at a Painting? You could probably drive a go-cart through an art museum and see everything there is under 30 seconds.
It only takes a splitt second to glance at artwork.

Then you get people that will stare and analyse artwork for months.
So yes, you can look at artwork wrong.
Then imagine those on the go-cart that glanced at the artwork for a splitt second saying ''The people say we didn't look properly, its not our fault da Vinci's Artwork sucked ass. It didn't even do anything nor did it have ANY Rgb.''

Why do you even assume that Da Vinci did not give this game a negative review already!?
Bricky strong (Banned) Jan 2, 2024 @ 6:47am 
Imagine you have an exquisite Meal cooked by a Top Chef like Joel Robuchon and he makes Pommes Puree or Two Mushrooms Veloute.
So you have a Work of Art Meal and now imagine taking that and feeding it to a Golden Retriever and then after you give the Golden Retriever a Can of Dog Food and then ask what the Dog Likes better?
Now imagine that dogs trained to attack at the smell of Pommes Puree.....Growl grrrrr
RUFF! RUFF! RUFF! I HATE STARFIELD! RUFF!
Last edited by Bricky strong; Jan 2, 2024 @ 6:48am
Bricky strong (Banned) Jan 2, 2024 @ 6:53am 
The money used to create Starfield is evident if you actually pay attention. There's extreme attention to detail. You can spend hours just looking at food items.
CloudsInTheSky Jan 2, 2024 @ 6:54am 
Originally posted by Bricky strong:
The money used to create Starfield is evident if you actually pay attention. There's extreme attention to detail. You can spend hours just looking at food items.

You can use "Enter" key instead of Post Comment in between your written thoughts :D
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Date Posted: Jan 2, 2024 @ 6:08am
Posts: 43