Starfield

Starfield

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Seseron Dec 28, 2023 @ 3:39pm
Symbol Game
The setup below shows the pieces arranged longside on the board, with one piece from each side starting on the X on the next row. The starting pieces are assaulters and defenders. There are also shadowqueen and snowlord pieces.

Did the dev(s) make these assets with some kind of a gameplay in mind or just design them with no real intent or reasons. If not, what kind of rules could be created to accommodate the setup? These dang things are everywhere, so it can't be some ancient game with lost rulesets.

Symbol Game Mat
https://steamcommunity.com/sharedfiles/filedetails/?id=3125287700

Game Pieces
https://steamcommunity.com/sharedfiles/filedetails/?id=3125288285
https://steamcommunity.com/sharedfiles/filedetails/?id=3125288040
https://steamcommunity.com/sharedfiles/filedetails/?id=3125288776
https://steamcommunity.com/sharedfiles/filedetails/?id=3125288543
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Showing 1-15 of 23 comments
Seseron Dec 29, 2023 @ 7:02pm 
All right, so we start with the configuration in the first image. Assaulter should get to move first (left side). What would be the first move and why? Think logically.
Seseron Dec 31, 2023 @ 1:11pm 
I've been thinking about this game on and off, trying to gauge intents and purposes. And it dawned on me that the sandbox approach to Starfield might have the intention on encouraging the player to create multiple games using these pieces. There are no rulebooks, so the player has to devise their own.

So the first image above gets us started on one particular game. It uses 6 assaulter pieces against 6 defender pieces set up longside. The configuration is in the shape of a canyon, so I'll call this Canyon Assault. This is an Assault vs. Defense type of game. The object of the game is for Defense to neutralize Assault's conquest of the "canyon." The action taken by pieces are equal, but the lingo is different. Assaulter goes first.

The mat shows 24 tiles on a 4×6 mat, with symbols that are placed. There are 4 different types of symbols, with four in each set. Each symbol on the mat denotes an action that can be taken by a piece. An action taken prevents the piece from being able to move one round. You'll have to move another. Initial play would see the game getting set up, so the assault can begin.

Symbols
  • Rhombus: Black hole - Enter black hole to exit through a starburst
  • Tristar: Block an attempt to assault/neutralize
  • Crosstar: Assault/Neutralize one piece on any side (no escape except a tristar move to block, or Rhombus to port. Empty space is a skirmish victory.)
  • Starburst: White hole - Exit from a rhombus

For movement of pieces to be restricted enough, diagonal movement is not a thing in this particular game, so pieces can only move left or right, front or back. To prevent an unauthorized stalemate, where two stubborn players refuse to end the game, you can't reverse an action you took as the next move, meaning, you can't move a piece forward and then move it back on the next move.

An authorized stalemate can be requested and accepted if both sides can can't move any piece without a significant action being taken, so that the rule above is ineffective. If a piece's movement is high risk, a threat of stalemate can't prevent its assault/neutralizing. Last piece on the board wins.

Now, you might be thinking why go to this trouble? I mean, who is going to RP playing against their companion, or any kind of RP in a singleplayer game. Well, once we've ironed out the rules, I'll challenge someone in the forums. Maybe even have a short tournament. And if no one wants to try it, well, I'll just take my pieces and the victory trophy and go home.

What game with rules could you devise using the mat and pieces? There is a set of other pieces, Snowlord vs. Shadowqueen.
Last edited by Seseron; Dec 31, 2023 @ 10:54pm
Seseron Dec 31, 2023 @ 5:44pm 
(Disregard this post. I'm testing out some forum layouts).


Legend
  • Rhombus ( * )
  • Crosstar ( + )
  • Tristar ( y )
  • Starburst ( x )
  • Blank Space ( - )
  • Assaulter Piece ( A )
  • Defender Piece ( D )

Gameboard
a
b
c
d
1
x| A
y|
*|
-| D
2
+| A
*|
x| D
-|
3
-| A
+|
-|
y| D
4
x| A
-|
*|
+| D
5
-|
x| A
y|
-| D
6
+| A
y|
-|
*| D
Last edited by Seseron; Dec 31, 2023 @ 6:35pm
Seseron Dec 31, 2023 @ 6:10pm 
(Disregard this post. I'm testing out forum layouts.)


