Starfield

Starfield

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command console question
i have tried several times to make a level 4 incendiary titanium build xm-2311, but to no avail. i would put in: player.additem 0024561c.admod and then the codes for each thing, but none of the work in single let alone in multi. Am I doing it wrong? If so what is the correct way?
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Beiträge 17 von 7
If you want to mod the gun, you have to prepare it first
Weapon tiers
tier 2
amod 0028F442
tier 3
amod 0028F443
tier 4
amod 0028F444
tier 5
amod 0028F445

then you can apply the mods.
.amod 007D728 incendiary weapon mod
player.additem is incorrect
you have to throw the weapon on the ground (throw it away) and then click on it so that the ID is displayed WEAP FF12e4s6 whatever for example
then you type
.amod 007D728

https://www.nexusmods.com/starfield/mods/1288 JAVA database with "all" perks
Zuletzt bearbeitet von Ǥɾᴧᴤʆᴧᵯᴧ; 31. Dez. 2023 um 16:04
ok thanks, i can add any and all mods to the weapon that way
ya, i forgot something:
you have to apply all tiers one after the other. so tier2, tier3... - tier 5 all one after the other, (modding only tier 5 wont work)
then choose up to 3 weapon mods, furious,incendiary, titan for example.
how do i know what tier the mods are
not important
if you want to make a legendary weapon with 3 weapon mods, then you want a tier 5 weapon. just add all tiers up to level 5, then add the 3 weapon mods

.amod 28F442
.amod 28F443
.amod 28F444
.amod 28F445
.amod 000EA117 (Furious)
.amod 007D728 (Incendiary)
.amod 000FFA3D (Titanium build)
result: a legendary weapon with all slots for the workbench

cutter not modded yet: how the screen should look like after a click on the weapon
WEAP " (FF00E8B0)
https://steamcommunity.com/sharedfiles/filedetails/?id=3128066981
If you can see "WEAP" (formID) on screen, you can add the .amods via console
Zuletzt bearbeitet von Ǥɾᴧᴤʆᴧᵯᴧ; 31. Dez. 2023 um 17:35
how do i get it to show weap and not stat
i figured it out thank you so much for the help
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Beiträge 17 von 7
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Geschrieben am: 31. Dez. 2023 um 15:36
Beiträge: 7