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In my opinion, the latest graphic cards are capable of running the game even if it is path-traced.
With my 4080 I run everything maxed out 130-160 fps everywhere (DLSS on).
Currently, the shadows and lighting effects appear odd in various places.
If they would do path tracing, they would have to position the lights on the good spots probably a lot of work because that is the reason it now looks odd because light and shadows etc. do not connect naturally.
Until FSR3 or Fluid Frames is out, AMD gamers will have to accept 70-100 fps in Starfield
https://steamcommunity.com/sharedfiles/filedetails/?id=3132953966
This ^
How much fps does that setting offer you?
with the frames injected it's just butter smooth , as shown in the screenshot amd reports well over 230fps average, thats kinda misleading because about half are the injected frames.
but it does feel and look like 230+ and thats maxed setting with motion blur off , 100% resolution , fsr , dynamic shadows off , it's pretty bionic
https://steamcommunity.com/sharedfiles/filedetails/?id=3132982842
Isnt it sad that the game dips alot from 100 to 70 or to 50? its really a way to ruin your day.
I love this game alot but a game that looks like it came out in 2011 shouldn't have this drops on a high end rig. I cant imagine how people with budget builds are happy to sit there with their 40s and not complain