Gameboard
a
b
c
d
1
x|
y| A
*|
-| D
2
+| A
*|
x| D
-|
3
-| A
+|
-|
y| D
4
x| A
-|
*|
+| D
5
-|
x| A
y|
-| D
6
+| A
y|
-|
*| D



Tracker
  1. A: a1-b1
Last edited by Seseron; Dec 31, 2023 @ 6:10pm
Seseron Dec 31, 2023 @ 6:15pm 
What do you guys think? Is this doable? Interesting or just outright dumb and not worth the effort? During each match, each subsequent post makes the change to the gameboard and adds the move to the tracker. I might test out a match against ChatGPT...I mean, I mean...George. See how it goes. The rules are going to need tweaking, no doubt. I can see some hiccups already, based on what symbols are next to each other.

I welcome any feedback.

(I saw the following article from 10/10/2023 and wanted to take up the challenge.

https://www.rockpapershotgun.com/starfields-greatest-mystery-is-a-boardgame-nobody-knows-how-to-play)
Last edited by Seseron; Dec 31, 2023 @ 6:15pm
Seseron Dec 31, 2023 @ 7:02pm 
All right, George and I are running a match. I'm playing as the Assaulter, and George is playing as the Defender. Here's the current gameboard and moves in the tracker:

ROUND 1
Gameboard
a
b
c
d
1
x|
y| A
*|
-| D
2
+| A
*|
x| D
-|
3
-| A
+|
-|
y| D
4
x| A
-|
*|
+| D
5
-|
x| A
y|
-| D
6
+| A
y|
-| D
*|


Tracker
  1. A: a1-b1
  2. D: d6-c6
Last edited by Seseron; Dec 31, 2023 @ 7:13pm
Seseron Dec 31, 2023 @ 7:07pm 
ROUND 2
Gameboard
a
b
c
d
1
x|
y| A
*|
-| D
2
+| A
*|
x| D
-|
3
-|
+| A
-|
y| D
4
x| A
-|
*|
+| D
5
-|
x| A
y| D
-| D
6
+| A
y|
-|
*|


Tracker
  1. A: a1-b1
  2. D: d6-c6
  3. A: a3-b3
  4. D: c6-c5
Last edited by Seseron; Dec 31, 2023 @ 7:13pm
Seseron Dec 31, 2023 @ 7:41pm 
ROUND 3
Gameboard
a
b
c
d
1
x|
y| A
*|
-| D
2
+| A
*|
x| D
-|
3
-|
+| A
-|
y| D
4
x| A
-| A
*| D
+| D
5
-|
x|
y|
-| D
6
+| A
y|
-|
*|


Tracker
  1. A: a1-b1
  2. D: d6-c6
  3. A: a3-b3
  4. D: c6-c5
  5. A: b5-b4
  6. D: c5-c4
Last edited by Seseron; Dec 31, 2023 @ 7:48pm
Maligner Dec 31, 2023 @ 7:42pm 
I'll look it over later so keep sharing.
Seseron Dec 31, 2023 @ 7:47pm 
George is struggling a little. He kept forgetting that certain slots are already occupied, and he wanted to move two pieces into one slot. That wasn't stated in the rules, so I had to add that to the ruleset, i.e., one piece per slot. Second, he's moving only one piece at a time, and I've moved three pieces. I'm trying to occupy the "attack" slots, denoted with the crosstar ("plus").

I reminded him that his current slot is a Rhombus slot and that he could transport to another slot with a starburst, i.e., a1. He opted not to take the action but to remain in the current slot. Which is strategically sound, because I have an assaulter in a2, and could take an action to "assault" a defender piece in a1. If he did opt for the transition, such as a1, the tracker would show the transit, i.e., c5-c4-a1.

Edited to Add:
I currently occupy three assault slots, a2, b3, and a6. He has one neutralize slot, d4. I might have to add a rule that allows a diagonal assault/neutralize, but not a diagonal move.
Last edited by Seseron; Dec 31, 2023 @ 7:52pm
Seseron Dec 31, 2023 @ 8:17pm 
ROUND 4
Gameboard
a
b
c
d
1
x|
y| A
*|
-| D
2
+| A
*|
x| D
-|
3
-|
+|
-| D
y| D
4
x| A
-| A
*| D
+|
5
-|
x|
y|
-| D
6
+| A
y|
-|
*|


Tracker
  1. A: a1-b1
  2. D: d6-c6
  3. A: a3-b3
  4. D: c6-c5
  5. A: b5-b4
  6. D: c5-c4
  7. A: b3-c3
  8. D: d5-c5 (retracted) / d4-c3 (neutralize)


Comments
George originally opted to move from d4-c3, and I made a critical error and advised that his move was not legal. However, upon review, d4 is actually an assault/neutralize slot (denoted with the plus sign). I erred, because the image of the mat I'm currently viewing is upside down. But I caught my mistake and advised George to retract his previous move and make his original move, d4-c3. So now I've lost a piece.
Last edited by Seseron; Dec 31, 2023 @ 8:34pm
Seseron Dec 31, 2023 @ 8:52pm 
ROUND 5
Gameboard
a
b
c
d
1
x|
y| A
*|
-| D
2
+| A
*|
x| D
-| D
3
-|
+| A
-| D
y|
4
x| A
-|
*| D
+|
5
-|
x|
y|
-| D
6
+| A
y|
-|
*|


Tracker
  1. A: a1-b1
  2. D: d6-c6
  3. A: a3-b3
  4. D: c6-c5
  5. A: b5-b4
  6. D: c5-c4
  7. A: b3-c3
  8. D: d4-c3 (neutralize)
  9. A: b4-b3
  10. D: d3-d2


Comments
Looks like I can take George's piece at c3 on the next round, so although he got me on the previous, I can catch up. I could also assault c2 or c4, but I need to take c3 so that I can prevent him from jumping into b3 and taking mine from c2 or c4.
Last edited by Seseron; Dec 31, 2023 @ 10:23pm
Seseron Dec 31, 2023 @ 9:06pm 
ROUND 6
Gameboard
a
b
c
d
1
x|
y| A
*|
-| D
2
+| A
*|
x| D
-| D
3
-|
+|
-| A
y|
4
x| A
-| D
*|
+|
5
-|
x|
y|
-| D
6
+| A
y|
-|
*|


Tracker
  1. A: a1-b1
  2. D: d6-c6
  3. A: a3-b3
  4. D: c6-c5
  5. A: b5-b4
  6. D: c5-c4
  7. A: b3-c3
  8. D: d4-c3 (neutralize)
  9. A: b4-b3
  10. D: d3-d2
  11. A: b3-c3 (assault)
  12. D: c4-b4


Comments
Dang. I made another critical error, and George has taken advantage of it. Now I have to move a2-a1 and prevent a future neutralize, where George could make a diagonal move. But I will lose c3. That appears to be a hotspot, and loading up pieces near b3 guarantees that c3 turns into a black hole. (Can't move c3 back to b3, because I can't reverse a previous move. And I don't have enough time to save c3.)
Last edited by Seseron; Dec 31, 2023 @ 10:22pm
Seseron Dec 31, 2023 @ 9:17pm 
ROUND 7
Gameboard
a
b
c
d
1
x| A
y| A
*|
-| D
2
+|
*|
x| D
-| D
3
-|
+| D
-| A
y|
4
x| A
-|
*|
+|
5
-|
x|
y|
-| D
6
+| A
y|
-|
*|


Tracker
  1. A: a1-b1
  2. D: d6-c6
  3. A: a3-b3
  4. D: c6-c5
  5. A: b5-b4
  6. D: c5-c4
  7. A: b3-c3
  8. D: d4-c3 (neutralize)
  9. A: b4-b3
  10. D: d3-d2
  11. A: b3-c3 (assault)
  12. D: c4-b4
  13. A: a2-a1
  14. D: b4-b3


Comments
I could save my Assaulter at c3 by ducking down into c4 and porting over to b5. However, then he could take a4. That may work in my favor, because I could then move to b4 to block him in, and guarantee an assault by moving to b3. He would have no escape.
Last edited by Seseron; Dec 31, 2023 @ 10:22pm
Seseron Dec 31, 2023 @ 9:45pm 
ROUND 8
Gameboard
a
b
c
d
1
x| A
y| A
*|
-| D
2
+|
*|
x| D
-| D
3
-|
+|
-| D
y|
4
x| A
-|
*|
+|
5
-|
x| A
y|
-| D
6
+| A
y|
-|
*|


Tracker
  1. A: a1-b1
  2. D: d6-c6
  3. A: a3-b3
  4. D: c6-c5
  5. A: b5-b4
  6. D: c5-c4
  7. A: b3-c3
  8. D: d4-c3 (neutralize)
  9. A: b4-b3
  10. D: d3-d2
  11. A: b3-c3 (assault)
  12. D: c4-b4
  13. A: a2-a1
  14. D: b4-b3
  15. A: c3-c4-b5 (port)
  16. D: b3-c3


Comments
Hmm, don't know what the strategy is. But he left b3 open, as he can't go back to b3 from c3 for 1 round.
Last edited by Seseron; Dec 31, 2023 @ 10:23pm
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Date Posted: Dec 28, 2023 @ 3:39pm
Posts: 23